reldens
Version:
Reldens - MMORPG Platform
95 lines (87 loc) • 3.24 kB
JavaScript
/**
*
* Reldens - ActionsPlugin
*
* Client-side plugin for managing actions, skills, and class paths.
*
*/
const { SkillsUi } = require('./skills-ui');
const { PluginInterface } = require('../../features/plugin-interface');
const { PlayerSelector } = require('./player-selector');
const { PreloaderHandler } = require('./preloader-handler');
const { MessagesHandler } = require('./messages-handler');
const { GameManagerEnricher } = require('./game-manager-enricher');
const Translations = require('./snippets/en_US');
const { TranslationsMapper } = require('../../snippets/client/translations-mapper');
const { ActionsConst } = require('../constants');
const { Logger, sc } = require('@reldens/utils');
/**
* @typedef {import('../../game/client/game-manager').GameManager} GameManager
* @typedef {import('@reldens/utils').EventsManager} EventsManager
*/
class ActionsPlugin extends PluginInterface
{
/**
* @param {Object} props
*/
setup(props)
{
this.gameManager = sc.get(props, 'gameManager', false);
if(!this.gameManager){
Logger.error('Game Manager undefined in ActionsPlugin.');
}
this.events = sc.get(props, 'events', false);
if(!this.events){
Logger.error('EventsManager undefined in ActionsPlugin.');
}
this.playerSelector = new PlayerSelector(props);
this.preloaderHandler = new PreloaderHandler(props);
this.setTranslations();
this.listenEvents();
}
/**
* @returns {boolean|void}
*/
setTranslations()
{
if(!this.gameManager){
return false;
}
TranslationsMapper.forConfig(this.gameManager.config.client, Translations, ActionsConst.MESSAGE.DATA_VALUES);
}
/**
* @returns {boolean|void}
*/
listenEvents()
{
if(!this.events || !this.gameManager){
return false;
}
this.events.on('reldens.preloadUiScene', (uiScene) => {
this.preloaderHandler.loadContents(uiScene);
});
this.events.on('reldens.createPreload', (preloadScene) => {
this.preloaderHandler.createAnimations(preloadScene);
});
this.events.on('reldens.createUiScene', (preloadScene) => {
this.uiManager = new SkillsUi(preloadScene);
this.uiManager.createUi();
});
this.events.on('reldens.beforeCreateEngine', (initialGameData) => {
this.playerSelector.populateClassesSelector(
sc.get(initialGameData, 'classesData', {}),
initialGameData.gameConfig.client.players,
initialGameData.player
);
});
this.events.on('reldens.activateRoom', (room) => {
room.onMessage('*', (message) => {
MessagesHandler.processOrQueueMessage(message, this.gameManager);
});
});
this.events.on('reldens.playersOnAddReady', (props) => {
GameManagerEnricher.withReceiver(props.player, props.roomEvents, this.gameManager);
});
}
}
module.exports.ActionsPlugin = ActionsPlugin;