react
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React is a JavaScript library for building user interfaces.
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JavaScript
/**
* @license React
* react.production.min.js
*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
;
var ReactVersion = '18.3.0-canary-f0e808e5b-20240214';
// ATTENTION
// When adding new symbols to this file,
// Please consider also adding to 'react-devtools-shared/src/backend/ReactSymbols'
// The Symbol used to tag the ReactElement-like types.
const REACT_ELEMENT_TYPE = Symbol.for('react.element');
const REACT_PORTAL_TYPE = Symbol.for('react.portal');
const REACT_FRAGMENT_TYPE = Symbol.for('react.fragment');
const REACT_STRICT_MODE_TYPE = Symbol.for('react.strict_mode');
const REACT_PROFILER_TYPE = Symbol.for('react.profiler');
const REACT_PROVIDER_TYPE = Symbol.for('react.provider'); // TODO: Delete with enableRenderableContext
const REACT_CONTEXT_TYPE = Symbol.for('react.context');
const REACT_FORWARD_REF_TYPE = Symbol.for('react.forward_ref');
const REACT_SUSPENSE_TYPE = Symbol.for('react.suspense');
const REACT_MEMO_TYPE = Symbol.for('react.memo');
const REACT_LAZY_TYPE = Symbol.for('react.lazy');
const MAYBE_ITERATOR_SYMBOL = Symbol.iterator;
const FAUX_ITERATOR_SYMBOL = '@@iterator';
function getIteratorFn(maybeIterable) {
if (maybeIterable === null || typeof maybeIterable !== 'object') {
return null;
}
const maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];
if (typeof maybeIterator === 'function') {
return maybeIterator;
}
return null;
}
/**
* This is the abstract API for an update queue.
*/
const ReactNoopUpdateQueue = {
/**
* Checks whether or not this composite component is mounted.
* @param {ReactClass} publicInstance The instance we want to test.
* @return {boolean} True if mounted, false otherwise.
* @protected
* @final
*/
isMounted: function (publicInstance) {
return false;
},
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {?function} callback Called after component is updated.
* @param {?string} callerName name of the calling function in the public API.
* @internal
*/
enqueueForceUpdate: function (publicInstance, callback, callerName) {
},
/**
* Replaces all of the state. Always use this or `setState` to mutate state.
* You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} completeState Next state.
* @param {?function} callback Called after component is updated.
* @param {?string} callerName name of the calling function in the public API.
* @internal
*/
enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {
},
/**
* Sets a subset of the state. This only exists because _pendingState is
* internal. This provides a merging strategy that is not available to deep
* properties which is confusing. TODO: Expose pendingState or don't use it
* during the merge.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} partialState Next partial state to be merged with state.
* @param {?function} callback Called after component is updated.
* @param {?string} Name of the calling function in the public API.
* @internal
*/
enqueueSetState: function (publicInstance, partialState, callback, callerName) {
}
};
const assign = Object.assign;
const emptyObject = {};
/**
* Base class helpers for the updating state of a component.
*/
function Component(props, context, updater) {
this.props = props;
this.context = context; // If a component has string refs, we will assign a different object later.
this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the
// renderer.
this.updater = updater || ReactNoopUpdateQueue;
}
Component.prototype.isReactComponent = {};
/**
* Sets a subset of the state. Always use this to mutate
* state. You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* There is no guarantee that calls to `setState` will run synchronously,
* as they may eventually be batched together. You can provide an optional
* callback that will be executed when the call to setState is actually
* completed.
*
* When a function is provided to setState, it will be called at some point in
* the future (not synchronously). It will be called with the up to date
* component arguments (state, props, context). These values can be different
* from this.* because your function may be called after receiveProps but before
* shouldComponentUpdate, and this new state, props, and context will not yet be
* assigned to this.
*
* @param {object|function} partialState Next partial state or function to
* produce next partial state to be merged with current state.
* @param {?function} callback Called after state is updated.
* @final
* @protected
*/
Component.prototype.setState = function (partialState, callback) {
if (typeof partialState !== 'object' && typeof partialState !== 'function' && partialState != null) {
throw new Error('setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.');
}
this.updater.enqueueSetState(this, partialState, callback, 'setState');
};
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {?function} callback Called after update is complete.
* @final
* @protected
*/
Component.prototype.forceUpdate = function (callback) {
this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');
};
function ComponentDummy() {}
ComponentDummy.prototype = Component.prototype;
/**
* Convenience component with default shallow equality check for sCU.
