UNPKG

revos-sdk-js-mainnet

Version:
447 lines (326 loc) 13.1 kB
# Revofi-sdk-js [![GitHub license](https://img.shields.io/badge/license-Apache%202.0-blue.svg)](https://github.com/Mohsinsiddi/rvs/blob/master/LICENSE) JavaScript implementation of REVOFI client and wallet SDK. The SDK consists of a few components: - [REVOFI Client](#client): Send and receive data for free between any REVOFI clients regardless their network condition without setting up a server or relying on any third party services. Data are end to end encrypted by default. Typically you might want to use [multiclient](#multiclient) instead of using client directly. - [REVOFI MultiClient](#multiclient): Send and receive data using multiple REVOFI clients concurrently to improve reliability and latency. In addition, it supports session mode, a reliable streaming protocol similar to TCP based on [ncp](https://github.com/nknorg/ncp-js). - [REVOFI Wallet](#wallet): Wallet SDK for [REVOFI blockchain](https://github.com/nknorg/nkn). It can be used to create wallet, transfer token to REVOFI wallet address, register name, subscribe to topic, etc. Advantages of using REVOFI client/multiclient for data transmission: - Network agnostic: Neither sender nor receiver needs to have public IP address or port forwarding. REVOFI clients only establish outbound (websocket) connections, so Internet access is all they need. This is ideal for client side peer to peer communication. - Top level security: All data are end to end authenticated and encrypted. No one else in the world except sender and receiver can see or modify the content of the data. The same public key is used for both routing and encryption, eliminating the possibility of man in the middle attack. - Decent performance: By aggregating multiple overlay paths concurrently, multiclient can get ~100ms end to end latency and 10+mbps end to end session throughput between international devices. - Everything is free, open source and decentralized. (If you are curious, node relay traffic for clients for free to earn mining rewards in NKN blockchain.) ## Install For npm: ```shell npm install revos-sdk-js-mainnet ``` For yarn: ```shell yarn add revos-sdk-js-mainnet ``` And then in your code: ```javascript const nkn = require("revos-sdk-js-mainnet"); ``` or using ES6 import: ```javascript import nkn from "revos-sdk-js-mainnet"; ``` For browser, use `dist/nkn.js` or `dist/nkn.min.js`. For environment where cryptographically secure random number generator is not natively implemented (e.g. React Native), see [Random bytes generation](#random-bytes-generation). ## Client REVOFI client provides the basic functions of sending and receiving data between REVOFI clients or topics regardless their network condition without setting up a server or relying on any third party services. Typically you might want to use [multiclient](#multiclient) instead of using client directly. Create a client with a generated key pair: ```javascript let client = new nkn.Client(); ``` Or with an identifier (used to distinguish different clients sharing the same key pair): ```javascript let client = new nkn.Client({ identifier: "any-string", }); ``` Get client secret seed and public key: ```javascript console.log(client.getSeed(), client.getPublicKey()); ``` Create a client using an existing secret seed: ```javascript let client = new nkn.Client({ seed: "2bc5501d131696429264eb7286c44a29dd44dd66834d9471bd8b0eb875a1edb0", }); ``` Secret key should be kept **SECRET**! Never put it in version control system like here. By default the client will use bootstrap RPC server (for getting node address) provided by REVOFI. Any REVOFI full node can serve as a bootstrap RPC server. You can create a client using customized bootstrap RPC server: ```javascript let client = new nkn.Client({ rpcServerAddr: "https://ip:port", }); ``` Get client REVOFI address, which is used to receive data from other clients: ```javascript console.log(client.addr); ``` Listen for connection established: ```javascript client.onConnect(() => { console.log("Client ready."); }); ``` Send text message to other clients: ```javascript client.send("another-client-address", "hello world!"); ``` You can also send byte array directly: ```javascript client.send("another-client-address", Uint8Array.from([1, 2, 3, 4, 5])); ``` The destination address can also be a name registered using [wallet](#wallet). Publish text message to all subscribers of a topic (subscribe is done through [wallet](#wallet)): ```javascript client.publish("topic", "hello world!"); ``` Receive data from other clients: ```javascript client.onMessage(({ src, payload }) => { console.log("Receive message", payload, "from", src); }); ``` If a valid data (string or Uint8Array) is returned at the end of the handler, the data will be sent back to sender as reply: ```javascript client.onMessage(({ src, payload }) => { return "Well received!"; }); ``` Handler can also be an async function, and reply can be byte array as well: ```javascript client.onMessage(async ({ src, payload }) => { return Uint8Array.from([1, 2, 3, 4, 5]); }); ``` Note that if multiple message handlers are added, the result returned by the first handler (in the order of being added) will be sent as reply. The `send` method will return a Promise that will be resolved when sender receives a reply, or rejected if not receiving reply or acknowledgement within timeout period. Similar to message, reply can be either string or byte array: ```javascript client .send("another-client-address", "hello world!") .then((reply) => { // The reply here can be either string or Uint8Array console.log("Receive reply:", reply); }) .catch((e) => { // This will most likely to be timeout console.log("Catch:", e); }); ``` Client receiving data will automatically send an acknowledgement back to sender if message handler returns `null` or `undefined` so that sender will be able to know if the packet has been delivered. On the sender's side, it's almost the same as receiving a reply, except that the Promise is resolved with `null`: ```javascript client .send("another-client-address", "hello world!") .then(() => { console.log("Receive ACK"); }) .catch((e) => { // This will most likely to be timeout console.log("Catch:", e); }); ``` If handler returns `false`, no reply or ACK will be sent. Check [examples/client.js](examples/client.js) for complete examples. ## MultiClient MultiClient creates multiple REVOFI client instances by adding identifier prefix (`__0__.