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replay-viewer

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Rocket League replay viewer React component and tooling

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var AnimationManager = /** @class */ (function () { function AnimationManager(_a) { var playerClips = _a.playerClips, playerMixers = _a.playerMixers, ballClip = _a.ballClip, ballMixer = _a.ballMixer; this.actions = {}; this.mixers = { players: playerMixers, ball: ballMixer, }; // Build the player actions this.actions.players = []; for (var player = 0; player < playerClips.length; player++) { var clip = playerClips[player]; var mixer = this.mixers.players[player]; this.actions.players[player] = mixer.clipAction(clip); } // Build the ball action this.actions.ball = this.mixers.ball.clipAction(ballClip); } AnimationManager.prototype.playAnimationClips = function () { var _a = this.actions, players = _a.players, ball = _a.ball; players.forEach(function (action) { return action.play(); }); ball.play(); }; AnimationManager.prototype.updateAnimationClips = function (delta) { var _a = this.mixers, players = _a.players, ball = _a.ball; players.forEach(function (player) { return player.update(delta); }); ball.update(delta); }; AnimationManager.getInstance = function () { if (!AnimationManager.instance) { throw new Error("AnimationManager not initialized with call to `init`"); } return AnimationManager.instance; }; AnimationManager.init = function (options) { AnimationManager.instance = new AnimationManager(options); return AnimationManager.instance; }; return AnimationManager; }()); export default AnimationManager; //# sourceMappingURL=AnimationManager.js.map