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riot-api-nodejs

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A NodeJS Library for Riot Games API

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![build](https://travis-ci.org/ZafixLRP/riot-api-nodejs.svg?branch=master) ![download per month](https://img.shields.io/npm/dm/riot-api-nodejs.svg) ![version](https://img.shields.io/npm/v/riot-api-nodejs.svg) ![coverage](https://img.shields.io/coveralls/zafix/riot-api-nodejs/master.svg) # riot-api-nodejs ## V2.1.0 ## description A nodeJS library for the Riot Games Api ## install ``` $ npm install riot-api-nodejs ``` ## Dev install ``` // clone $ git clone https://github.com/ZafixLRP/riot-api-nodejs.git // install $ npm run dev-install // build $ npm run build ``` ## Usage ```javascript var riotApi = require("riot-api-nodejs"); var classicApi = new riotApi.ClassicApi(["API-KEY1", "API-KEY2"], riotApi.region_e.EUW); var tournamentAPI = new riotApi.TournamentAPI("API_KEY1", "API_KEY2"); classicApi.getSummonerByName("zafix").then((summoner) => { return classicApi.getChampionMasteryScore(summoner.id); }).catch(funtion(err){ //error }); ``` <hr> ## Classic API ##### champion-v1.2 ```javascript getChampions(); getChampionById(id: number); getFreeToPlayChampions(); ``` ##### championmastery ```javascript getChampionMastery(summonerId: number, championId: number); getChampionMasteryBySummoner(summonerId: number); getChampionMasteryScore(summonerId: number); getTopChampionMastery(summonerId); ``` ##### current-game-v1.0 ```javascript getCurrentGame(summonerId: number); ``` ##### featured-games-v1.0 ```javascript getFeaturedGame(); ``` ##### game-v1.3 ```javascript getRecentGames(summonerId: number); ``` ##### league-v2.5 ```javascript getLeagueBySummonerId(summonerId: number); getLeagueBySummonerIdEntry(summonerId: number); getLeagueByTeamId(teamId: string); getLeagueByTeamIdEntry(teamId: string); getChallengers_SOLO(); getChallengers_3x3(); getChallengers_5x5(); getMasters_SOLO(); getMasters_3x3(); getMasters_5x5(); ``` ##### lol-static-data-v1.2 ```javascript staticDataChampions(); staticDataChampionById(championsId: number); staticDataItems(); staticDataItemById(itemId: number); staticDataLanguagesStrings(); staticDataLanguages(); staticDataMap(); staticDataMastery(); staticDataMasteryById(masteryId: number); staticDataRealm(); staticDataRunes(); staticDataRuneById(runeId: number); staticDataSummonerSpells(); staticDataSummonSpellById(summonerSpellId: number); staticDataVersion(); ``` ##### lol-status-v1.0 ```javascript getStatus(); getStatusByRegion(region: region_e); ``` ##### match-v2.2 ```javascript getMatch(matchId: number); getMatchIdsByTournamentCode(tournamentCode: string); getMatchForTournament(matchId: number); ``` ##### matchlist-v2.2 ```javascript getMatchList(summonerId: number); ``` ##### stats-v1.3 ```javascript getStatsRanked(summonerId: number); getStatsSummary(summonerId: number); ``` ##### summoner-v1.4 ```javascript getSummonerByName(summonerName: string); getSummonerById(summonerId: number); getSummonerMasteries(summonerId: number); getSummonerName(summonerId: number); getSummonerRunes(summonerId: number); ``` ###### team-v2.4 ```javascript getTeamsBySummoner(summonerId: number); getTeamById(teamId: string); ``` <hr> ## TournamentAPI #### tournament-provider-v1 ```javascript createTournamentCodes(tournamentId: number, count: number, params: TournamentCodeParameters); getTournamentByCode(tournamentCode: string); editTournamentByCode(tournamentCode: string, params: TournamentCodeUpdateParameters); getLobbyEventByCode(tournamentCode: string); registerProvider(region: region_e, url: string); registerTournament(name: string, providerId: number); ``` # Extends API ```javascript var riotApi = require("riot-api-nodejs"); class myNewApi Extends riotApi.classicApi { // add your functions } let api = myNewApi(...); api.getSummonerName("Zafix").then((...) => { ... }) ``` ## Contributor(s) - [Zafix - https://github.com/zafixLRP](https://github.com/zafixLRP) <hr> ##### Made with ♥ by [Zafix](https://github.com/zafixLRP)