react-youtube-playlist
Version:
A react component for displaying the contents of a user's YouTube playlist.
351 lines (266 loc) • 10.3 kB
JavaScript
'use strict';
exports.__esModule = true;
var _objectWithoutProperties2 = require('babel-runtime/helpers/objectWithoutProperties');
var _objectWithoutProperties3 = _interopRequireDefault(_objectWithoutProperties2);
var _classCallCheck2 = require('babel-runtime/helpers/classCallCheck');
var _classCallCheck3 = _interopRequireDefault(_classCallCheck2);
var _possibleConstructorReturn2 = require('babel-runtime/helpers/possibleConstructorReturn');
var _possibleConstructorReturn3 = _interopRequireDefault(_possibleConstructorReturn2);
var _inherits2 = require('babel-runtime/helpers/inherits');
var _inherits3 = _interopRequireDefault(_inherits2);
var _extends2 = require('babel-runtime/helpers/extends');
var _extends3 = _interopRequireDefault(_extends2);
var _contains = require('dom-helpers/query/contains');
var _contains2 = _interopRequireDefault(_contains);
var _react = require('react');
var _react2 = _interopRequireDefault(_react);
var _propTypes = require('prop-types');
var _propTypes2 = _interopRequireDefault(_propTypes);
var _reactDom = require('react-dom');
var _reactDom2 = _interopRequireDefault(_reactDom);
var _warning = require('warning');
var _warning2 = _interopRequireDefault(_warning);
var _Overlay = require('./Overlay');
var _Overlay2 = _interopRequireDefault(_Overlay);
var _createChainedFunction = require('./utils/createChainedFunction');
var _createChainedFunction2 = _interopRequireDefault(_createChainedFunction);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
/**
* Check if value one is inside or equal to the of value
*
* @param {string} one
* @param {string|array} of
* @returns {boolean}
*/
function isOneOf(one, of) {
if (Array.isArray(of)) {
return of.indexOf(one) >= 0;
}
return one === of;
}
var triggerType = _propTypes2['default'].oneOf(['click', 'hover', 'focus']);
var propTypes = (0, _extends3['default'])({}, _Overlay2['default'].propTypes, {
/**
* Specify which action or actions trigger Overlay visibility
*/
trigger: _propTypes2['default'].oneOfType([triggerType, _propTypes2['default'].arrayOf(triggerType)]),
/**
* A millisecond delay amount to show and hide the Overlay once triggered
*/
delay: _propTypes2['default'].number,
/**
* A millisecond delay amount before showing the Overlay once triggered.
*/
delayShow: _propTypes2['default'].number,
/**
* A millisecond delay amount before hiding the Overlay once triggered.
*/
delayHide: _propTypes2['default'].number,
// FIXME: This should be `defaultShow`.
/**
* The initial visibility state of the Overlay. For more nuanced visibility
* control, consider using the Overlay component directly.
*/
defaultOverlayShown: _propTypes2['default'].bool,
/**
* An element or text to overlay next to the target.
*/
overlay: _propTypes2['default'].node.isRequired,
/**
* @private
*/
onBlur: _propTypes2['default'].func,
/**
* @private
*/
onClick: _propTypes2['default'].func,
/**
* @private
*/
onFocus: _propTypes2['default'].func,
/**
* @private
*/
onMouseOut: _propTypes2['default'].func,
/**
* @private
*/
onMouseOver: _propTypes2['default'].func,
// Overridden props from `<Overlay>`.
/**
* @private
*/
target: _propTypes2['default'].oneOf([null]),
/**
* @private
*/
onHide: _propTypes2['default'].oneOf([null]),
/**
* @private
*/
show: _propTypes2['default'].oneOf([null])
});
var defaultProps = {
defaultOverlayShown: false,
trigger: ['hover', 'focus']
};
var OverlayTrigger = function (_React$Component) {
(0, _inherits3['default'])(OverlayTrigger, _React$Component);
function OverlayTrigger(props, context) {
(0, _classCallCheck3['default'])(this, OverlayTrigger);
var _this = (0, _possibleConstructorReturn3['default'])(this, _React$Component.call(this, props, context));
_this.handleToggle = _this.handleToggle.bind(_this);
_this.handleDelayedShow = _this.handleDelayedShow.bind(_this);
_this.handleDelayedHide = _this.handleDelayedHide.bind(_this);
_this.handleHide = _this.handleHide.bind(_this);
_this.handleMouseOver = function (e) {
return _this.handleMouseOverOut(_this.handleDelayedShow, e);
};
_this.handleMouseOut = function (e) {
return _this.handleMouseOverOut(_this.handleDelayedHide, e);
};
_this._mountNode = null;
_this.state = {
show: props.defaultOverlayShown
};
return _this;
}
OverlayTrigger.prototype.componentDidMount = function componentDidMount() {
this._mountNode = document.createElement('div');
this.renderOverlay();
};
OverlayTrigger.prototype.componentDidUpdate = function componentDidUpdate() {
this.renderOverlay();
};
OverlayTrigger.prototype.componentWillUnmount = function componentWillUnmount() {
_reactDom2['default'].unmountComponentAtNode(this._mountNode);
this._mountNode = null;
clearTimeout(this._hoverShowDelay);
clearTimeout(this._hoverHideDelay);
};
OverlayTrigger.prototype.handleToggle = function handleToggle() {
if (this.state.show) {
this.hide();
} else {
this.show();
}
};
OverlayTrigger.prototype.handleDelayedShow = function handleDelayedShow() {
var _this2 = this;
if (this._hoverHideDelay != null) {
clearTimeout(this._hoverHideDelay);
this._hoverHideDelay = null;
return;
}
if (this.state.show || this._hoverShowDelay != null) {
return;
}
var delay = this.props.delayShow != null ? this.props.delayShow : this.props.delay;
if (!delay) {
this.show();
return;
}
this._hoverShowDelay = setTimeout(function () {
_this2._hoverShowDelay = null;
_this2.show();
}, delay);
};
OverlayTrigger.prototype.handleDelayedHide = function handleDelayedHide() {
var _this3 = this;
if (this._hoverShowDelay != null) {
clearTimeout(this._hoverShowDelay);
this._hoverShowDelay = null;
return;
}
if (!this.state.show || this._hoverHideDelay != null) {
return;
}
var delay = this.props.delayHide != null ? this.props.delayHide : this.props.delay;
if (!delay) {
this.hide();
return;
}
this._hoverHideDelay = setTimeout(function () {
_this3._hoverHideDelay = null;
_this3.hide();
}, delay);
};
// Simple implementation of mouseEnter and mouseLeave.
