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rg-stats

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A library for calculating various rhythm game stats.

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/* IMPORTANT * This snapshot file is auto-generated, but designed for humans. * It should be checked into source control and tracked carefully. * Re-generate by setting TAP_SNAPSHOT=1 and running tests. * Make sure to inspect the output below. Do not ignore changes! */ 'use strict' exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Classic should throw if chart level is negative. 1`] = ` Invalid input, Chart level cannot be negative. internalChartLevel=-1. ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Classic should throw if your score is >= 1.01million. 1`] = ` Invalid input, Technical score cannot be greater than 1.01Million. technicalScore=1010001. ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Classic should throw if your score is negative. 1`] = ` Invalid input, Technical score cannot be negative. technicalScore=-1. ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Platinum should throw if chart level is negative. 1`] = ` Invalid input, Chart level cannot be negative. internalChartLevel=-1. ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Platinum should throw if star number is negative. 1`] = ` Invalid input, Invalid number of stars. stars=-1. ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Platinum should throw if stars > 6. 1`] = ` Invalid input, Invalid number of stars. stars=7. ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Refresh should throw if chart level is negative. 1`] = ` Invalid input, Chart level cannot be negative. internalChartLevel=-1. ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Refresh should throw if lamp is ALL BREAK+ without 1.01M. 1`] = ` Invalid input, Invalid AB+. fullBell="true", noteLamp="ALL BREAK+". ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Refresh should throw if your score is 1.01M without ALL BREAK+. 1`] = ` Invalid input, Invalid AB+. fullBell="true", noteLamp="ALL BREAK". ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Refresh should throw if your score is 1.01M without FULL BELL. 1`] = ` Invalid input, Invalid AB+. fullBell="false", noteLamp="ALL BREAK+". ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Refresh should throw if your score is >= 1.01million. 1`] = ` Invalid input, Technical score cannot be greater than 1.01Million. technicalScore=1010001. ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Refresh should throw if your score is a LOSS FULL BELL. 1`] = ` Invalid input, Cannot have a LOSS FULL BELL. noteLamp="LOSS". ` exports[`src/algorithms/ongeki-rating.test.ts TAP O.N.G.E.K.I. Rating Validation Tests > Refresh should throw if your score is negative. 1`] = ` Invalid input, Technical score cannot be negative. technicalScore=-1. `