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riot-api-typedef

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Create enums to represent constant values in the documentation.

172 lines 6.8 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.OtherQueues = exports.CrashSite = exports.Overcharge = exports.ValoranCityPark = exports.CosmicRuins = exports.ButchersBridge = exports.CrystalScar = exports.TwistedTreelineQueues = exports.SummonersRiftQueues = exports.HowlingAbyssQueues = void 0; var HowlingAbyssQueues; (function (HowlingAbyssQueues) { /** * 1v1 Snowdown Showdown games */ HowlingAbyssQueues[HowlingAbyssQueues["SNOWDOWN_SHOWDOWN_1v1"] = 72] = "SNOWDOWN_SHOWDOWN_1v1"; /** * 2v2 Snowdown Showdown games */ HowlingAbyssQueues[HowlingAbyssQueues["SNOWDOWN_SHOWDOWN_2v2"] = 73] = "SNOWDOWN_SHOWDOWN_2v2"; /** * One For All: Mirror Mode games */ HowlingAbyssQueues[HowlingAbyssQueues["HOWLING_ABYSS_OFA_MIRROR"] = 78] = "HOWLING_ABYSS_OFA_MIRROR"; /** * 5v5 ARAM games */ HowlingAbyssQueues[HowlingAbyssQueues["ARAM"] = 450] = "ARAM"; /** * Legend of the Poro King games */ HowlingAbyssQueues[HowlingAbyssQueues["LEGEND_OF_THE_PORO_KING"] = 920] = "LEGEND_OF_THE_PORO_KING"; })(HowlingAbyssQueues = exports.HowlingAbyssQueues || (exports.HowlingAbyssQueues = {})); var SummonersRiftQueues; (function (SummonersRiftQueues) { /** * 6v6 Hexakill games */ SummonersRiftQueues[SummonersRiftQueues["HEXAKILL"] = 75] = "HEXAKILL"; /** * Ultra Rapid Fire games */ SummonersRiftQueues[SummonersRiftQueues["URF"] = 76] = "URF"; /** * Co-op vs AI Ultra Rapid Fire games */ SummonersRiftQueues[SummonersRiftQueues["URF_COOP"] = 83] = "URF_COOP"; /** * Nemesis games */ SummonersRiftQueues[SummonersRiftQueues["NEMESIS"] = 310] = "NEMESIS"; /** * Black Market Brawlers games */ SummonersRiftQueues[SummonersRiftQueues["BLACK_MARKET_BRAWLERS"] = 313] = "BLACK_MARKET_BRAWLERS"; /** * All Random games */ SummonersRiftQueues[SummonersRiftQueues["ALL_RANDOM"] = 325] = "ALL_RANDOM"; /** * 5v5 Draft Pick games */ SummonersRiftQueues[SummonersRiftQueues["DRAFT_PICK"] = 400] = "DRAFT_PICK"; /** * 5v5 Ranked Solo games */ SummonersRiftQueues[SummonersRiftQueues["RANKED_SOLO"] = 420] = "RANKED_SOLO"; /** * 5v5 Blind Pick games */ SummonersRiftQueues[SummonersRiftQueues["BLINK_PICK"] = 430] = "BLINK_PICK"; /** * 5v5 Ranked Flex games */ SummonersRiftQueues[SummonersRiftQueues["RANKED_FLEX"] = 440] = "RANKED_FLEX"; /** * Blood Hunt Assassin games */ SummonersRiftQueues[SummonersRiftQueues["BLOOD_HUNT_ASSASSIN"] = 600] = "BLOOD_HUNT_ASSASSIN"; /** * Clash games */ SummonersRiftQueues[SummonersRiftQueues["CLASH"] = 700] = "CLASH"; SummonersRiftQueues[SummonersRiftQueues["INTRO_BOTS"] = 830] = "INTRO_BOTS"; SummonersRiftQueues[SummonersRiftQueues["BEGINNER_BOTS"] = 840] = "BEGINNER_BOTS"; SummonersRiftQueues[SummonersRiftQueues["INTERMEDIATE_BOTS"] = 850] = "INTERMEDIATE_BOTS"; /** * ARURF games */ SummonersRiftQueues[SummonersRiftQueues["ARURF"] = 900] = "ARURF"; /** * Nexus Siege games */ SummonersRiftQueues[SummonersRiftQueues["NEXUS_SIEGE"] = 940] = "NEXUS_SIEGE"; /** * Doom Bots Voting games */ SummonersRiftQueues[SummonersRiftQueues["DOOM_BOTS_VOTING"] = 