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redux-automata

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import { ActionDefinition, Automata, StateDefinition, TransitionMethod } from "../core"; import { Task, TaskComplete, TaskState } from "./common"; export declare class TaskAutomata<TResult, TInput = void, TError extends Error = Error, TState extends TaskState<TResult, TError> = TaskState<TResult, TError>> extends Automata<TState> { readonly Name: string; private Process; private OnSuccess?; private OnFailure?; Idle: StateDefinition<TState>; Processing: StateDefinition<TState, TInput>; Completed: StateDefinition<TState, TResult>; Failure: StateDefinition<TState, TError>; Start: ActionDefinition<TInput>; Restart: ActionDefinition<TInput>; Cancel: ActionDefinition; End: ActionDefinition<TResult>; Fail: ActionDefinition<TError>; BeginProcessing: TransitionMethod<TState, TInput>; constructor(Name: string, Process: Task<TResult, TInput>, OnSuccess?: TaskComplete<TResult, TInput> | undefined, OnFailure?: TaskComplete<TError, TInput> | undefined); setupProcessIn(state: StateDefinition<TState>): void; protected getDefaultState(): TState; }