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redux-resource

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var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; // Update the meta for `resources` export default function setResourceMeta(options) { var resources = options.resources, newMeta = options.newMeta, meta = options.meta, mergeMeta = options.mergeMeta, _options$initialResou = options.initialResourceMeta, initialResourceMeta = _options$initialResou === undefined ? {} : _options$initialResou; var next = _extends({}, meta); if (!resources) { return meta; } var mergeMetaOption = typeof mergeMeta !== 'undefined' ? mergeMeta : true; var resourcesArray = Array.isArray(resources) ? resources : Object.values(resources); if (!resourcesArray.length) { return next; } resourcesArray.forEach(function (resource) { var id = (typeof resource === 'undefined' ? 'undefined' : _typeof(resource)) === 'object' ? resource.id : resource; // If we have no ID for this resource, or if its not a number or string, // then we bail. This currently isn't logging so that we don't double-blast // the user with meta **and** attribute update problems. If the ID check // is moved into the success reducers directly, then we may be able to // remove these typeof checks for efficiency. if (!id && id !== 0 || typeof id !== 'string' && typeof id !== 'number') { return; } var currentMeta = next[id]; var startMeta = void 0; if (currentMeta) { startMeta = _extends({}, initialResourceMeta, currentMeta); } else { startMeta = initialResourceMeta; } var baseMeta = mergeMetaOption ? startMeta : initialResourceMeta; next[id] = _extends({}, baseMeta, newMeta); }); return next; }