recharts
Version:
React charts
110 lines (105 loc) • 4.65 kB
JavaScript
import { createAction, createListenerMiddleware } from '@reduxjs/toolkit';
import { mouseLeaveChart, setMouseClickAxisIndex, setMouseOverAxisIndex } from './tooltipSlice';
import { selectActivePropsFromChartPointer } from './selectors/selectActivePropsFromChartPointer';
import { selectTooltipEventType } from './selectors/selectTooltipEventType';
import { getRelativeCoordinate } from '../util/getRelativeCoordinate';
export var mouseClickAction = createAction('mouseClick');
export var mouseClickMiddleware = createListenerMiddleware();
// TODO: there's a bug here when you click the chart the activeIndex resets to zero
mouseClickMiddleware.startListening({
actionCreator: mouseClickAction,
effect: (action, listenerApi) => {
var mousePointer = action.payload;
var activeProps = selectActivePropsFromChartPointer(listenerApi.getState(), getRelativeCoordinate(mousePointer));
if ((activeProps === null || activeProps === void 0 ? void 0 : activeProps.activeIndex) != null) {
listenerApi.dispatch(setMouseClickAxisIndex({
activeIndex: activeProps.activeIndex,
activeDataKey: undefined,
activeCoordinate: activeProps.activeCoordinate
}));
}
}
});
export var mouseMoveAction = createAction('mouseMove');
export var mouseMoveMiddleware = createListenerMiddleware();
/*
* This single rafId is safe because:
* 1. Each chart has its own Redux store instance with its own middleware
* 2. mouseMoveAction only fires from one DOM element (the chart wrapper)
* 3. Rapid mousemove events from the same element SHOULD debounce - we only care about the latest position
* This is different from externalEventsMiddleware which handles multiple event types
* (click, mouseenter, mouseleave, etc.) that should NOT cancel each other.
*/
var rafId = null;
var timeoutId = null;
var latestChartPointer = null;
mouseMoveMiddleware.startListening({
actionCreator: mouseMoveAction,
effect: (action, listenerApi) => {
var mousePointer = action.payload;
var state = listenerApi.getState();
var {
throttleDelay,
throttledEvents
} = state.eventSettings;
var isThrottled = throttledEvents === 'all' || (throttledEvents === null || throttledEvents === void 0 ? void 0 : throttledEvents.includes('mousemove'));
// Cancel any pending execution
if (rafId !== null) {
cancelAnimationFrame(rafId);
rafId = null;
}
if (timeoutId !== null && (typeof throttleDelay !== 'number' || !isThrottled)) {
clearTimeout(timeoutId);
timeoutId = null;
}
/*
* Here it is important to resolve the chart pointer _before_ the callback,
* because once we leave the current event loop, the mousePointer event object will lose
* reference to currentTarget which getRelativeCoordinate uses.
*/
latestChartPointer = getRelativeCoordinate(mousePointer);
var callback = () => {
/*
* Here we read a fresh state again inside the callback to ensure we have the latest state values
* after any potential actions that may have been dispatched between the original event and this callback.
*/
var currentState = listenerApi.getState();
var tooltipEventType = selectTooltipEventType(currentState, currentState.tooltip.settings.shared);
if (!latestChartPointer) {
rafId = null;
timeoutId = null;
return;
}
/*
* This functionality only applies to charts that have axes.
* Graphical items have its own mouse events handling mechanism where they attach events directly to the items.
*/
if (tooltipEventType === 'axis') {
var activeProps = selectActivePropsFromChartPointer(currentState, latestChartPointer);
if ((activeProps === null || activeProps === void 0 ? void 0 : activeProps.activeIndex) != null) {
listenerApi.dispatch(setMouseOverAxisIndex({
activeIndex: activeProps.activeIndex,
activeDataKey: undefined,
activeCoordinate: activeProps.activeCoordinate
}));
} else {
// this is needed to clear tooltip state when the mouse moves out of the inRange (svg - offset) function, but not yet out of the svg
listenerApi.dispatch(mouseLeaveChart());
}
}
rafId = null;
timeoutId = null;
};
if (!isThrottled) {
callback();
return;
}
if (throttleDelay === 'raf') {
rafId = requestAnimationFrame(callback);
} else if (typeof throttleDelay === 'number') {
if (timeoutId === null) {
timeoutId = setTimeout(callback, throttleDelay);
}
}
}
});