rg-stats
Version:
A library for calculating various rhythm game stats.
27 lines (22 loc) • 1.36 kB
JavaScript
/* IMPORTANT
* This snapshot file is auto-generated, but designed for humans.
* It should be checked into source control and tracked carefully.
* Re-generate by setting TAP_SNAPSHOT=1 and running tests.
* Make sure to inspect the output below. Do not ignore changes!
*/
exports[`src/algorithms/volforce.test.ts TAP InverseVF5 Tests > Should throw if the volforce is impossible to achieve with this lamp/level. 1`] = `
Invalid input, A VF5 of 900 is not possible on a chart with level 1. vf5=900, level=1.
`
exports[`src/algorithms/volforce.test.ts TAP InverseVF6 Tests > Should throw if the volforce is impossible to achieve with this lamp/level. 1`] = `
Invalid input, A VF6 of 900 is not possible on a chart with level 1. vf6=900, level=1.
`
exports[`src/algorithms/volforce.test.ts TAP VF4 Validation Tests > Should throw if score is greater than 10 million. 1`] = `
Invalid input, Score cannot be greater than 10million. score=10000001.
`
exports[`src/algorithms/volforce.test.ts TAP VF4 Validation Tests > Should throw if score is negative. 1`] = `
Invalid input, Score cannot be negative. score=-1.
`
exports[`src/algorithms/volforce.test.ts TAP VF4 Validation Tests > Should throw if the VF4 requested as an inversion is impossible. 1`] = `
Invalid input, A VF4 of 9000 is not possible on a chart with level 20. vf4=9000, level=20.
`