react-xrplayer
Version:
An excellent xr player for react
420 lines (332 loc) • 17 kB
JavaScript
;
function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); }
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var THREE = _interopRequireWildcard(require("three"));
var _PanoConst = require("../const/PanoConst");
var _tween = _interopRequireDefault(require("@tweenjs/tween.js"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }
function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); }
function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(n); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
function _iterableToArray(iter) { if (typeof Symbol !== "undefined" && Symbol.iterator in Object(iter)) return Array.from(iter); }
function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }
function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
var SpriteShapeHelper = /*#__PURE__*/function () {
function SpriteShapeHelper(scene, _camera, renderer, _container) {
var _this = this;
_classCallCheck(this, SpriteShapeHelper);
_defineProperty(this, "setIsTipVisible", function (enable) {
_this.isTipVisible = enable;
var display = "none";
if (enable) {
display = "block";
} else {
display = "none";
}
for (var i = 0; i < _this.pointGroup.children.length; i++) {
var name = _this.pointGroup.children[i].name;
var tip = document.getElementById(name);
if (enable) {
tip.style.display = display;
} else {
tip.style.display = display;
}
}
});
_defineProperty(this, "resetHotSpotGroup", function () {
if (!_this.pointGroup) {
_this.pointGroup = new THREE.Group();
_this.scene.add(_this.pointGroup);
_this.hotSpotMeshMap = new Map();
_this.bindEvent();
}
});
_defineProperty(this, "getPointObjects", function () {
if (_this.pointGroup && _this.pointGroup.children) {
return _this.pointGroup.children;
} else {
return [];
}
});
_defineProperty(this, "setHotSpotList", function (hot_spot_list) {
_this.resetHotSpotGroup();
_this.hotSpotMap = new Map(hot_spot_list);
_this.hotSpotMap.forEach(function (value, key) {
_this.createPoint(key, value);
});
});
_defineProperty(this, "addHotSpot", function (hot_spot) {
if (!_this.pointGroup) {
_this.resetHotSpotGroup();
}
_this.createPoint(hot_spot.key, hot_spot.value);
});
_defineProperty(this, "removeHotSpot", function (hot_spot_key) {
var mesh = _this.hotSpotMeshMap.get(hot_spot_key);
if (mesh) {
_this.pointGroup.remove(mesh);
}
var tip = document.getElementById(hot_spot_key);
if (tip) {
_this.container.removeChild(tip);
}
});
_defineProperty(this, "contertSph2Rect", function (lat, lon) {
var r = _PanoConst.Radius;
var phi = THREE.Math.degToRad(90 - lat);
var theta = THREE.Math.degToRad(lon);
return [r * Math.sin(phi) * Math.cos(theta), r * Math.sin(phi) * Math.sin(theta), r * Math.cos(phi)];
});
_defineProperty(this, "createSpriteShape", function (url) {
var opacity = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 1;
var scale = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 16;
var texture = new THREE.TextureLoader().load(url);
texture.needsUpdate = true; //注意这句不能少
var material = new THREE.SpriteMaterial({
map: texture,
transparent: true,
opacity: opacity,
depthTest: false
});
var mesh = new THREE.Sprite(material);
mesh.scale.set(scale * 2, scale * 2, 1);
return mesh;
});
_defineProperty(this, "markTitleInViews", function () {
var camera = _this.camera;
for (var i = 0; i < _this.pointGroup.children.length; i++) {
var name = _this.pointGroup.children[i].name;
var tip = document.getElementById(name);