*/
function PureComponent(props, context, updater) {
this.props = props;
this.context = context; // If a component has string refs, we will assign a different object later.
this.refs = emptyObject;
this.updater = updater || ReactNoopUpdateQueue;
}
const pureComponentPrototype = PureComponent.prototype = new ComponentDummy();
pureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods.
assign(pureComponentPrototype, Component.prototype);
pureComponentPrototype.isPureReactComponent = true;
// an immutable object with a single mutable value
function createRef() {
const refObject = {
current: null
};
return refObject;
}
const isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare
function isArray(a) {
return isArrayImpl(a);
}
// $FlowFixMe[method-unbinding]
const hasOwnProperty = Object.prototype.hasOwnProperty;
/**
* Keeps track of the current owner.
*
* The current owner is the component who should own any components that are
* currently being constructed.
*/
const ReactCurrentOwner = {
/**
* @internal
* @type {ReactComponent}
*/
current: null
};
function hasValidRef(config) {
return config.ref !== undefined;
}
function hasValidKey(config) {
return config.key !== undefined;
}
/**
* Factory method to create a new React element. This no longer adheres to
* the class pattern, so do not use new to call it. Also, instanceof check
* will not work. Instead test $$typeof field against Symbol.for('react.element') to check
* if something is a React Element.
*
* @param {*} type
* @param {*} props
* @param {*} key
* @param {string|object} ref
* @param {*} owner
* @param {*} self A *temporary* helper to detect places where `this` is
* different from the `owner` when React.createElement is called, so that we
* can warn. We want to get rid of owner and replace string `ref`s with arrow
* functions, and as long as `this` and owner are the same, there will be no
* change in behavior.
* @param {*} source An annotation object (added by a transpiler or otherwise)
* indicating filename, line number, and/or other information.
* @internal
*/
function ReactElement(type, key, ref, owner, props) {
const element = {
// This tag allows us to uniquely identify this as a React Element
$$typeof: REACT_ELEMENT_TYPE,
// Built-in properties that belong on the element
type: type,
key: key,
ref: ref,
props: props,
// Record the component responsible for creating this element.
_owner: owner
};
return element;
}
/**
* Create and return a new ReactElement of the given type.
* See https://reactjs.org/docs/react-api.html#createelement
*/
function createElement$1(type, config, children) {
let propName; // Reserved names are extracted
const props = {};
let key = null;
let ref = null;
if (config != null) {
if (hasValidRef(config)) {
ref = config.ref;
}
if (hasValidKey(config)) {
key = '' + config.key;
} // Remaining properties are added to a new props object
for (propName in config) {
if (hasOwnProperty.call(config, propName) && // Skip over reserved prop names
propName !== 'key' && // TODO: `ref` will no longer be reserved in the next major
propName !== 'ref' && // ...and maybe these, too, though we currently rely on them for
// warnings and debug information in dev. Need to decide if we're OK
// with dropping them. In the jsx() runtime it's not an issue because
// the data gets passed as separate arguments instead of props, but
// it would be nice to stop relying on them entirely so we can drop
// them from the internal Fiber field.
propName !== '__self' && propName !== '__source') {
props[propName] = config[propName];
}
}
} // Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
const childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
const childArray = Array(childrenLength);
for (let i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
props.children = childArray;
} // Resolve default props
if (type && type.defaultProps) {
const defaultProps = type.defaultProps;
for (propName in defaultProps) {
if (props[propName] === undefined) {
props[propName] = defaultProps[propName];
}
}
}
return ReactElement(type, key, ref, ReactCurrentOwner.current, props);
}
/**
* Return a function that produces ReactElements of a given type.
* See https://reactjs.org/docs/react-api.html#createfactory
*/
function createFactory$1(type) {
const factory = createElement$1.bind(null, type); // Expose the type on the factory and the prototype so that it can be
// easily accessed on elements. E.g. `<Foo />.type === Foo`.
// This should not be named `constructor` since this may not be the function
// that created the element, and it may not even be a constructor.
// Legacy hook: remove it
factory.type = type;
return factory;
}
function cloneAndReplaceKey(oldElement, newKey) {
const newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._owner, oldElement.props);
return newElement;
}
/**
* Clone and return a new ReactElement using element as the starting point.
