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reldens

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/** * * Reldens - PlayerModifiersCallback * */ const { MessageFactory } = require('../../message-factory'); const { MessageDataMapper } = require('./message-data-mapper'); const { Validator } = require('./validator'); const { ChatConst } = require('../../constants'); const { Logger, sc} = require('@reldens/utils'); class PlayerModifiersCallback { static async sendMessage(props) { if(!Validator.validateMessage(props, ['skill', 'client', 'chatManager'])){ Logger.error('Invalid message on PlayerModifiersCallback.', props); return false; } let {skill, client, chatManager} = props; if(!client){ Logger.info('Client not defined on PlayerModifiersCallback.', skill); return false; } let messageWithData = MessageDataMapper.mapMessageWithData(skill); if(!messageWithData){ return false; } let {message, messageData} = messageWithData; let messageObject = MessageFactory.create(ChatConst.TYPES.SKILL, message, messageData, skill.owner.playerName); client.send(messageObject); let targetClient = skill.target?.skillsServer?.client?.client || null; let isObjectTarget = sc.hasOwn(skill.target, 'key'); if(!isObjectTarget && targetClient && targetClient !== client){ targetClient.send(messageObject); } let playerId = skill.owner.player_id; let roomId = skill.owner.state.room_id; let saveResult = await chatManager.saveMessage( MessageFactory.withDataToJson(message, messageData), playerId, roomId, false, ChatConst.TYPES.SKILL ); if(!saveResult){ Logger.error('Save chat message error on modifiers callback.', messageObject, playerId, roomId); } } } module.exports.PlayerModifiersCallback = PlayerModifiersCallback;