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import { BaseEvent } from "./BaseEvent"; import { User } from "../types"; /** The event received when a player changes worlds. */ export interface WorldChange extends BaseEvent { /** The in-game player who changed worlds. */ user: User; /** * The world the player has moved from. It will be a Minecraft namespaced registry key, for example: * * - `minecraft:overworld` - The overworld * - `minecraft:the_nether` - The Nether * - `minecraft:the_end` - The End */ origin: string; /** * The world the player is now in. It will be a Minecraft namespaced registry key, for example: * * - `minecraft:overworld` - The overworld * - `minecraft:the_nether` - The Nether * - `minecraft:the_end` - The End */ destination: string; } //# sourceMappingURL=WorldChange.d.ts.map