* See https://reactjs.org/docs/react-api.html#cloneelement
*/
function cloneElement$1(element, config, children) {
if (element === null || element === undefined) {
throw new Error("React.cloneElement(...): The argument must be a React element, but you passed " + element + ".");
}
let propName; // Original props are copied
const props = assign({}, element.props); // Reserved names are extracted
let key = element.key;
let ref = element.ref; // Owner will be preserved, unless ref is overridden
let owner = element._owner;
if (config != null) {
if (hasValidRef(config)) {
// Silently steal the ref from the parent.
ref = config.ref;
owner = ReactCurrentOwner.current;
}
if (hasValidKey(config)) {
key = '' + config.key;
} // Remaining properties override existing props
let defaultProps;
if (element.type && element.type.defaultProps) {
defaultProps = element.type.defaultProps;
}
for (propName in config) {
if (hasOwnProperty.call(config, propName) && // Skip over reserved prop names
propName !== 'key' && // TODO: `ref` will no longer be reserved in the next major
propName !== 'ref' && // ...and maybe these, too, though we currently rely on them for
// warnings and debug information in dev. Need to decide if we're OK
// with dropping them. In the jsx() runtime it's not an issue because
// the data gets passed as separate arguments instead of props, but
// it would be nice to stop relying on them entirely so we can drop
// them from the internal Fiber field.
propName !== '__self' && propName !== '__source') {
if (config[propName] === undefined && defaultProps !== undefined) {
// Resolve default props
props[propName] = defaultProps[propName];
} else {
props[propName] = config[propName];
}
}
}
} // Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
const childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
const childArray = Array(childrenLength);
for (let i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
props.children = childArray;
}
return ReactElement(element.type, key, ref, owner, props);
}
/**
* Verifies the object is a ReactElement.
* See https://reactjs.org/docs/react-api.html#isvalidelement
* @param {?object} object
* @return {boolean} True if `object` is a ReactElement.
* @final
*/
function isValidElement(object) {
return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
}
/**
* Keeps track of the current dispatcher.
*/
const ReactCurrentDispatcher = {
current: null
};
/**
* Keeps track of the current Cache dispatcher.
*/
const ReactCurrentCache = {
current: null
};
/**
* Keeps track of the current batch's configuration such as how long an update
* should suspend for if it needs to.
*/
const ReactCurrentBatchConfig = {
transition: null
};
const ReactSharedInternals = {
ReactCurrentDispatcher,
ReactCurrentCache,
ReactCurrentBatchConfig,
ReactCurrentOwner
};
const createElement = createElement$1;
const cloneElement = cloneElement$1;
const createFactory = createFactory$1;
const SEPARATOR = '.';
const SUBSEPARATOR = ':';
/**
* Escape and wrap key so it is safe to use as a reactid
*
* @param {string} key to be escaped.
* @return {string} the escaped key.
*/
function escape(key) {
const escapeRegex = /[=:]/g;
const escaperLookup = {
'=': '=0',
':': '=2'
};
const escapedString = key.replace(escapeRegex, function (match) {
return escaperLookup[match];
});
return '$' + escapedString;
}
const userProvidedKeyEscapeRegex = /\/+/g;
function escapeUserProvidedKey(text) {
return text.replace(userProvidedKeyEscapeRegex, '$&/');
}
/**
* Generate a key string that identifies a element within a set.
*
* @param {*} element A element that could contain a manual key.
* @param {number} index Index that is used if a manual key is not provided.
* @return {string}
*/
function getElementKey(element, index) {
// Do some typechecking here since we call this blindly. We want to ensure
// that we don't block potential future ES APIs.
if (typeof element === 'object' && element !== null && element.key != null) {
return escape('' + element.key);
} // Implicit key determined by the index in the set
return index.toString(36);
}
function noop$1() {}
function resolveThenable(thenable) {
switch (thenable.status) {
case 'fulfilled':
{
const fulfilledValue = thenable.value;
return fulfilledValue;
}
case 'rejected':
{
const rejectedError = thenable.reason;
throw rejectedError;
}
default:
{
if (typeof thenable.status === 'string') {
// Only instrument the thenable if the status if not defined. If
// it's defined, but an unknown value, assume it's been instrumented by
// some custom userspace implementation. We treat it as "pending".
// Attach a dummy listener, to ensure that any lazy initialization can
// happen. Flight lazily parses JSON when the value is actually awaited.
thenable.then(noop$1, noop$1);
} else {
// This is an uncached thenable that we haven't seen before.
