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requirejs-dustjs

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A requirejs plugin for loading and compiling dustjs templates.

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<!DOCTYPE html> <html> <head> <title>Script onerror Test</title> <script src="../common.js"></script> <script> var readyRegExp = /complete|loaded/; function onTestScriptLoad(evt) { var node = evt.target || evt.srcElement; if (evt.type === "load" || readyRegExp.test(node.readyState)) { log(node.getAttribute("data-name") + " loaded"); //Clean up binding. if (node.removeEventListener) { node.removeEventListener("load", onTestScriptLoad, false); } else { //Probably IE. node.detachEvent("onreadystatechange", onTestScriptLoad); } } } function onTestError(evt) { var node = evt.target || evt.srcElement; log(node.getAttribute("data-name") + " onerror triggered"); //Clean up binding. if (node.removeEventListener) { node.removeEventListener("error", onTestError, false); } else { //Probably IE. node.detachEvent("onerror", onTestError); } } function attachScript(url, name) { var node = document.createElement("script"); node.src = url; node.type = "text/javascript"; node.charset = "utf-8"; node.setAttribute("data-name", name); //Set up load listener. if (node.addEventListener) { node.addEventListener("load", onTestScriptLoad, false); node.addEventListener("error", onTestError, false); } else { //Probably IE. node.attachEvent("onreadystatechange", onTestScriptLoad); node.attachEvent("onerror", onTestError); } document.getElementsByTagName("head")[0].appendChild(node); } </script> </head> <body> <h1>Script onerror Test</h1> <p>Test different script loading scenarios to see if an error callback is given on the script tag.</p> <p>Press the button and check console for output. There should be a log message for each button.</p> <button onclick="attachScript('ok.js', 'ok');">OK</button> <button onclick="attachScript('parseError.js', 'parseError');">Parse Error</button> <button onclick="attachScript('scriptError.js', 'scriptError');">Script Error</button> <button onclick="attachScript('404.js', '404');">404 Script</button> </body> </html>