reactbits-mcp-server
Version:
MCP Server for React Bits - Access 99+ React components with animations, backgrounds, and UI elements
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JSX
import { useRef, useEffect } from 'react';
const LetterGlitch = ({
glitchColors = ['#2b4539', '#61dca3', '#61b3dc'],
glitchSpeed = 50,
centerVignette = false,
outerVignette = true,
smooth = true,
}) => {
const canvasRef = useRef(null);
const animationRef = useRef(null);
const letters = useRef([]);
const grid = useRef({ columns: 0, rows: 0 });
const context = useRef(null);
const lastGlitchTime = useRef(Date.now());
const fontSize = 16;
const charWidth = 10;
const charHeight = 20;
const lettersAndSymbols = [
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M',
'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z',
'!', '@', '#', '$', '&', '*', '(', ')', '-', '_', '+', '=', '/',
'[', ']', '{', '}', ';', ':', '<', '>', ',', '0', '1', '2', '3',
'4', '5', '6', '7', '8', '9'
];
const getRandomChar = () => {
return lettersAndSymbols[Math.floor(Math.random() * lettersAndSymbols.length)];
};
const getRandomColor = () => {
return glitchColors[Math.floor(Math.random() * glitchColors.length)];
};
const hexToRgb = (hex) => {
const shorthandRegex = /^#?([a-f\d])([a-f\d])([a-f\d])$/i;
hex = hex.replace(shorthandRegex, (m, r, g, b) => {
return r + r + g + g + b + b;
});
const result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
return result ? {
r: parseInt(result[1], 16),
g: parseInt(result[2], 16),
b: parseInt(result[3], 16)
} : null;
};
const interpolateColor = (start, end, factor) => {
const result = {
r: Math.round(start.r + (end.r - start.r) * factor),
g: Math.round(start.g + (end.g - start.g) * factor),
b: Math.round(start.b + (end.b - start.b) * factor),
};
return `rgb(${result.r}, ${result.g}, ${result.b})`;
};
const calculateGrid = (width, height) => {
const columns = Math.ceil(width / charWidth);
const rows = Math.ceil(height / charHeight);
return { columns, rows };
};
const initializeLetters = (columns, rows) => {
grid.current = { columns, rows };
const totalLetters = columns * rows;
letters.current = Array.from({ length: totalLetters }, () => ({
char: getRandomChar(),
color: getRandomColor(),
targetColor: getRandomColor(),
colorProgress: 1,
}));
};
const resizeCanvas = () => {
const canvas = canvasRef.current;
if (!canvas) return;
const parent = canvas.parentElement;
if (!parent) return;
const dpr = window.devicePixelRatio || 1;
const rect = parent.getBoundingClientRect();
canvas.width = rect.width * dpr;
canvas.height = rect.height * dpr;
canvas.style.width = `${rect.width}px`;
canvas.style.height = `${rect.height}px`;
if (context.current) {
context.current.setTransform(dpr, 0, 0, dpr, 0, 0);
}
const { columns, rows } = calculateGrid(rect.width, rect.height);
initializeLetters(columns, rows);
drawLetters();
};
const drawLetters = () => {
if (!context.current || letters.current.length === 0) return;
const ctx = context.current;
const { width, height } = canvasRef.current.getBoundingClientRect();
ctx.clearRect(0, 0, width, height);
ctx.font = `${fontSize}px monospace`;
ctx.textBaseline = 'top';
letters.current.forEach((letter, index) => {
const x = (index % grid.current.columns) * charWidth;
const y = Math.floor(index / grid.current.columns) * charHeight;
ctx.fillStyle = letter.color;
ctx.fillText(letter.char, x, y);
});
};
const updateLetters = () => {
if (!letters.current || letters.current.length === 0) return;
const updateCount = Math.max(1, Math.floor(letters.current.length * 0.05));
for (let i = 0; i < updateCount; i++) {
const index = Math.floor(Math.random() * letters.current.length);
if (!letters.current[index]) continue;
letters.current[index].char = getRandomChar();
letters.current[index].targetColor = getRandomColor();
if (!smooth) {
letters.current[index].color = letters.current[index].targetColor;
letters.current[index].colorProgress = 1;
} else {
letters.current[index].colorProgress = 0;
}
}
};
const handleSmoothTransitions = () => {
let needsRedraw = false;
letters.current.forEach((letter) => {
if (letter.colorProgress < 1) {
letter.colorProgress += 0.05;
if (letter.colorProgress > 1) letter.colorProgress = 1;
const startRgb = hexToRgb(letter.color);
const endRgb = hexToRgb(letter.targetColor);
if (startRgb && endRgb) {
letter.color = interpolateColor(startRgb, endRgb, letter.colorProgress);
needsRedraw = true;
}
}
});
if (needsRedraw) {
drawLetters();
}
};
const animate = () => {
const now = Date.now();
if (now - lastGlitchTime.current >= glitchSpeed) {
updateLetters();
drawLetters();
lastGlitchTime.current = now;
}
if (smooth) {
handleSmoothTransitions();
}
animationRef.current = requestAnimationFrame(animate);
};
useEffect(() => {
const canvas = canvasRef.current;
if (!canvas) return;
context.current = canvas.getContext('2d');
resizeCanvas();
animate();
let resizeTimeout;
const handleResize = () => {
clearTimeout(resizeTimeout);
resizeTimeout = setTimeout(() => {
cancelAnimationFrame(animationRef.current);
resizeCanvas();
animate();
}, 100);
};
window.addEventListener('resize', handleResize);
return () => {
cancelAnimationFrame(animationRef.current);
window.removeEventListener('resize', handleResize);
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [glitchSpeed, smooth]);
return (
<div className="relative w-full h-full bg-black overflow-hidden">
<canvas ref={canvasRef} className="block w-full h-full" />
{outerVignette && (
<div
className="absolute top-0 left-0 w-full h-full pointer-events-none bg-[radial-gradient(circle,_rgba(0,0,0,0)_60%,_rgba(0,0,0,1)_100%)]"
></div>
)}
{centerVignette && (
<div
className="absolute top-0 left-0 w-full h-full pointer-events-none bg-[radial-gradient(circle,_rgba(0,0,0,0.8)_0%,_rgba(0,0,0,0)_60%)]"
></div>
)}
</div>
);
};
export default LetterGlitch;