// TODO: Detect infinite ping loops caused by uncached promises.
const pendingThenable = thenable;
pendingThenable.status = 'pending';
pendingThenable.then(fulfilledValue => {
if (thenable.status === 'pending') {
const fulfilledThenable = thenable;
fulfilledThenable.status = 'fulfilled';
fulfilledThenable.value = fulfilledValue;
}
}, error => {
if (thenable.status === 'pending') {
const rejectedThenable = thenable;
rejectedThenable.status = 'rejected';
rejectedThenable.reason = error;
}
});
} // Check one more time in case the thenable resolved synchronously.
switch (thenable.status) {
case 'fulfilled':
{
const fulfilledThenable = thenable;
return fulfilledThenable.value;
}
case 'rejected':
{
const rejectedThenable = thenable;
const rejectedError = rejectedThenable.reason;
throw rejectedError;
}
}
}
}
throw thenable;
}
function mapIntoArray(children, array, escapedPrefix, nameSoFar, callback) {
const type = typeof children;
if (type === 'undefined' || type === 'boolean') {
// All of the above are perceived as null.
children = null;
}
let invokeCallback = false;
if (children === null) {
invokeCallback = true;
} else {
switch (type) {
case 'string':
case 'number':
invokeCallback = true;
break;
case 'object':
switch (children.$$typeof) {
case REACT_ELEMENT_TYPE:
case REACT_PORTAL_TYPE:
invokeCallback = true;
break;
case REACT_LAZY_TYPE:
const payload = children._payload;
const init = children._init;
return mapIntoArray(init(payload), array, escapedPrefix, nameSoFar, callback);
}
}
}
if (invokeCallback) {
const child = children;
let mappedChild = callback(child); // If it's the only child, treat the name as if it was wrapped in an array
// so that it's consistent if the number of children grows:
const childKey = nameSoFar === '' ? SEPARATOR + getElementKey(child, 0) : nameSoFar;
if (isArray(mappedChild)) {
let escapedChildKey = '';
if (childKey != null) {
escapedChildKey = escapeUserProvidedKey(childKey) + '/';
}
mapIntoArray(mappedChild, array, escapedChildKey, '', c => c);
} else if (mappedChild != null) {
if (isValidElement(mappedChild)) {
mappedChild = cloneAndReplaceKey(mappedChild, // Keep both the (mapped) and old keys if they differ, just as
// traverseAllChildren used to do for objects as children
escapedPrefix + ( // $FlowFixMe[incompatible-type] Flow incorrectly thinks React.Portal doesn't have a key
mappedChild.key && (!child || child.key !== mappedChild.key) ? escapeUserProvidedKey( // $FlowFixMe[unsafe-addition]
'' + mappedChild.key // eslint-disable-line react-internal/safe-string-coercion
) + '/' : '') + childKey);
}
array.push(mappedChild);
}
return 1;
}
let child;
let nextName;
let subtreeCount = 0; // Count of children found in the current subtree.
const nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;
if (isArray(children)) {
for (let i = 0; i < children.length; i++) {
child = children[i];
nextName = nextNamePrefix + getElementKey(child, i);
subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);
}
} else {
const iteratorFn = getIteratorFn(children);
if (typeof iteratorFn === 'function') {
const iterableChildren = children;
const iterator = iteratorFn.call(iterableChildren);
let step;
let ii = 0; // $FlowFixMe[incompatible-use] `iteratorFn` might return null according to typing.
while (!(step = iterator.next()).done) {
child = step.value;
nextName = nextNamePrefix + getElementKey(child, ii++);
subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);
}
} else if (type === 'object') {
if (typeof children.then === 'function') {
return mapIntoArray(resolveThenable(children), array, escapedPrefix, nameSoFar, callback);
} // eslint-disable-next-line react-internal/safe-string-coercion
const childrenString = String(children);
throw new Error("Objects are not valid as a React child (found: " + (childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString) + "). " + 'If you meant to render a collection of children, use an array ' + 'instead.');
}
}
return subtreeCount;
}
/**
* Maps children that are typically specified as `props.children`.
*
* See https://reactjs.org/docs/react-api.html#reactchildrenmap
*
* The provided mapFunction(child, index) will be called for each
* leaf child.
*
* @param {?*} children Children tree container.
* @param {function(*, int)} func The map function.
