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reality-three

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Simple light-weight game engine using three.js, three-mesh-ui and rapier

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function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, "prototype", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; } function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return _typeof(key) === "symbol" ? key : String(key); } function _toPrimitive(input, hint) { if (_typeof(input) !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (_typeof(res) !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); } import EventEmitter from "events"; // TODO possibly use promise chaining to serialize calls to isSessionSupported + requestSession var VRMode = /*#__PURE__*/function (_EventEmitter) { _inherits(VRMode, _EventEmitter); var _super = _createSuper(VRMode); function VRMode() { var _this; _classCallCheck(this, VRMode); _this = _super.call(this); _defineProperty(_assertThisInitialized(_this), "_onDeviceChange", function () { console.log('VRMode: navigator.xr devicechange event'); _this._checkForImmersizeVRSupport(); }); _defineProperty(_assertThisInitialized(_this), "_onSessionStarted", function (session) { console.log('VRMode: session started'); session.addEventListener('end', _this._onSessionEnded); _this._session = session; _this.emit('SESSION_STARTED', session); _this.emit('CHANGE'); }); _defineProperty(_assertThisInitialized(_this), "_onSessionEnded", function () { console.log('VRMode: session ended'); _this._session.removeEventListener('end', _this._onSessionEnded); _this._session = null; _this.emit('SESSION_ENDED'); _this.emit('CHANGE'); }); _this._session = null; _this.webXRSupported = "xr" in window.navigator; _this.immersiveVRSupported = false; _this.immersiveVRChecked = false; if (_this.webXRSupported) { window.navigator.xr.addEventListener('devicechange', _this._onDeviceChange); _this._checkForImmersizeVRSupport(); } return _this; } _createClass(VRMode, [{ key: "isWebXRSupported", value: function isWebXRSupported() { return this.webXRSupported; } }, { key: "isImmersiveVRSupported", value: function isImmersiveVRSupported() { return this.immersiveVRSupported; } }, { key: "hasCheckedImmersiveVRSupport", value: function hasCheckedImmersiveVRSupport() { return this.immersiveVRChecked; } }, { key: "_setImmersiveVRSupported", value: function _setImmersiveVRSupported(value) { if (this.immersiveVRSupported !== value || !this.immersiveVRChecked) { this.immersiveVRSupported = value; this.immersiveVRChecked = true; this.emit('CHANGE'); } } }, { key: "_checkForImmersizeVRSupport", value: function _checkForImmersizeVRSupport() { var _this2 = this; if (!this.webXRSupported) { this._setImmersiveVRSupported(false); return; } var onCheckComplete = function onCheckComplete(supported) { console.log('VRMode: immersive-vr supported: ', supported); _this2._setImmersiveVRSupported(supported); }; var onCheckFailed = function onCheckFailed(error) { console.error('VRMode: isSessionSupported check failed! error: ', error); throw error; }; console.log('VRMode: checking navigator.xr.isSessionSupported("immersive-vr")...'); window.navigator.xr.isSessionSupported('immersive-vr').then(onCheckComplete, onCheckFailed); } }, { key: "enter", value: function enter() { if (this._session) { console.warn('VRMode: enter(): session already active'); return; } // WebXR's requestReferenceSpace only works if the corresponding feature // was requested at session creation time. For simplicity, just ask for // the interesting ones as optional features, but be aware that the // requestReferenceSpace call will fail if it turns out to be unavailable. // ('local' is always available for immersive sessions and doesn't need to // be requested separately.) var sessionInit = { optionalFeatures: ['local-floor', 'bounded-floor', 'hand-tracking' //'layers' ] }; var onRequestSessionFailed = function onRequestSessionFailed(e) { console.error('VRMode: request session failed'); console.log(e); }; console.log('VRMode: requesting immersive-vr session...'); window.navigator.xr.requestSession('immersive-vr', sessionInit).then(this._onSessionStarted, onRequestSessionFailed); } }, { key: "exit", value: function exit() { if (this._session) { console.log('VRMode: ending session'); this._session.end(); } else { console.warn('VRMode: exit(): no active session'); } } }, { key: "getSession", value: function getSession() { return this._session; } }]); return VRMode; }(EventEmitter); export default VRMode;