reign
Version:
A persistent, typed-objects implementation.
173 lines (140 loc) • 4.93 kB
JavaScript
;
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol ? "symbol" : typeof obj; };
describeRealm('Builtin: String', function (options) {
var realm = void 0;
var backing = void 0;
var T = void 0;
var address = void 0;
before(function () {
realm = options.realm;
backing = realm.backing;
T = realm.T;
address = backing.alloc(T.String.byteLength);
});
after(function () {
backing.free(address);
});
describe('Cast', function () {
it('should return an empty value for empty input', function () {
T.String().should.equal('');
});
});
it('should not create a new instance', function () {
(function () {
return new T.String('wat');
}).should.throw(TypeError);
});
describe('.emptyValue()', function () {
it('should return an empty value', function () {
T.String.emptyValue().should.equal('');
});
});
describe('.randomValue()', function () {
it('should return a random value', function () {
var value = T.String.randomValue();
(typeof value === 'undefined' ? 'undefined' : _typeof(value)).should.equal('string');
});
it('should accept a random value', function () {
T.String.accepts(T.String.randomValue()).should.equal(true);
});
});
describe('.initialize(), .store(), .load() and .clear()', function () {
var input = void 0;
before(function () {
input = T.String.randomValue();
});
it('should initialize an address', function () {
T.String.initialize(backing, address);
});
it('should load an empty value from a just-initialized address', function () {
T.String.load(backing, address).should.equal(T.String.emptyValue());
});
it('should store a value at an address', function () {
T.String.store(backing, address, input);
});
it('should load a value from an address', function () {
T.String.load(backing, address).should.equal(input);
});
it('should clear a value from an address', function () {
T.String.clear(backing, address);
});
it('should load an empty value from a cleaned up address', function () {
(T.String.load(backing, address) === T.String.emptyValue()).should.equal(true);
});
});
describe('.hashValue()', function () {
it('should hash a value', function () {
T.String.hashValue(123).should.be.above(-1);
});
it('should hash a random value', function () {
T.String.hashValue(T.String.randomValue()).should.be.above(-1);
});
it('should hash an empty value', function () {
T.String.hashValue(T.String.emptyValue()).should.be.above(-1);
});
});
describe('.Array', function () {
var array = void 0;
it('should create an array of items', function () {
array = new T.String.Array(4);
});
it('should have the right length', function () {
array.length.should.equal(4);
});
it('every entry should be empty', function () {
for (var i = 0; i < array.length; i++) {
array[i].should.equal('');
}
});
it('should set an item in the middle of the array', function () {
array[2] = 'hello world';
});
it('should have stored the item', function () {
array[2].should.equal('hello world');
});
it('should overwrite the item', function () {
array[2] = 'wat';
});
it('should have overwritten the item', function () {
array[2].should.equal('wat');
});
it('should set every item in the array', function () {
array[0] = 'a';
array[1] = 'b';
array[2] = 'c';
array[3] = 'd';
});
it('should have set every item in the array', function () {
array[0].should.equal('a');
array[1].should.equal('b');
array[2].should.equal('c');
array[3].should.equal('d');
});
it('should clear every item in the array', function () {
array[0] = '';
array[1] = '';
array[2] = '';
array[3] = '';
});
it('should have cleared every item in the array', function () {
array[0].should.equal('');
array[1].should.equal('');
array[2].should.equal('');
array[3].should.equal('');
});
it('should create an array of items from a list of strings', function () {
array = new T.String.Array(['foo', 'bar', 'qux', 'foobar', 'hello', 'world']);
});
it('should have the right length', function () {
array.length.should.equal(6);
});
it('should have set the contents', function () {
array[0].should.equal('foo');
array[1].should.equal('bar');
array[2].should.equal('qux');
array[3].should.equal('foobar');
array[4].should.equal('hello');
array[5].should.equal('world');
});
});
});