950] = "DOOM_BOTS_VOTING"; /** * Doom Bots Standard games */ SummonersRiftQueues[SummonersRiftQueues["DOOM_BOTS_STANDARD"] = 960] = "DOOM_BOTS_STANDARD"; /** * Snow ARURF games */ SummonersRiftQueues[SummonersRiftQueues["SNOW_ARURF"] = 1010] = "SNOW_ARURF"; SummonersRiftQueues[SummonersRiftQueues["ONE_FOR_ALL"] = 1020] = "ONE_FOR_ALL"; })(SummonersRiftQueues = exports.SummonersRiftQueues || (exports.SummonersRiftQueues = {})); var TwistedTreelineQueues; (function (TwistedTreelineQueues) { /** * 6v6 Hexakill games */ TwistedTreelineQueues[TwistedTreelineQueues["HEXAKILL"] = 98] = "HEXAKILL"; /** * 3v3 Blind Pick games */ TwistedTreelineQueues[TwistedTreelineQueues["BLINK_PICK"] = 460] = "BLINK_PICK"; /** * 3v3 Ranked Flex games */ TwistedTreelineQueues[TwistedTreelineQueues["RANKED_FLEX"] = 470] = "RANKED_FLEX"; TwistedTreelineQueues[TwistedTreelineQueues["INTERMEDIATE_BOTS"] = 800] = "INTERMEDIATE_BOTS"; TwistedTreelineQueues[TwistedTreelineQueues["INTRO_BOTS"] = 810] = "INTRO_BOTS"; TwistedTreelineQueues[TwistedTreelineQueues["BEGINNER_BOTS"] = 820] = "BEGINNER_BOTS"; })(TwistedTreelineQueues = exports.TwistedTreelineQueues || (exports.TwistedTreelineQueues = {})); var CrystalScar; (function (CrystalScar) { /** * Definitely Not Dominion games */ CrystalScar[CrystalScar["DEFINITELY_NOT_DOMINION"] = 317] = "DEFINITELY_NOT_DOMINION"; CrystalScar[CrystalScar["ASCENSION"] = 910] = "ASCENSION"; })(CrystalScar = exports.CrystalScar || (exports.CrystalScar = {})); var ButchersBridge; (function (ButchersBridge) { /** * 5v5 ARAM games */ ButchersBridge[ButchersBridge["ARAM"] = 100] = "ARAM"; })(ButchersBridge = exports.ButchersBridge || (exports.ButchersBridge = {})); var CosmicRuins; (function (CosmicRuins) { /** * Dark Star: Singularity games */ CosmicRuins[CosmicRuins["DARK_STAR_SINGULARITY"] = 610] = "DARK_STAR_SINGULARITY"; })(CosmicRuins = exports.CosmicRuins || (exports.CosmicRuins = {})); var ValoranCityPark; (function (ValoranCityPark) { /** * Star Guardian Invasion: Normal games */ ValoranCityPark[ValoranCityPark["INVASION_STANDARD"] = 980] = "INVASION_STANDARD"; /** * Star Guardian Invasion: Onslaught games */ ValoranCityPark[ValoranCityPark["INVASION_ONSLAUGHT"] = 990] = "INVASION_ONSLAUGHT"; })(ValoranCityPark = exports.ValoranCityPark || (exports.ValoranCityPark = {})); var Overcharge; (function (Overcharge) { /** * PROJECT: Hunters games */ Overcharge[Overcharge["PROJECT_HUNTERS"] = 1000] = "PROJECT_HUNTERS"; })(Overcharge = exports.Overcharge || (exports.Overcharge = {})); var CrashSite; (function (CrashSite) { CrashSite[CrashSite["ODYSSEY_INTRO"] = 1030] = "ODYSSEY_INTRO"; CrashSite[CrashSite["ODYSSEY_CADET"] = 1040] = "ODYSSEY_CADET"; CrashSite[CrashSite["ODYSSEY_CREWMEMBER"] = 1050] = "ODYSSEY_CREWMEMBER"; CrashSite[CrashSite["ODYSSEY_CAPTAIN"] = 1060] = "ODYSSEY_CAPTAIN"; CrashSite[CrashSite["ODYSSEY_ONSLAUGHT"] = 1070] = "ODYSSEY_ONSLAUGHT"; })(CrashSite = exports.CrashSite || (exports.CrashSite = {})); var OtherQueues; (function (OtherQueues) { OtherQueues[OtherQueues["CUSTOM_GAMES"] = 0] = "CUSTOM_GAMES"; })(OtherQueues = exports.OtherQueues || (exports.OtherQueues = {})); //# sourceMappingURL=queues.js.map