redux
Version:
Predictable state container for JavaScript apps
233 lines (218 loc) • 9.16 kB
text/typescript
import { Action, UnknownAction } from './actions'
import { Reducer } from './reducers'
// eslint-disable-next-line @typescript-eslint/no-unused-vars
import _$$observable from '../utils/symbol-observable'
/**
* A *dispatching function* (or simply *dispatch function*) is a function that
* accepts an action or an async action; it then may or may not dispatch one
* or more actions to the store.
*
* We must distinguish between dispatching functions in general and the base
* `dispatch` function provided by the store instance without any middleware.
*
* The base dispatch function *always* synchronously sends an action to the
* store's reducer, along with the previous state returned by the store, to
* calculate a new state. It expects actions to be plain objects ready to be
* consumed by the reducer.
*
* Middleware wraps the base dispatch function. It allows the dispatch
* function to handle async actions in addition to actions. Middleware may
* transform, delay, ignore, or otherwise interpret actions or async actions
* before passing them to the next middleware.
*
* @template A The type of things (actions or otherwise) which may be
* dispatched.
*/
export interface Dispatch<A extends Action = UnknownAction> {
<T extends A>(action: T, ...extraArgs: any[]): T
}
/**
* Function to remove listener added by `Store.subscribe()`.
*/
export interface Unsubscribe {
(): void
}
export type ListenerCallback = () => void
declare global {
interface SymbolConstructor {
readonly observable: symbol
}
}
/**
* A minimal observable of state changes.
* For more information, see the observable proposal:
* https://github.com/tc39/proposal-observable
*/
export type Observable<T> = {
/**
* The minimal observable subscription method.
* @param {Object} observer Any object that can be used as an observer.
* The observer object should have a `next` method.
* @returns {subscription} An object with an `unsubscribe` method that can
* be used to unsubscribe the observable from the store, and prevent further
* emission of values from the observable.
*/
subscribe: (observer: Observer<T>) => { unsubscribe: Unsubscribe }
[Symbol.observable](): Observable<T>
}
/**
* An Observer is used to receive data from an Observable, and is supplied as
* an argument to subscribe.
*/
export type Observer<T> = {
next?(value: T): void
}
/**
* A store is an object that holds the application's state tree.
* There should only be a single store in a Redux app, as the composition
* happens on the reducer level.
*
* @template S The type of state held by this store.
* @template A the type of actions which may be dispatched by this store.
* @template StateExt any extension to state from store enhancers
*/
export interface Store<
S = any,
A extends Action = UnknownAction,
StateExt extends unknown = unknown
> {
/**
* Dispatches an action. It is the only way to trigger a state change.
*
* The `reducer` function, used to create the store, will be called with the
* current state tree and the given `action`. Its return value will be
* considered the **next** state of the tree, and the change listeners will
* be notified.
*
* The base implementation only supports plain object actions. If you want
* to dispatch a Promise, an Observable, a thunk, or something else, you
* need to wrap your store creating function into the corresponding
* middleware. For example, see the documentation for the `redux-thunk`
* package. Even the middleware will eventually dispatch plain object
* actions using this method.
*
* @param action A plain object representing “what changed”. It is a good
* idea to keep actions serializable so you can record and replay user
* sessions, or use the time travelling `redux-devtools`. An action must
* have a `type` property which may not be `undefined`. It is a good idea
* to use string constants for action types.
*
* @returns For convenience, the same action object you dispatched.
*
* Note that, if you use a custom middleware, it may wrap `dispatch()` to
* return something else (for example, a Promise you can await).
*/
dispatch: Dispatch<A>
/**
* Reads the state tree managed by the store.
*
* @returns The current state tree of your application.
*/
getState(): S & StateExt
/**
* Adds a change listener. It will be called any time an action is
* dispatched, and some part of the state tree may potentially have changed.
* You may then call `getState()` to read the current state tree inside the
* callback.
*
* You may call `dispatch()` from a change listener, with the following
* caveats:
*
* 1. The subscriptions are snapshotted just before every `dispatch()` call.
