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renovate

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Automated dependency updates. Flexible so you don't need to be.

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import { regEx } from "../../../util/regex.js"; import { GenericVersioningApi } from "../generic.js"; //#region lib/modules/versioning/unity3d/index.ts const id = "unity3d"; const api = new class Unity3dVersioningApi extends GenericVersioningApi { static parsingRegex = regEx(/^(?<major>\d+)\.(?<minor>\d+)\.(?<patch>\d+)(?<releaseStream>\w)(?<build>\d+)/); static ReleaseStreamType = [ "a", "b", "p", "x", "f", "c" ]; static stableVersions = ["f", "c"]; _parse(version) { const matches = Unity3dVersioningApi.parsingRegex.exec(version); if (!matches?.groups) return null; const { major, minor, patch, releaseStream, build } = matches.groups; return { release: [ parseInt(major, 10), parseInt(minor, 10), parseInt(patch, 10), Unity3dVersioningApi.ReleaseStreamType.indexOf(releaseStream), parseInt(build, 10) ], prerelease: Unity3dVersioningApi.stableVersions.includes(releaseStream) ? void 0 : build }; } }(); //#endregion export { api as default, id }; //# sourceMappingURL=index.js.map