recharts
Version:
React charts
36 lines (34 loc) • 1.97 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.AnimationControllerProvider = void 0;
exports.useAnimationController = useAnimationController;
var _react = require("react");
var _AnimationControllerImpl = require("./AnimationControllerImpl");
var AnimationControllerContext = /*#__PURE__*/(0, _react.createContext)(_AnimationControllerImpl.animationControllerImpl);
/**
* Allows overriding the default AnimationController that Recharts uses internally to drive animations.
* The default one uses requestAnimationFrame-based TimeoutController, and ticks through the animations
* as time moves forward.
*
* Why would you want to use this? Several reasons:
* - Unit tests are an excellent use (Recharts itself has ton of tests with mock TimeoutController)
* - If you want to animate charts back and forth (Recharts only animates forward)
* - If you want to replace requestAnimationFrame with something else
* - Perhaps a manual animation controls (https://recharts.github.io does this)
* - If you want to maybe animate charts based on mouse movement, or page scroll position, instead of time
*
* If you don't use this provider then all charts use the default requestAnimationFrame and default animation logic.
*
* If you use this component then all charts inside use your custom animationController.
*
* @see {@link https://recharts.github.io/en-US/guide/animations/ Animation guide}
*
* @since 3.9
*/
var AnimationControllerProvider = exports.AnimationControllerProvider = AnimationControllerContext.Provider;
function useAnimationController(animationControllerFromProps) {
var animationControllerFromContext = (0, _react.useContext)(AnimationControllerContext);
return (0, _react.useMemo)(() => animationControllerFromProps !== null && animationControllerFromProps !== void 0 ? animationControllerFromProps : animationControllerFromContext, [animationControllerFromProps, animationControllerFromContext]);
}