if (tip) {
var wpVector = new THREE.Vector3();
var pos = _this.pointGroup.children[i].getWorldPosition(wpVector).applyMatrix4(camera.matrixWorldInverse).applyMatrix4(camera.projectionMatrix);
if (_this.isTipVisible && pos.x >= -1 && pos.x <= 0.5 && pos.y >= -1 && pos.y <= 1 && pos.z >= -1 && pos.z <= 1) {
var hotSpot = _this.hotSpotMap.get(name);
var position = "top";
if (hotSpot != null && hotSpot.hasOwnProperty("position")) {
position = hotSpot.position;
}
var screenPos = _this.objectPosToScreenPos(_this.pointGroup.children[i], _this.container, _this.camera);
if (position === 'top') {
tip.style.display = "block";
tip.style.left = screenPos.x - tip.clientWidth / 2 + "px";
tip.style.top = screenPos.y - tip.clientHeight - 30 + "px";
} else if (position === 'bottom') {
tip.style.display = "block";
tip.style.left = screenPos.x - tip.clientWidth / 2 + "px";
tip.style.top = screenPos.y + 30 + "px";
} else if (position === 'left') {
tip.style.display = "block";
tip.style.left = screenPos.x - tip.clientWidth - 30 + "px";
tip.style.top = screenPos.y - tip.clientHeight / 2 + 30 + "px";
} else if (position === 'right') {
tip.style.display = "block";
tip.style.left = screenPos.x + 30 + "px";
tip.style.top = screenPos.y - tip.clientHeight / 2 + 30 + "px";
} else if (position === 'middle') {
tip.style.display = "block";
tip.style.left = screenPos.x - tip.clientWidth / 2 + 30 + "px";
tip.style.top = screenPos.y - tip.clientHeight / 2 + 30 + "px";
} else {
tip.style.display = "none";
}
} else {
tip.style.display = "none";
}
}
_this.pointGroup.children[i].lookAt(_this.camera.position);
}
});
_defineProperty(this, "objectPosToScreenPos", function (object, container, camera) {
var vector = new THREE.Vector3();
vector.setFromMatrixPosition(object.matrixWorld).project(camera);
var x2hat = vector.x,
y2hat = vector.y;
var W = container.clientWidth;
var H = container.clientHeight;
var pos = new THREE.Vector2();
pos.x = W / 2 * (x2hat + 1);
pos.y = H / 2 * (1 - y2hat);
return pos;
});
_defineProperty(this, "getBackgroundTexture", function (color, opacity, scale) {
var canvas = document.createElement("canvas");
canvas.click(function (e) {
console.log('canvas', '点击了热点');
});
var container = document.getElementById('display');
container.appendChild(canvas);
canvas.width = 128;
canvas.height = 128;
var ctx = canvas.getContext("2d");
ctx.fillStyle = color;
ctx.arc(64, 64, 64, 0, 2 * Math.PI);
ctx.fill();
var texture = new THREE.Texture(canvas);
texture.needsUpdate = true; //注意这句不能少
var material = new THREE.SpriteMaterial({
map: texture,
transparent: true,
opacity: opacity,
depthTest: false
});
var mesh = new THREE.Sprite(material);
mesh.scale.set(scale * 2, scale * 2, 1);
return mesh;
});
_defineProperty(this, "animatePoint", function (mesh) {
var t = 300;
var scale = mesh.scale;
var tweenA = new _tween.default.Tween(scale).to({
x: scale.x * 0.8,
y: scale.y * 0.8
}, 500).delay(100);
var tweenB = new _tween.default.Tween(scale).to({
x: scale.x * 1.2,
y: scale.y * 1.2
}, 500).delay(100);
tweenA.chain(tweenB);
tweenB.chain(tweenA);
tweenA.start(t = t + 100);
});
_defineProperty(this, "animatePoints", function (meshGroup) {
meshGroup.children.forEach(function (item) {
_this.animatePoint(item);
});
});
_defineProperty(this, "update", function () {
if (_this.pointGroup) {
_this.markTitleInViews();
}
});
_defineProperty(this, "getIntersects", function (event) {
var raycaster = new THREE.Raycaster();
var mouse = new THREE.Vector2(); // 鼠标的二维设备坐标
//将屏幕点击的屏幕坐标转化为三维画面平面的坐标,值的范围为-1到1.
