reldens
Version:
Reldens - MMORPG Platform
67 lines (59 loc) • 2.23 kB
JavaScript
/**
*
* Reldens - Chat Client Plugin
*
*/
const { ChatUi } = require('./chat-ui');
const { MessagesListener } = require('./messages-listener');
const { TemplatesHandler } = require('./templates-handler');
const Translations = require('./snippets/en_US');
const { TranslationsMapper } = require('../../snippets/client/translations-mapper');
const { PluginInterface } = require('../../features/plugin-interface');
const { ChatConst } = require('../constants');
const { Logger, sc } = require('@reldens/utils');
class ChatPlugin extends PluginInterface
{
setup(props)
{
this.gameManager = sc.get(props, 'gameManager', false);
if(!this.gameManager){
Logger.error('Game Manager undefined in ActionsPlugin.');
}
this.events = sc.get(props, 'events', false);
if(!this.events){
Logger.error('EventsManager undefined in ChatPlugin.');
}
this.messagesQueu = [];
this.uiManager = false;
this.joinRooms = [ChatConst.CHAT_GLOBAL];
this.setTranslations();
this.listenEvents();
}
setTranslations()
{
if(!this.gameManager){
return false;
}
TranslationsMapper.forConfig(this.gameManager.config.client, Translations, ChatConst.MESSAGE.DATA_VALUES);
}
listenEvents()
{
if(!this.events){
return false;
}
// chat messages are global for all rooms, so we use the generic event for every joined room:
this.events.on('reldens.joinedRoom', async (room) => {
await MessagesListener.listenMessages(room, this);
});
this.events.on('reldens.preloadUiScene', (preloadScene) => {
TemplatesHandler.preloadTemplates(preloadScene, this.gameManager.config.get('client/ui/chat/showTabs'));
});
this.events.on('reldens.createUiScene', (uiScene) => {
this.uiManager = new ChatUi(uiScene);
this.uiManager.createUi();
this.uiManager.createTabs();
this.uiManager.processMessagesQueue(this.messagesQueu);
});
}
}
module.exports.ChatPlugin = ChatPlugin;