riot-api-typedef
Version:
Create enums to represent constant values in the documentation.
170 lines (159 loc) • 3.07 kB
text/typescript
export enum HowlingAbyssQueues {
/**
* 1v1 Snowdown Showdown games
*/
SNOWDOWN_SHOWDOWN_1v1 = 72,
/**
* 2v2 Snowdown Showdown games
*/
SNOWDOWN_SHOWDOWN_2v2 = 73,
/**
* One For All: Mirror Mode games
*/
HOWLING_ABYSS_OFA_MIRROR = 78,
/**
* 5v5 ARAM games
*/
ARAM = 450,
/**
* Legend of the Poro King games
*/
LEGEND_OF_THE_PORO_KING = 920
}
export enum SummonersRiftQueues {
/**
* 6v6 Hexakill games
*/
HEXAKILL = 75,
/**
* Ultra Rapid Fire games
*/
URF = 76,
/**
* Co-op vs AI Ultra Rapid Fire games
*/
URF_COOP = 83,
/**
* Nemesis games
*/
NEMESIS = 310,
/**
* Black Market Brawlers games
*/
BLACK_MARKET_BRAWLERS = 313,
/**
* All Random games
*/
ALL_RANDOM = 325,
/**
* 5v5 Draft Pick games
*/
DRAFT_PICK = 400,
/**
* 5v5 Ranked Solo games
*/
RANKED_SOLO = 420,
/**
* 5v5 Blind Pick games
*/
BLINK_PICK = 430,
/**
* 5v5 Ranked Flex games
*/
RANKED_FLEX = 440,
/**
* Blood Hunt Assassin games
*/
BLOOD_HUNT_ASSASSIN = 600,
/**
* Clash games
*/
CLASH = 700,
INTRO_BOTS = 830,
BEGINNER_BOTS = 840,
INTERMEDIATE_BOTS = 850,
/**
* ARURF games
*/
ARURF = 900,
/**
* Nexus Siege games
*/
NEXUS_SIEGE = 940,
/**
* Doom Bots Voting games
*/
DOOM_BOTS_VOTING = 950,
/**
* Doom Bots Standard games
*/
DOOM_BOTS_STANDARD = 960,
/**
* Snow ARURF games
*/
SNOW_ARURF = 1010,
ONE_FOR_ALL = 1020
}
export enum TwistedTreelineQueues {
/**
* 6v6 Hexakill games
*/
HEXAKILL = 98,
/**
* 3v3 Blind Pick games
*/
BLINK_PICK = 460,
/**
* 3v3 Ranked Flex games
*/
RANKED_FLEX = 470,
INTERMEDIATE_BOTS = 800,
INTRO_BOTS = 810,
BEGINNER_BOTS = 820,
}
export enum CrystalScar {
/**
* Definitely Not Dominion games
*/
DEFINITELY_NOT_DOMINION = 317,
ASCENSION = 910
}
export enum ButchersBridge {
/**
* 5v5 ARAM games
*/
ARAM = 100
}
export enum CosmicRuins {
/**
* Dark Star: Singularity games
*/
DARK_STAR_SINGULARITY = 610
}
export enum ValoranCityPark {
/**
* Star Guardian Invasion: Normal games
*/
INVASION_STANDARD = 980,
/**
* Star Guardian Invasion: Onslaught games
*/
INVASION_ONSLAUGHT = 990
}
export enum Overcharge {
/**
* PROJECT: Hunters games
*/
PROJECT_HUNTERS = 1000
}
export enum CrashSite {
ODYSSEY_INTRO = 1030,
ODYSSEY_CADET = 1040,
ODYSSEY_CREWMEMBER = 1050,
ODYSSEY_CAPTAIN = 1060,
ODYSSEY_ONSLAUGHT = 1070
}
export enum OtherQueues {
CUSTOM_GAMES = 0
}
export type AllQueues = ButchersBridge | CosmicRuins | CrashSite | CrystalScar | HowlingAbyssQueues | OtherQueues | Overcharge | SummonersRiftQueues | TwistedTreelineQueues | ValoranCityPark;