// React's built version is broken: https://github.com/facebook/react/issues/4251
// for cases when the trigger is disabled and mouseOut/Over can cause flicker
// moving from one child element to another.
OverlayTrigger.prototype.handleMouseOverOut = function handleMouseOverOut(handler, e) {
var target = e.currentTarget;
var related = e.relatedTarget || e.nativeEvent.toElement;
if (!related || related !== target && !(0, _contains2['default'])(target, related)) {
handler(e);
}
};
OverlayTrigger.prototype.handleHide = function handleHide() {
this.hide();
};
OverlayTrigger.prototype.show = function show() {
this.setState({ show: true });
};
OverlayTrigger.prototype.hide = function hide() {
this.setState({ show: false });
};
OverlayTrigger.prototype.makeOverlay = function makeOverlay(overlay, props) {
return _react2['default'].createElement(
_Overlay2['default'],
(0, _extends3['default'])({}, props, {
show: this.state.show,
onHide: this.handleHide,
target: this
}),
overlay
);
};
OverlayTrigger.prototype.renderOverlay = function renderOverlay() {
_reactDom2['default'].unstable_renderSubtreeIntoContainer(this, this._overlay, this._mountNode);
};
OverlayTrigger.prototype.render = function render() {
var _props = this.props,
trigger = _props.trigger,
overlay = _props.overlay,
children = _props.children,
onBlur = _props.onBlur,
onClick = _props.onClick,
onFocus = _props.onFocus,
onMouseOut = _props.onMouseOut,
onMouseOver = _props.onMouseOver,
props = (0, _objectWithoutProperties3['default'])(_props, ['trigger', 'overlay', 'children', 'onBlur', 'onClick', 'onFocus', 'onMouseOut', 'onMouseOver']);
delete props.delay;
delete props.delayShow;
delete props.delayHide;
delete props.defaultOverlayShown;
var child = _react2['default'].Children.only(children);
var childProps = child.props;
var triggerProps = {};
if (this.state.show) {
triggerProps['aria-describedby'] = overlay.props.id;
}
// FIXME: The logic here for passing through handlers on this component is
// inconsistent. We shouldn't be passing any of these props through.
triggerProps.onClick = (0, _createChainedFunction2['default'])(childProps.onClick, onClick);
if (isOneOf('click', trigger)) {
triggerProps.onClick = (0, _createChainedFunction2['default'])(triggerProps.onClick, this.handleToggle);
}
if (isOneOf('hover', trigger)) {
process.env.NODE_ENV !== 'production' ? (0, _warning2['default'])(!(trigger === 'hover'), '[react-bootstrap] Specifying only the `"hover"` trigger limits the ' + 'visibility of the overlay to just mouse users. Consider also ' + 'including the `"focus"` trigger so that touch and keyboard only ' + 'users can see the overlay as well.') : void 0;
triggerProps.onMouseOver = (0, _createChainedFunction2['default'])(childProps.onMouseOver, onMouseOver, this.handleMouseOver);
triggerProps.onMouseOut = (0, _createChainedFunction2['default'])(childProps.onMouseOut, onMouseOut, this.handleMouseOut);
}
if (isOneOf('focus', trigger)) {
triggerProps.onFocus = (0, _createChainedFunction2['default'])(childProps.onFocus, onFocus, this.handleDelayedShow);
triggerProps.onBlur = (0, _createChainedFunction2['default'])(childProps.onBlur, onBlur, this.handleDelayedHide);
}
this._overlay = this.makeOverlay(overlay, props);
return (0, _react.cloneElement)(child, triggerProps);
};
return OverlayTrigger;
}(_react2['default'].Component);
OverlayTrigger.propTypes = propTypes;
OverlayTrigger.defaultProps = defaultProps;
exports['default'] = OverlayTrigger;
module.exports = exports['default'];