var _this$renderer$domEle = _this.renderer.domElement.getBoundingClientRect(),
domX = _this$renderer$domEle.x,
domY = _this$renderer$domEle.y;
mouse.x = (event.clientX - domX) / _this.renderer.domElement.clientWidth * 2 - 1;
mouse.y = -((event.clientY - domY) / _this.renderer.domElement.clientHeight) * 2 + 1; //从相机发射一条射线,经过鼠标点击位置
// mouse为鼠标的二维设备坐标,camera为射线起点处的相机
raycaster.setFromCamera(mouse, _this.camera); // 射线与模型的交点,这里交点会是多个,因为射线是穿过模型的,
//与模型的所有mesh都会有交点,但我们选取第一个,也就是intersects[0]。
var meshArray = Array.from(_this.hotSpotMeshMap.values());
return raycaster.intersectObjects(meshArray);
});
_defineProperty(this, "setHotSpotClickable", function (enable) {
_this.hotSpotClickable = enable;
});
_defineProperty(this, "bindEvent", function () {
document.addEventListener('click', function (event) {
event.preventDefault();
console.log('检测热点点击');
var intersects = _this.getIntersects(event); //如果只需要将第一个触发事件,那就取数组的第一个模型
if (intersects.length > 0) {
if (_this.objectClickHandler) {
console.log('intersects', intersects);
_this.objectClickHandler(intersects);
}
}
}, true);
document.addEventListener('mousemove', function (event) {
event.preventDefault();
var intersects = _this.getIntersects(event); //如果只需要将第一个触发事件,那就取数组的第一个模型
if (intersects.length > 0) {
document.getElementById('canvas').style.cursor = 'pointer';
} else {
document.getElementById('canvas').style.cursor = 'default';
}
}, true);
});
this.scene = scene;
this.camera = _camera;
this.renderer = renderer;
this.container = _container;
this.hotSpotMap = null; // 热点标签数据
this.hotSpotMeshMap = null; // 热点标签Mesh Map,便于动态缩减
this.pointGroup = null; // 场景中的热点组合
this.objectClickHandler = null;
this.tagClickHandler = null;
this.isTipVisible = true;
this.hotSpotClickable = true;
}
_createClass(SpriteShapeHelper, [{
key: "createPoint",
value: function createPoint(key, value) {
var _meshGroup$position,
_mesh$position,
_this2 = this;
var lat = value.lat,
lon = value.lon,
res_url = value.res_url,
_value$opacity = value.opacity,
opacity = _value$opacity === void 0 ? 1 : _value$opacity,
_value$scale = value.scale,
scale = _value$scale === void 0 ? 16 : _value$scale,
_value$animate = value.animate,
animate = _value$animate === void 0 ? false : _value$animate,
_value$title = value.title,
title = _value$title === void 0 ? null : _value$title,
_value$img_url = value.img_url,
img_url = _value$img_url === void 0 ? null : _value$img_url,
_value$img_height = value.img_height,
img_height = _value$img_height === void 0 ? 100 : _value$img_height,
_value$img_width = value.img_width,
img_width = _value$img_width === void 0 ? 100 : _value$img_width,
title_width = value.title_width;
var position = this.contertSph2Rect(lat, lon);
var meshGroup = new THREE.Group();
meshGroup.name = key;
(_meshGroup$position = meshGroup.position).set.apply(_meshGroup$position, _toConsumableArray(position));
var mesh = this.createSpriteShape(res_url, opacity, scale);
mesh.name = key;
(_mesh$position = mesh.position).set.apply(_mesh$position, _toConsumableArray(position));
mesh.meshType = 'markIcon';
this.hotSpotMeshMap.set(key, mesh);
this.pointGroup.add(mesh);
if (animate) {
this.animatePoint(mesh);
}
if (img_url || title) {
var div = document.createElement("div");
div.id = key;
div.addEventListener('click', function () {
if (!_this2.hotSpotClickable) return;
_this2.tagClickHandler && _this2.tagClickHandler(key);
}, false);
div.style = "padding:10px 10px;cursor:pointer;background-size: 100% 100%;background-image:url('https://live360.oss-cn-beijing.aliyuncs.com/xr/fuzhou/fz_di.png');color:#fff;display:none;position:absolute;border-radius:6px; -webkit-user-select:none; -moz-user-select:none; -ms-user-select:none; user-select:none;font-size:0.85rem;";
if (title_width) div.style.width = title_width + 'px';
}
if (img_url) {
var img = document.createElement("img");
img.src = img_url;
img.alt = "image";
img.height = img_height;
img.width = img_width;
img.align = "left";
div.appendChild(img);
this.container.appendChild(div);
}
if (title) {
var text = document.createElement("div");
text.innerText = title;
text.style = "text-align:center;margin-bottom:45px";
div.appendChild(text);
}
if (img_url || title) this.container.appendChild(div);
}
}]);
return SpriteShapeHelper;
}();
var _default = SpriteShapeHelper;
exports.default = _default;