* @param {*} context Context for mapFunction.
* @return {object} Object containing the ordered map of results.
*/
function mapChildren(children, func, context) {
if (children == null) {
// $FlowFixMe limitation refining abstract types in Flow
return children;
}
const result = [];
let count = 0;
mapIntoArray(children, result, '', '', function (child) {
return func.call(context, child, count++);
});
return result;
}
/**
* Count the number of children that are typically specified as
* `props.children`.
*
* See https://reactjs.org/docs/react-api.html#reactchildrencount
*
* @param {?*} children Children tree container.
* @return {number} The number of children.
*/
function countChildren(children) {
let n = 0;
mapChildren(children, () => {
n++; // Don't return anything
});
return n;
}
/**
* Iterates through children that are typically specified as `props.children`.
*
* See https://reactjs.org/docs/react-api.html#reactchildrenforeach
*
* The provided forEachFunc(child, index) will be called for each
* leaf child.
*
* @param {?*} children Children tree container.
* @param {function(*, int)} forEachFunc
* @param {*} forEachContext Context for forEachContext.
*/
function forEachChildren(children, forEachFunc, forEachContext) {
mapChildren(children, // $FlowFixMe[missing-this-annot]
function () {
forEachFunc.apply(this, arguments); // Don't return anything.
}, forEachContext);
}
/**
* Flatten a children object (typically specified as `props.children`) and
* return an array with appropriately re-keyed children.
*
* See https://reactjs.org/docs/react-api.html#reactchildrentoarray
*/
function toArray(children) {
return mapChildren(children, child => child) || [];
}
/**
* Returns the first child in a collection of children and verifies that there
* is only one child in the collection.
*
* See https://reactjs.org/docs/react-api.html#reactchildrenonly
*
* The current implementation of this function assumes that a single child gets
* passed without a wrapper, but the purpose of this helper function is to
* abstract away the particular structure of children.
*
* @param {?object} children Child collection structure.
* @return {ReactElement} The first and only `ReactElement` contained in the
* structure.
*/
function onlyChild(children) {
if (!isValidElement(children)) {
throw new Error('React.Children.only expected to receive a single React element child.');
}
return children;
}
function createContext(defaultValue) {
// TODO: Second argument used to be an optional `calculateChangedBits`
// function. Warn to reserve for future use?
const context = {
$$typeof: REACT_CONTEXT_TYPE,
// As a workaround to support multiple concurrent renderers, we categorize
// some renderers as primary and others as secondary. We only expect
// there to be two concurrent renderers at most: React Native (primary) and
// Fabric (secondary); React DOM (primary) and React ART (secondary).
// Secondary renderers store their context values on separate fields.
_currentValue: defaultValue,
_currentValue2: defaultValue,
// Used to track how many concurrent renderers this context currently
// supports within in a single renderer. Such as parallel server rendering.
_threadCount: 0,
// These are circular
Provider: null,
Consumer: null
};
{
context.Provider = {
$$typeof: REACT_PROVIDER_TYPE,
_context: context
};
{
context.Consumer = context;
}
}
return context;
}
const Uninitialized = -1;
const Pending = 0;
const Resolved = 1;
const Rejected = 2;
function lazyInitializer(payload) {
if (payload._status === Uninitialized) {
const ctor = payload._result;
const thenable = ctor(); // Transition to the next state.
// This might throw either because it's missing or throws. If so, we treat it
// as still uninitialized and try again next time. Which is the same as what
// happens if the ctor or any wrappers processing the ctor throws. This might
// end up fixing it if the resolution was a concurrency bug.
thenable.then(moduleObject => {
if (payload._status === Pending || payload._status === Uninitialized) {
// Transition to the next state.
const resolved = payload;
resolved._status = Resolved;
resolved._result = moduleObject;
}
}, error => {
if (payload._status === Pending || payload._status === Uninitialized) {
// Transition to the next state.
const rejected = payload;
rejected._status = Rejected;
rejected._result = error;
}
});
if (payload._status === Uninitialized) {
// In case, we're still uninitialized, then we're waiting for the thenable
// to resolve. Set it as pending in the meantime.
const pending = payload;
pending._status = Pending;
pending._result = thenable;
}
}
if (payload._status === Resolved) {
const moduleObject = payload._result;
return moduleObject.default;
} else {
throw payload._result;
}
}
function lazy(ctor) {
const payload = {
// We use these fields to store the result.
