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reldens

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/** * * Reldens - ClientStartHandler * * Initializes all client-side form handlers for the game start screen. Activates registration, * guest login, terms and conditions, regular login, and forgot password forms. Initializes Firebase * authentication if configured. Stores form handler instances in GameManager elements for access * throughout the application. Emits clientStartAfter event for custom initialization hooks. * */ const { RegistrationFormHandler } = require('./registration-form-handler'); const { TermsAndConditionsHandler } = require('./terms-and-conditions-handler'); const { LoginFormHandler } = require('./login-form-handler'); const { ForgotPasswordFormHandler } = require('./forgot-password-form-handler'); const { GuestFormHandler } = require('./guest-form-handler'); class ClientStartHandler { /** * @param {GameManager} gameManager */ constructor(gameManager) { /** @type {GameManager} */ this.gameManager = gameManager; } clientStart() { let registrationForm = new RegistrationFormHandler(this.gameManager); registrationForm.activateRegistration(); let guestForm = new GuestFormHandler(this.gameManager); guestForm.activateGuest(); let termsAndConditions = new TermsAndConditionsHandler(this.gameManager); termsAndConditions.activateTermsAndConditions(); let loginForm = new LoginFormHandler(this.gameManager); loginForm.activateLogin(); let forgotPasswordForm = new ForgotPasswordFormHandler(this.gameManager); forgotPasswordForm.activateForgotPassword(); forgotPasswordForm.displayForgotPassword(); if(this.gameManager.firebase){ this.gameManager.firebase.startFirebase(); } Object.assign(this.gameManager.elements, { registrationForm, termsAndConditions, loginForm, forgotPasswordForm }); this.gameManager.events.emitSync('reldens.clientStartAfter', this); } } module.exports.ClientStartHandler = ClientStartHandler;