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Easy dependency injection for node.js unit testing

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/** * Declares all globals with a var and assigns the global object. Thus you're able to * override globals without changing the global object itself. * * Returns something like * "var console = globalThis.console; var process = globalThis.process; ..." * * @return {String} */ function getImportGlobalsSrc(ignore) { var key, src = "", globalObj = typeof globalThis === "undefined"? window : globalThis; ignore = ignore || []; ignore.push( // globalThis itself can't be overridden because it's the only reference to our real global objects "globalThis", // ignore 'module', 'exports' and 'require' on the global scope, because otherwise our code would // shadow the module-internal variables // @see https://github.com/jhnns/rewire-webpack/pull/6 "module", "exports", "require", // strict mode doesn't allow to (re)define 'undefined', 'eval' & 'arguments' "undefined", "eval", "arguments", // 'GLOBAL' and 'root' are deprecated in Node // (assigning them causes a DeprecationWarning) "GLOBAL", "root", // 'NaN' and 'Infinity' are immutable // (doesn't throw an error if you set 'var NaN = ...', but doesn't work either) "NaN", "Infinity", ); const globals = Object.getOwnPropertyNames(globalObj); for (key of globals) { if (ignore.indexOf(key) !== -1) { continue; } // key may be an invalid variable name (e.g. 'a-b') try { eval("var " + key + ";"); src += "var " + key + " = globalThis." + key + "; "; } catch(e) {} } return src; } module.exports = getImportGlobalsSrc;