_status: Uninitialized,
_result: ctor
};
const lazyType = {
$$typeof: REACT_LAZY_TYPE,
_payload: payload,
_init: lazyInitializer
};
return lazyType;
}
function forwardRef(render) {
const elementType = {
$$typeof: REACT_FORWARD_REF_TYPE,
render
};
return elementType;
}
function memo(type, compare) {
const elementType = {
$$typeof: REACT_MEMO_TYPE,
type,
compare: compare === undefined ? null : compare
};
return elementType;
}
const UNTERMINATED = 0;
const TERMINATED = 1;
const ERRORED = 2;
function createCacheRoot() {
return new WeakMap();
}
function createCacheNode() {
return {
s: UNTERMINATED,
// status, represents whether the cached computation returned a value or threw an error
v: undefined,
// value, either the cached result or an error, depending on s
o: null,
// object cache, a WeakMap where non-primitive arguments are stored
p: null // primitive cache, a regular Map where primitive arguments are stored.
};
}
function cache$1(fn) {
return function () {
const dispatcher = ReactCurrentCache.current;
if (!dispatcher) {
// If there is no dispatcher, then we treat this as not being cached.
// $FlowFixMe[incompatible-call]: We don't want to use rest arguments since we transpile the code.
return fn.apply(null, arguments);
}
const fnMap = dispatcher.getCacheForType(createCacheRoot);
const fnNode = fnMap.get(fn);
let cacheNode;
if (fnNode === undefined) {
cacheNode = createCacheNode();
fnMap.set(fn, cacheNode);
} else {
cacheNode = fnNode;
}
for (let i = 0, l = arguments.length; i < l; i++) {
const arg = arguments[i];
if (typeof arg === 'function' || typeof arg === 'object' && arg !== null) {
// Objects go into a WeakMap
let objectCache = cacheNode.o;
if (objectCache === null) {
cacheNode.o = objectCache = new WeakMap();
}
const objectNode = objectCache.get(arg);
if (objectNode === undefined) {
cacheNode = createCacheNode();
objectCache.set(arg, cacheNode);
} else {
cacheNode = objectNode;
}
} else {
// Primitives go into a regular Map
let primitiveCache = cacheNode.p;
if (primitiveCache === null) {
cacheNode.p = primitiveCache = new Map();
}
const primitiveNode = primitiveCache.get(arg);
if (primitiveNode === undefined) {
cacheNode = createCacheNode();
primitiveCache.set(arg, cacheNode);
} else {
cacheNode = primitiveNode;
}
}
}
if (cacheNode.s === TERMINATED) {
return cacheNode.v;
}
if (cacheNode.s === ERRORED) {
throw cacheNode.v;
}
try {
// $FlowFixMe[incompatible-call]: We don't want to use rest arguments since we transpile the code.
const result = fn.apply(null, arguments);
const terminatedNode = cacheNode;
terminatedNode.s = TERMINATED;
terminatedNode.v = result;
return result;
} catch (error) {
// We store the first error that's thrown and rethrow it.
const erroredNode = cacheNode;
erroredNode.s = ERRORED;
erroredNode.v = error;
throw error;
}
};
}
const cache = cache$1;
function resolveDispatcher() {
const dispatcher = ReactCurrentDispatcher.current;
// intentionally don't throw our own error because this is in a hot path.
// Also helps ensure this is inlined.
