rebrowser-playwright-core
Version:
A drop-in replacement for playwright-core patched with rebrowser-patches. It allows to pass modern automation detection tests.
168 lines (165 loc) • 6.91 kB
JavaScript
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.downloadBrowserWithProgressBar = downloadBrowserWithProgressBar;
exports.logPolitely = logPolitely;
var _fs = _interopRequireDefault(require("fs"));
var _os = _interopRequireDefault(require("os"));
var _path = _interopRequireDefault(require("path"));
var _child_process = _interopRequireDefault(require("child_process"));
var _fileUtils = require("../../utils/fileUtils");
var _debugLogger = require("../../utils/debugLogger");
var _manualPromise = require("../../utils/manualPromise");
var _utilsBundle = require("../../utilsBundle");
var _ = require(".");
var _userAgent = require("../../utils/userAgent");
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
/**
* Copyright 2017 Google Inc. All rights reserved.
* Modifications copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
async function downloadBrowserWithProgressBar(title, browserDirectory, executablePath, downloadURLs, downloadFileName, downloadConnectionTimeout) {
if (await (0, _fileUtils.existsAsync)((0, _.browserDirectoryToMarkerFilePath)(browserDirectory))) {
// Already downloaded.
_debugLogger.debugLogger.log('install', `${title} is already downloaded.`);
return false;
}
const zipPath = _path.default.join(_os.default.tmpdir(), downloadFileName);
try {
const retryCount = 3;
for (let attempt = 1; attempt <= retryCount; ++attempt) {
_debugLogger.debugLogger.log('install', `downloading ${title} - attempt #${attempt}`);
const url = downloadURLs[(attempt - 1) % downloadURLs.length];
logPolitely(`Downloading ${title}` + _utilsBundle.colors.dim(` from ${url}`));
const {
error
} = await downloadBrowserWithProgressBarOutOfProcess(title, browserDirectory, url, zipPath, executablePath, downloadConnectionTimeout);
if (!error) {
_debugLogger.debugLogger.log('install', `SUCCESS installing ${title}`);
break;
}
if (await (0, _fileUtils.existsAsync)(zipPath)) await _fs.default.promises.unlink(zipPath);
if (await (0, _fileUtils.existsAsync)(browserDirectory)) await _fs.default.promises.rmdir(browserDirectory, {
recursive: true
});
const errorMessage = (error === null || error === void 0 ? void 0 : error.message) || '';
_debugLogger.debugLogger.log('install', `attempt #${attempt} - ERROR: ${errorMessage}`);
if (attempt >= retryCount) throw error;
}
} catch (e) {
_debugLogger.debugLogger.log('install', `FAILED installation ${title} with error: ${e}`);
process.exitCode = 1;
throw e;
} finally {
if (await (0, _fileUtils.existsAsync)(zipPath)) await _fs.default.promises.unlink(zipPath);
}
logPolitely(`${title} downloaded to ${browserDirectory}`);
return true;
}
/**
* Node.js has a bug where the process can exit with 0 code even though there was an uncaught exception.
* Thats why we execute it in a separate process and check manually if the destination file exists.
* https://github.com/microsoft/playwright/issues/17394
*/
function downloadBrowserWithProgressBarOutOfProcess(title, browserDirectory, url, zipPath, executablePath, connectionTimeout) {
const cp = _child_process.default.fork(_path.default.join(__dirname, 'oopDownloadBrowserMain.js'));
const promise = new _manualPromise.ManualPromise();
const progress = getDownloadProgress();
cp.on('message', message => {
if ((message === null || message === void 0 ? void 0 : message.method) === 'log') _debugLogger.debugLogger.log('install', message.params.message);
if ((message === null || message === void 0 ? void 0 : message.method) === 'progress') progress(message.params.done, message.params.total);
});
cp.on('exit', code => {
if (code !== 0) {
promise.resolve({
error: new Error(`Download failure, code=${code}`)
});
return;
}
if (!_fs.default.existsSync((0, _.browserDirectoryToMarkerFilePath)(browserDirectory))) promise.resolve({
error: new Error(`Download failure, ${(0, _.browserDirectoryToMarkerFilePath)(browserDirectory)} does not exist`)
});else promise.resolve({
error: null
});
});
cp.on('error', error => {
promise.resolve({
error
});
});
_debugLogger.debugLogger.log('install', `running download:`);
_debugLogger.debugLogger.log('install', `-- from url: ${url}`);
_debugLogger.debugLogger.log('install', `-- to location: ${zipPath}`);
const downloadParams = {
title,
browserDirectory,
url,
zipPath,
executablePath,
connectionTimeout,
userAgent: (0, _userAgent.getUserAgent)()
};
cp.send({
method: 'download',
params: downloadParams
});
return promise;
}
function logPolitely(toBeLogged) {
const logLevel = process.env.npm_config_loglevel;
const logLevelDisplay = ['silent', 'error', 'warn'].indexOf(logLevel || '') > -1;
if (!logLevelDisplay) console.log(toBeLogged); // eslint-disable-line no-console
}
function getDownloadProgress() {
if (process.stdout.isTTY) return getAnimatedDownloadProgress();
return getBasicDownloadProgress();
}
function getAnimatedDownloadProgress() {
let progressBar;
let lastDownloadedBytes = 0;
return (downloadedBytes, totalBytes) => {
if (!progressBar) {
progressBar = new _utilsBundle.progress(`${toMegabytes(totalBytes)} [:bar] :percent :etas`, {
complete: '=',
incomplete: ' ',
width: 20,
total: totalBytes
});
}
const delta = downloadedBytes - lastDownloadedBytes;
lastDownloadedBytes = downloadedBytes;
progressBar.tick(delta);
};
}
function getBasicDownloadProgress() {
const totalRows = 10;
const stepWidth = 8;
let lastRow = -1;
return (downloadedBytes, totalBytes) => {
const percentage = downloadedBytes / totalBytes;
const row = Math.floor(totalRows * percentage);
if (row > lastRow) {
lastRow = row;
const percentageString = String(percentage * 100 | 0).padStart(3);
// eslint-disable-next-line no-console
console.log(`|${'■'.repeat(row * stepWidth)}${' '.repeat((totalRows - row) * stepWidth)}| ${percentageString}% of ${toMegabytes(totalBytes)}`);
}
};
}
function toMegabytes(bytes) {
const mb = bytes / 1024 / 1024;
return `${Math.round(mb * 10) / 10} MiB`;
}
;