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remotion

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Make videos programmatically

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"use strict"; // Internal types for the effects system (exported via `remotion` → `./internals.js`). // // An effect is a description of how to transform an input image into an output // image, executed inside a per-frame chain runtime owned by a source component // (`<Solid>`, `<HtmlInCanvas>`, ...). The chain runtime owns scratch canvases // and ping-pongs between them, so effects do not allocate per frame. // // Cross-backend contract: all canvases store premultiplied alpha and are // sRGB-encoded. Effects that perform color math in linear space are responsible // for converting to/from sRGB themselves. Object.defineProperty(exports, "__esModule", { value: true });