return dispatcher;
}
function useContext(Context) {
const dispatcher = resolveDispatcher();
return dispatcher.useContext(Context);
}
function useState(initialState) {
const dispatcher = resolveDispatcher();
return dispatcher.useState(initialState);
}
function useReducer(reducer, initialArg, init) {
const dispatcher = resolveDispatcher();
return dispatcher.useReducer(reducer, initialArg, init);
}
function useRef(initialValue) {
const dispatcher = resolveDispatcher();
return dispatcher.useRef(initialValue);
}
function useEffect(create, deps) {
const dispatcher = resolveDispatcher();
return dispatcher.useEffect(create, deps);
}
function useInsertionEffect(create, deps) {
const dispatcher = resolveDispatcher();
return dispatcher.useInsertionEffect(create, deps);
}
function useLayoutEffect(create, deps) {
const dispatcher = resolveDispatcher();
return dispatcher.useLayoutEffect(create, deps);
}
function useCallback(callback, deps) {
const dispatcher = resolveDispatcher();
return dispatcher.useCallback(callback, deps);
}
function useMemo(create, deps) {
const dispatcher = resolveDispatcher();
return dispatcher.useMemo(create, deps);
}
function useImperativeHandle(ref, create, deps) {
const dispatcher = resolveDispatcher();
return dispatcher.useImperativeHandle(ref, create, deps);
}
function useDebugValue(value, formatterFn) {
}
function useTransition() {
const dispatcher = resolveDispatcher();
return dispatcher.useTransition();
}
function useDeferredValue(value, initialValue) {
const dispatcher = resolveDispatcher();
return dispatcher.useDeferredValue(value, initialValue);
}
function useId() {
const dispatcher = resolveDispatcher();
return dispatcher.useId();
}
function useSyncExternalStore(subscribe, getSnapshot, getServerSnapshot) {
const dispatcher = resolveDispatcher();
return dispatcher.useSyncExternalStore(subscribe, getSnapshot, getServerSnapshot);
}
function useCacheRefresh() {
const dispatcher = resolveDispatcher(); // $FlowFixMe[not-a-function] This is unstable, thus optional
return dispatcher.useCacheRefresh();
}
function use(usable) {
const dispatcher = resolveDispatcher();
return dispatcher.use(usable);
}
function useOptimistic(passthrough, reducer) {
const dispatcher = resolveDispatcher(); // $FlowFixMe[not-a-function] This is unstable, thus optional
return dispatcher.useOptimistic(passthrough, reducer);
}
function startTransition(scope, options) {
const prevTransition = ReactCurrentBatchConfig.transition; // Each renderer registers a callback to receive the return value of
// the scope function. This is used to implement async actions.
const callbacks = new Set();
const transition = {
_callbacks: callbacks
};
ReactCurrentBatchConfig.transition = transition;
const currentTransition = ReactCurrentBatchConfig.transition;
{
try {
const returnValue = scope();
if (typeof returnValue === 'object' && returnValue !== null && typeof returnValue.then === 'function') {
callbacks.forEach(callback => callback(currentTransition, returnValue));
returnValue.then(noop, onError);
}
} catch (error) {
onError(error);
} finally {
ReactCurrentBatchConfig.transition = prevTransition;
}
}
}
function noop() {} // Use reportError, if it exists. Otherwise console.error. This is the same as
// the default for onRecoverableError.
const onError = typeof reportError === 'function' ? // In modern browsers, reportError will dispatch an error event,
// emulating an uncaught JavaScript error.
reportError : error => {
// In older browsers and test environments, fallback to console.error.
// eslint-disable-next-line react-internal/no-production-logging
console['error'](error);
};
function act(callback) {
{
throw new Error('act(...) is not supported in production builds of React.');
}
}
const Children = {
map: mapChildren,
forEach: forEachChildren,
count: countChildren,
toArray,
only: onlyChild
};
exports.Children = Children;
exports.Component = Component;
exports.Fragment = REACT_FRAGMENT_TYPE;
exports.Profiler = REACT_PROFILER_TYPE;
exports.PureComponent = PureComponent;
exports.StrictMode = REACT_STRICT_MODE_TYPE;
exports.Suspense = REACT_SUSPENSE_TYPE;
exports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = ReactSharedInternals;
exports.act = act;
exports.cache = cache;
exports.cloneElement = cloneElement;
exports.createContext = createContext;
exports.createElement = createElement;
exports.createFactory = createFactory;
exports.createRef = createRef;
exports.forwardRef = forwardRef;
exports.isValidElement = isValidElement;
exports.lazy = lazy;
exports.memo = memo;
exports.startTransition = startTransition;
exports.unstable_useCacheRefresh = useCacheRefresh;
exports.use = use;
exports.useCallback = useCallback;
exports.useContext = useContext;
exports.useDebugValue = useDebugValue;
exports.useDeferredValue = useDeferredValue;
exports.useEffect = useEffect;
exports.useId = useId;
exports.useImperativeHandle = useImperativeHandle;
exports.useInsertionEffect = useInsertionEffect;
exports.useLayoutEffect = useLayoutEffect;
exports.useMemo = useMemo;
exports.useOptimistic = useOptimistic;
exports.useReducer = useReducer;
exports.useRef = useRef;
exports.useState = useState;
exports.useSyncExternalStore = useSyncExternalStore;
exports.useTransition = useTransition;
exports.version = ReactVersion;