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rg-stats

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A library for calculating various rhythm game stats.

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/** * Given an array of notes per measure, NPS per measure and (optionally) when the user died * calculate the fastest series of unbroken '16ths' at N measures. * * 32 @ 190 will return 190, * 96 @ 190, user died at m40 is converted to 40 @ 190 and will return 190. * * 31 @ 190 will return null, * 32 @ 200 / 32 @ 220 will return 220. * 31 @ 200 into 1 @ 50 will return 50. (assuming no break between the streams) * * @param npsPerMeasure - The notes per second per measure. * @param notesPerMeasure - The notes per measure. * @param diedAt - Optionally, when to cut this short, such as if the user died at measure * 39, and still might've technically did 32 measures of stream. * @param measures - Optionally, override how many measures need to be unbroken. This must * be greater than 1. This allows you to calculate Highest 256, or similar. * * @returns The BPM of the highest N unbroken measures in this chart. */ export declare function calculateFromNPSPerMeasure(npsPerMeasure: Array<number>, notesPerMeasure: Array<number>, diedAt?: number | null, measures?: number): number | null; /** * Given an array of bpms per measure instead of nps per measure, calculate the fastest * N measures of unbroken streams played. This is a thin wrapper around the NPS/Measure * calculator, used for humanising input. * * {@see calculateFromNPSPerMeasure} */ export declare function calculateFromBPMPerMeasure(bpmPerMeasure: Array<number>, notesPerMeasure: Array<number>, diedAt?: null | number, measures?: number): number | null;