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reactronic-dom

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Reactronic DOM - Transactional Reactive Front-End Development Framework

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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __metadata = (this && this.__metadata) || function (k, v) { if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v); }; import { options, Reentrance, transaction, Transaction, LoggingLevel } from 'reactronic'; import { extractPointerButton, isPointerButtonDown, PointerButton, BasePointerSensor } from './BasePointerSensor'; import { findTargetElementData, SymDataForSensor } from './DataForSensor'; import { extractModifierKeys, KeyboardModifiers } from './KeyboardSensor'; export var ButtonState; (function (ButtonState) { ButtonState[ButtonState["Pressed"] = 0] = "Pressed"; ButtonState[ButtonState["Selecting"] = 1] = "Selecting"; ButtonState[ButtonState["Selected"] = 2] = "Selected"; ButtonState[ButtonState["Released"] = 3] = "Released"; })(ButtonState || (ButtonState = {})); export class ButtonSensor extends BasePointerSensor { constructor(focusSensor, windowSensor) { super(focusSensor, windowSensor); this.state = ButtonState.Released; this.pointerButton = PointerButton.None; this.originData = undefined; this.selectedData = undefined; this.selectedX = Infinity; this.selectedY = Infinity; this.selected = false; } listen(element, enabled = true) { const existing = this.sourceElement; if (element !== existing) { if (existing) { existing.removeEventListener('pointerdown', this.onPointerDown.bind(this), { capture: true }); existing.removeEventListener('pointermove', this.onPointerMove.bind(this), { capture: true }); existing.removeEventListener('pointerup', this.onPointerUp.bind(this), { capture: true }); existing.removeEventListener('lostpointercapture', this.onLostPointerCapture.bind(this), { capture: true }); existing.removeEventListener('keydown', this.onKeyDown.bind(this), { capture: true }); } this.sourceElement = element; if (element && enabled) { element.addEventListener('pointerdown', this.onPointerDown.bind(this), { capture: true }); element.addEventListener('pointermove', this.onPointerMove.bind(this), { capture: true }); element.addEventListener('pointerup', this.onPointerUp.bind(this), { capture: true }); element.addEventListener('lostpointercapture', this.onLostPointerCapture.bind(this), { capture: true }); element.addEventListener('keydown', this.onKeyDown.bind(this), { capture: true }); } } } onPointerDown(e) { if (this.state === ButtonState.Released && (this.pointerButton === PointerButton.None)) this.press(e); this.setPreventDefaultAndStopPropagation(e); } onPointerMove(e) { const state = this.state; if (isPointerButtonDown(this.pointerButton, e.buttons)) { if (state === ButtonState.Pressed || state === ButtonState.Selecting) this.selecting(e); } else if (state !== ButtonState.Released) { this.cancel(); this.reset(); } this.setPreventDefaultAndStopPropagation(e); } onPointerUp(e) { const button = extractPointerButton(e); if (button === this.pointerButton) { if (this.state === ButtonState.Selecting) { this.select(e); this.release(); } else if (this.state === ButtonState.Pressed) { this.release(); } } else this.cancel(); this.reset(); this.setPreventDefaultAndStopPropagation(e); } onLostPointerCapture(e) { if (this.state !== ButtonState.Released) { this.cancel(); this.reset(); } } onKeyDown(e) { if (e.key === 'Escape' && this.state !== ButtonState.Released) { this.cancel(); this.reset(); } } press(e) { this.preventDefault = false; this.stopPropagation = false; const targetPath = e.composedPath(); const underPointer = document.elementsFromPoint(e.clientX, e.clientY); const { data, window } = findTargetElementData(targetPath, underPointer, SymDataForSensor, ['button']); const originData = data === null || data === void 0 ? void 0 : data.button; if (originData) { this.state = ButtonState.Pressed; this.pointerButton = extractPointerButton(e); this.originData = originData; this.modifiers = extractModifierKeys(e); this.positionX = e.clientX; this.positionY = e.clientY; this.revision++; } Transaction.standalone(() => { var _a; (_a = this.windowSensor) === null || _a === void 0 ? void 0 : _a.setActiveWindow(window, 'button'); }); } selecting(e) { this.updateSensorData(e); this.state = ButtonState.Selecting; this.selected = false; } select(e) { this.updateSensorData(e); this.state = ButtonState.Selected; this.selectedX = e.clientX; this.selectedY = e.clientY; this.selected = true; } release() { this.preventDefault = false; this.stopPropagation = false; this.state = ButtonState.Released; this.revision++; } cancel() { this.state = ButtonState.Released; this.selected = false; this.revision++; } reset() { this.preventDefault = false; this.stopPropagation = false; this.state = ButtonState.Released; this.originData = undefined; this.selectedData = undefined; this.pointerButton = PointerButton.None; this.positionX = Infinity; this.positionY = Infinity; this.selectedX = Infinity; this.selectedY = Infinity; this.modifiers = KeyboardModifiers.None; this.selected = false; } updateSensorData(e) { this.preventDefault = false; this.stopPropagation = false; this.modifiers = extractModifierKeys(e); this.positionX = e.clientX; this.positionY = e.clientY; this.revision++; } } __decorate([ transaction, __metadata("design:type", Function), __metadata("design:paramtypes", [Object, Boolean]), __metadata("design:returntype", void 0) ], ButtonSensor.prototype, "listen", null); __decorate([ transaction, options({ logging: LoggingLevel.Off }), __metadata("design:type", Function), __metadata("design:paramtypes", [PointerEvent]), __metadata("design:returntype", void 0) ], ButtonSensor.prototype, "press", null); __decorate([ transaction, options({ reentrance: Reentrance.CancelPrevious, logging: LoggingLevel.Off }), __metadata("design:type", Function), __metadata("design:paramtypes", [PointerEvent]), __metadata("design:returntype", void 0) ], ButtonSensor.prototype, "selecting", null); __decorate([ transaction, options({ logging: LoggingLevel.Off }), __metadata("design:type", Function), __metadata("design:paramtypes", [PointerEvent]), __metadata("design:returntype", void 0) ], ButtonSensor.prototype, "select", null); __decorate([ transaction, options({ logging: LoggingLevel.Off }), __metadata("design:type", Function), __metadata("design:paramtypes", []), __metadata("design:returntype", void 0) ], ButtonSensor.prototype, "release", null); __decorate([ transaction, options({ logging: LoggingLevel.Off }), __metadata("design:type", Function), __metadata("design:paramtypes", []), __metadata("design:returntype", void 0) ], ButtonSensor.prototype, "cancel", null); __decorate([ transaction, options({ logging: LoggingLevel.Off }), __metadata("design:type", Function), __metadata("design:paramtypes", []), __metadata("design:returntype", void 0) ], ButtonSensor.prototype, "reset", null);