reka-ui
Version:
Vue port for Radix UI Primitives.
122 lines (120 loc) • 4.79 kB
JavaScript
import { useStateMachine } from "../shared/useStateMachine.js";
import { computed, nextTick, onUnmounted, ref, watch } from "vue";
import { defaultWindow } from "@vueuse/core";
import { isClient } from "@vueuse/shared";
//#region src/Presence/usePresence.ts
function usePresence(present, node) {
const stylesRef = ref({});
const prevAnimationNameRef = ref("none");
const prevPresentRef = ref(present);
const initialState = present.value ? "mounted" : "unmounted";
let timeoutId;
const ownerWindow = node.value?.ownerDocument.defaultView ?? defaultWindow;
const { state, dispatch } = useStateMachine(initialState, {
mounted: {
UNMOUNT: "unmounted",
ANIMATION_OUT: "unmountSuspended"
},
unmountSuspended: {
MOUNT: "mounted",
ANIMATION_END: "unmounted"
},
unmounted: { MOUNT: "mounted" }
});
const dispatchCustomEvent = (name) => {
if (isClient) {
const customEvent = new CustomEvent(name, {
bubbles: false,
cancelable: false
});
node.value?.dispatchEvent(customEvent);
}
};
watch(present, async (currentPresent, prevPresent) => {
const hasPresentChanged = prevPresent !== currentPresent;
await nextTick();
if (hasPresentChanged) {
const prevAnimationName = prevAnimationNameRef.value;
const currentAnimationName = getAnimationName(node.value);
if (currentPresent) {
dispatch("MOUNT");
dispatchCustomEvent("enter");
if (currentAnimationName === "none") dispatchCustomEvent("after-enter");
} else if (currentAnimationName === "none" || currentAnimationName === "undefined" || stylesRef.value?.display === "none") {
dispatch("UNMOUNT");
dispatchCustomEvent("leave");
dispatchCustomEvent("after-leave");
} else {
/**
* When `present` changes to `false`, we check changes to animation-name to
* determine whether an animation has started. We chose this approach (reading
* computed styles) because there is no `animationrun` event and `animationstart`
* fires after `animation-delay` has expired which would be too late.
*/
const isAnimating = prevAnimationName !== currentAnimationName;
if (prevPresent && isAnimating) {
dispatch("ANIMATION_OUT");
dispatchCustomEvent("leave");
} else {
dispatch("UNMOUNT");
dispatchCustomEvent("after-leave");
}
}
}
}, { immediate: true });
/**
* Triggering an ANIMATION_OUT during an ANIMATION_IN will fire an `animationcancel`
* event for ANIMATION_IN after we have entered `unmountSuspended` state. So, we
* make sure we only trigger ANIMATION_END for the currently active animation.
*/
const handleAnimationEnd = (event) => {
const currentAnimationName = getAnimationName(node.value);
const isCurrentAnimation = currentAnimationName.includes(CSS.escape(event.animationName));
const directionName = state.value === "mounted" ? "enter" : "leave";
if (event.target === node.value && isCurrentAnimation) {
dispatchCustomEvent(`after-${directionName}`);
dispatch("ANIMATION_END");
if (!prevPresentRef.value) {
const currentFillMode = node.value.style.animationFillMode;
node.value.style.animationFillMode = "forwards";
timeoutId = ownerWindow?.setTimeout(() => {
if (node.value?.style.animationFillMode === "forwards") node.value.style.animationFillMode = currentFillMode;
});
}
}
if (event.target === node.value && currentAnimationName === "none") dispatch("ANIMATION_END");
};
const handleAnimationStart = (event) => {
if (event.target === node.value) prevAnimationNameRef.value = getAnimationName(node.value);
};
const watcher = watch(node, (newNode, oldNode) => {
if (newNode) {
stylesRef.value = getComputedStyle(newNode);
newNode.addEventListener("animationstart", handleAnimationStart);
newNode.addEventListener("animationcancel", handleAnimationEnd);
newNode.addEventListener("animationend", handleAnimationEnd);
} else {
dispatch("ANIMATION_END");
if (timeoutId !== void 0) ownerWindow?.clearTimeout(timeoutId);
oldNode?.removeEventListener("animationstart", handleAnimationStart);
oldNode?.removeEventListener("animationcancel", handleAnimationEnd);
oldNode?.removeEventListener("animationend", handleAnimationEnd);
}
}, { immediate: true });
const stateWatcher = watch(state, () => {
const currentAnimationName = getAnimationName(node.value);
prevAnimationNameRef.value = state.value === "mounted" ? currentAnimationName : "none";
});
onUnmounted(() => {
watcher();
stateWatcher();
});
const isPresent = computed(() => ["mounted", "unmountSuspended"].includes(state.value));
return { isPresent };
}
function getAnimationName(node) {
return node ? getComputedStyle(node).animationName || "none" : "none";
}
//#endregion
export { usePresence };
//# sourceMappingURL=usePresence.js.map