* If you subscribe or unsubscribe while the listeners are being invoked,
* this will not have any effect on the `dispatch()` that is currently in
* progress. However, the next `dispatch()` call, whether nested or not,
* will use a more recent snapshot of the subscription list.
*
* 2. The listener should not expect to see all states changes, as the state
* might have been updated multiple times during a nested `dispatch()` before
* the listener is called. It is, however, guaranteed that all subscribers
* registered before the `dispatch()` started will be called with the latest
* state by the time it exits.
*
* @param listener A callback to be invoked on every dispatch.
* @returns A function to remove this change listener.
*/
subscribe(listener: ListenerCallback): Unsubscribe
/**
* Replaces the reducer currently used by the store to calculate the state.
*
* You might need this if your app implements code splitting and you want to
* load some of the reducers dynamically. You might also need this if you
* implement a hot reloading mechanism for Redux.
*
* @param nextReducer The reducer for the store to use instead.
*/
replaceReducer(nextReducer: Reducer<S, A>): void
/**
* Interoperability point for observable/reactive libraries.
* @returns {observable} A minimal observable of state changes.
* For more information, see the observable proposal:
* https://github.com/tc39/proposal-observable
*/
[Symbol.observable](): Observable<S & StateExt>
}
export type UnknownIfNonSpecific<T> = {} extends T ? unknown : T
/**
* A store creator is a function that creates a Redux store. Like with
* dispatching function, we must distinguish the base store creator,
* `createStore(reducer, preloadedState)` exported from the Redux package, from
* store creators that are returned from the store enhancers.
*
* @template S The type of state to be held by the store.
* @template A The type of actions which may be dispatched.
* @template PreloadedState The initial state that is passed into the reducer.
* @template Ext Store extension that is mixed in to the Store type.
* @template StateExt State extension that is mixed into the state type.
*/
export interface StoreCreator {
<S, A extends Action, Ext extends {} = {}, StateExt extends {} = {}>(
reducer: Reducer<S, A>,
enhancer?: StoreEnhancer<Ext, StateExt>
): Store<S, A, UnknownIfNonSpecific<StateExt>> & Ext
<
S,
A extends Action,
Ext extends {} = {},
StateExt extends {} = {},
PreloadedState = S
>(
reducer: Reducer<S, A, PreloadedState>,
preloadedState?: PreloadedState | undefined,
enhancer?: StoreEnhancer<Ext>
): Store<S, A, UnknownIfNonSpecific<StateExt>> & Ext
}
/**
* A store enhancer is a higher-order function that composes a store creator
* to return a new, enhanced store creator. This is similar to middleware in
* that it allows you to alter the store interface in a composable way.
*
* Store enhancers are much the same concept as higher-order components in
* React, which are also occasionally called “component enhancers”.
*
* Because a store is not an instance, but rather a plain-object collection of
* functions, copies can be easily created and modified without mutating the
* original store. There is an example in `compose` documentation
* demonstrating that.
*
* Most likely you'll never write a store enhancer, but you may use the one
* provided by the developer tools. It is what makes time travel possible
* without the app being aware it is happening. Amusingly, the Redux
* middleware implementation is itself a store enhancer.
*
* @template Ext Store extension that is mixed into the Store type.
* @template StateExt State extension that is mixed into the state type.
*/
export type StoreEnhancer<Ext extends {} = {}, StateExt extends {} = {}> = <
NextExt extends {},
NextStateExt extends {}
>(
next: StoreEnhancerStoreCreator<NextExt, NextStateExt>
) => StoreEnhancerStoreCreator<NextExt & Ext, NextStateExt & StateExt>
export type StoreEnhancerStoreCreator<
Ext extends {} = {},
StateExt extends {} = {}
> = <S, A extends Action, PreloadedState>(
reducer: Reducer<S, A, PreloadedState>,
preloadedState?: PreloadedState | undefined
) => Store<S, A, StateExt> & Ext