realtimecursor
Version:
Real-time collaboration system with cursor tracking and approval workflow
109 lines (84 loc) • 3.07 kB
Markdown
# RealtimeCursor SDK Comparison
This document compares the original RealtimeCursor SDK with the fixed version (v1.1.0).
## Issues in Original SDK
1. **Infinite Loop Issue**
- The original SDK didn't track project join status
- This caused infinite loops of `room-users` events
- Each time a user joined, it would trigger multiple join events
2. **User Duplication**
- Users could appear multiple times in the collaborators list
- This caused UI issues and incorrect user counts
3. **Cursor Tracking**
- Cursor positions were not always accurate
- Updates could be missed or delayed
4. **Connection Stability**
- Reconnection logic was not robust
- Disconnections could cause state inconsistencies
## Fixes in v1.1.0
1. **Infinite Loop Fix**
- Added `hasJoinedProject` flag to track join status
- Prevents duplicate join events for the same project
- Ensures each user only joins a project once
2. **User Duplication Fix**
- Added checks to prevent duplicate users in the collaborators list
- Implemented proper user tracking with unique IDs
- Ensured consistent user representation across clients
3. **Cursor Tracking Improvements**
- Enhanced cursor position tracking
- Added timestamp to cursor updates
- Improved position calculation and rendering
4. **Connection Stability**
- Better connection handling and reconnection logic
- Proper cleanup on disconnection
- Improved error handling
## Code Comparison
### Original SDK
```javascript
// No tracking of project join status
socket.on('connect', () => {
this.socket.emit('join-project', {
projectId: this.options.projectId,
user: this.options.user
});
});
// No duplicate user prevention
socket.on('user-joined', ({ user }) => {
this.collaborators.push(user);
});
```
### Fixed SDK (v1.1.0)
```javascript
// Track project join status
socket.on('connect', () => {
this.connected = true;
// Only join the project once
if (!this.hasJoinedProject) {
this.socket.emit('join-project', {
projectId: this.options.projectId,
user: this.options.user
});
this.hasJoinedProject = true;
}
});
// Prevent duplicate users
socket.on('user-joined', ({ user }) => {
if (user.id === this.options.user.id) {
return;
}
// Check if user already exists
const existingUserIndex = this.collaborators.findIndex(u => u.id === user.id);
if (existingUserIndex === -1) {
this.collaborators.push(user);
}
});
```
## Performance Comparison
| Metric | Original SDK | Fixed SDK (v1.1.0) |
|--------|-------------|-------------------|
| Memory Usage | High (due to infinite loops) | Normal |
| CPU Usage | High (due to infinite loops) | Normal |
| Network Traffic | High (duplicate events) | Normal |
| Responsiveness | Poor | Good |
| Stability | Poor | Good |
## Conclusion
The fixed version of the RealtimeCursor SDK (v1.1.0) resolves critical issues that affected performance, stability, and user experience. It's recommended to upgrade to this version to benefit from these improvements.