riot-api-typedef
Version:
Create enums to represent constant values in the documentation.
122 lines (110 loc) • 3.14 kB
TypeScript
import { AllQueues } from "../constants/queues";
import { Maps } from "../constants/maps";
export namespace SpectatorV4 {
export interface BannedChampion {
/**
* The turn during which the champion was banned
*/
pickTurn: number;
/**
* The ID of the banned champion
*/
championId: number;
/**
* The ID of the team that banned the champion
*/
teamId: number;
}
export interface FeaturedGameInfo {
/**
* The ID of the game
*/
gameId: number;
/**
* The game start time represented in epoch milliseconds
*/
gameStartTime: number;
/**
* The ID of the platform on which the game is being played
*/
platformId: string;
/**
* The game mode (Legal values: CLASSIC, ODIN, ARAM, TUTORIAL, ONEFORALL, ASCENSION, FIRSTBLOOD, KINGPORO)
*/
gameMode: string;
/**
* The ID of the map
*/
mapId: Maps;
/**
* The game type (Legal values: CUSTOM_GAME, MATCHED_GAME, TUTORIAL_GAME)
*/
gameType: string;
/**
* Banned champion information
*/
bannedChampions: BannedChampion[];
/**
* The observer information
*/
observers: Observer;
/**
* The participant information
*/
participants: Participant[];
/**
* The amount of time in seconds that has passed since the game started
*/
gameLength: number;
/**
* The queue type (queue types are documented on the Game Constants page)
*/
gameQueueConfigId: AllQueues;
}
export interface FeaturedGames {
/**
* The suggested interval to wait before requesting FeaturedGames again
*/
clientRefreshInterval: number;
/**
* The list of featured games
*/
gameList: FeaturedGameInfo[];
}
export interface Observer {
/**
* Key used to decrypt the spectator grid game data for playback
*/
encryptionKey: string;
}
export interface Participant {
/**
* The ID of the profile icon used by this participant
*/
profileIconId: number;
/**
* The ID of the champion played by this participant
*/
champinoId: number;
/**
* The summoner name of this participant
*/
summonerName: string;
/**
* Flag indicating whether or not this participant is a bot
*/
bot: boolean;
/**
* The ID of the second summoner spell used by this participant
*/
spell2Id: number;
/**
* The team ID of this participant, indicating the participant's team
*/
teamId: number;
/**
* The ID of the first summoner spell used by this participant
*/
spell1Id: number;
}
}