`, `__1__.`, `__2__.`, ...) to a REVOFI address and send/receive packets concurrently. This will greatly increase reliability and reduce latency at the cost of more bandwidth usage (proportional to the number of clients). MultiClient basically has the same API as [client](#client), with a few additional initial configurations and session mode: ```javascript let multiclient = new nkn.MultiClient({ numSubClients: 4, originalClient: false, }); ``` where `originalClient` controls whether a client with original identifier (without adding any additional identifier prefix) will be created, and `numSubClients` controls how many sub-clients to create by adding prefix `__0__.`, `__1__.`, `__2__.`, etc. Using `originalClient: true` and `numSubClients: 0` is equivalent to using a standard REVOFI Client without any modification to the identifier. Note that if you use `originalClient: true` and `numSubClients` is greater than 0, your identifier should not starts with `__X__` where `X` is any number, otherwise you may end up with identifier collision. Any additional options will be passed to REVOFI client. MultiClient instance shares most of the public API as regular REVOFI client, see [client](#client) for usage and examples. If you need low-level property or API, you can use `multiclient.defaultClient` to get the default client and `multiclient.clients` to get all clients. Check [examples/client.js](examples/client.js) for complete examples. ### Session In addition to the default packet mode, multiclient also supports session mode, a reliable streaming protocol similar to TCP based on [ncp](https://github.com/nknorg/ncp-js). Listens for incoming sessions (without `listen()` no sessions will be accepted): ```javascript multiclient.listen(); ``` Dial a session: ```javascript multiclient.dial("another-client-address").then((session) => { console.log(session.localAddr, "dialed a session to", session.remoteAddr); }); ``` Accepts for incoming sessions: ```javascript multiclient.onSession((session) => { console.log(session.localAddr, "accepted a session from", session.remoteAddr); }); ``` Write to session: ```javascript session.write(Uint8Array.from([1, 2, 3, 4, 5])).then(() => { console.log("write success"); }); ``` Read from session: ```javascript session.read().then((data) => { console.log("read", data); }); ``` `session.read` also accepts a `maxSize` parameter, e.g. `session.read(maxSize)`. If `maxSize > 0`, at most `maxSize` bytes will be returned. If `maxSize == 0` or not set, the first batch of received data will be returned. If `maxSize < 0`, all received data will be concatenated and returned together. Session can be converted to WebStream using `session.getReadableStream()` and `session.getWritableStream(closeSessionOnEnd = false)`. Note that WebStream is not fully supported by all browser, so you might need to polyfill it globally or setting `session.ReadableStream` and `session.WritableStream` constructors. Check [examples/session.js](examples/session.js) for complete example or try demo file transfer web app at [https://nftp.nkn.org](https://nftp.nkn.org) and its source code at [https://github.com/nknorg/nftp-js](https://github.com/nknorg/nftp-js). ## Wallet REVOFI Wallet SDK. Create a new wallet with a generated key pair: ```javascript let wallet = new nkn.Wallet({ password: "password" }); ``` Create wallet from a secret seed: ```javascript let wallet = new nkn.Wallet({ seed: wallet.getSeed(), password: "new-wallet-password", }); ``` Export wallet to JSON string: ```javascript let walletJson = wallet.toJSON(); ``` Load wallet from JSON and password: ```javascript let wallet = nkn.Wallet.fromJSON(walletJson, { password: "password" }); ``` By default the wallet will use RPC server provided by nkn.org. Any NKN full node can serve as a RPC server. You can create a wallet using customized RPC server: ```javascript let wallet = new nkn.Wallet({ password: "password", rpcServerAddr: "https://ip:port", }); ``` Verify whether an address is a valid REVOFI wallet address: ```javascript console.log(nkn.Wallet.verifyAddress(wallet.address)); ``` Verify password of the wallet: ```javascript console.log(wallet.verifyPassword("password")); ``` Get balance of this wallet: ```javascript wallet.getBalance().then((value) => { console.log("Balance for this wallet is:", value.toString()); }); ``` Transfer token to another wallet address: ```javascript wallet .transferTo(wallet.address, 1, { fee: 0.1, attrs: "hello world" }) .then((txnHash) => { console.log("Transfer transaction hash:", txnHash); }); ``` Subscribe to a topic for this wallet for next 100 blocks (around 20 seconds per block), client using the same key pair (seed) as this wallet and same identifier as passed to `subscribe` will be able to receive messages from this topic: ```javascript wallet .subscribe("topic", 100, "identifier", "metadata", { fee: "0.1" }) .then((txnHash) => { console.log("Subscribe transaction hash:", txnHash); }); ``` Check [examples/wallet.js](examples/wallet.js) for complete examples ## Random bytes generation By default, this library uses the same random bytes generator as [tweetnacl-js](https://github.com/dchest/tweetnacl-js). If a platform you are targeting doesn't implement secure random number generator, but you somehow have a cryptographically-strong source of entropy (not `Math.random`!), and you know what you are doing, you can plug it like this: ```javascript nkn.setPRNG(function (x, n) { // ... copy n random bytes into x ... }); ``` An example using node.js native crypto library: ```javascript crypto = require("crypto"); nkn.setPRNG(function (x, n) { var i, v = crypto.randomBytes(n); for (i = 0; i < n; i++) x[i] = v[i]; // clean up v }); ``` Note that `setPRNG` _completely replaces_ internal random byte generator with the one provided. ## Contributing **Can I submit a bug, suggestion or feature request?** Yes. Please open an issue for that.