reign
Version:
A persistent, typed-objects implementation.
72 lines (59 loc) • 1.51 kB
JavaScript
;
var _ = require("../..");
var _2 = require("./");
var _symbols = require("../../symbols");
describeRealm('ReferenceType', function (options) {
let realm;
let StructType;
let ReferenceType;
let T;
let Point, Series, Line;
let series, line;
before(() => {
realm = options.realm;
StructType = realm.StructType;
ReferenceType = realm.ReferenceType;
T = realm.T;
});
it('should create some structs', function () {
Point = new StructType({
x: T.Float64,
y: T.Float64
});
Series = new StructType(Point, 100);
Line = new StructType({
from: Point.ref,
to: Point.ref
});
});
it('should create a line between two points', function () {
line = new Line({
from: {
x: 10,
y: 10
},
to: {
x: 90,
y: 90
}
});
});
it('should have created two new points', function () {
line.from.should.be.an.instanceOf(Point);
line.to.should.be.an.instanceOf(Point);
});
it('should create a series of points', function () {
series = new Series();
});
it('should have 100 embedded points', function () {
for (let i = 0; i < 100; i++) {
series[i].should.be.an.instanceOf(Point);
}
(typeof series[100]).should.equal('undefined');
});
it('should not create a line between points embedded within a series', function () {
(() => {
new Line({ from: series[0], to: series[99] });
}).should.throw(ReferenceError);
});
});