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react-xrplayer

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An excellent xr player for react

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"use strict"; function _typeof(obj) { "@babel/helpers - typeof"; if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var THREE = _interopRequireWildcard(require("three")); function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function _getRequireWildcardCache() { return cache; }; return cache; } function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } var HotSpotHelper = function HotSpotHelper(sence, _container, _camera) { var _this = this; _classCallCheck(this, HotSpotHelper); _defineProperty(this, "addIcons", function (iconList) { for (var i = 0; i < iconList.length; i++) { var img = iconList.img, position = iconList.position, name = iconList.name, title = iconList.title, width = iconList.width, height = iconList.height; _this.markIcon(img, position, name, title, width, height); } }); _defineProperty(this, "removeAllIcons", function () { for (var i = 0; i < _this.markIconGroup.children.length; i++) { var tip = document.getElementById(_this.markIconGroup.children[i].name); if (tip) { _this.container.removeChild(tip); } _this.markIconGroup.remove(_this.markIconGroup.children[i]); } }); _defineProperty(this, "markIcon", function (img, position, name, title, width, height) { var w = width || 0.08; var h = height || 0.08; var textureLoader = new THREE.TextureLoader(); var material = new THREE.MeshBasicMaterial({ map: textureLoader.load(img), side: THREE.DoubleSide, transparent: true }); var geometry = new THREE.PlaneGeometry(w, h); var mesh = new THREE.Mesh(geometry, material); mesh.position.set(position.x, position.y, position.z); mesh.name = name; mesh.meshType = 'markIcon'; _this.markIconGroup.add(mesh); var div = document.createElement("div"); div.id = name; div.style = "padding:4px 4px;background:rgba(0,0,0,.5);color:#fff;display:none;position:absolute;border-radius:6px; -webkit-user-select:none; -moz-user-select:none; -ms-user-select:none; user-select:none;font-size:0.75rem;"; div.innerHTML = title; _this.container.appendChild(div); }); _defineProperty(this, "removeIcon", function (name) { for (var i = 0; i < _this.markIconGroup.children.length; i++) { if (_this.markIconGroup.children[i].name === name) { _this.markIconGroup.remove(_this.markIconGroup.children[i]); var tip = document.getElementById(name); if (tip) { _this.container.removeChild(tip); } break; } } }); _defineProperty(this, "markIconInViews", function () { var camera = _this.camera; for (var i = 0; i < _this.markIconGroup.children.length; i++) { var wpVector = new THREE.Vector3(); var pos = _this.markIconGroup.children[i].getWorldPosition(wpVector).applyMatrix4(camera.matrixWorldInverse).applyMatrix4(camera.projectionMatrix); var name = _this.markIconGroup.children[i].name; if (pos.x >= -1 && pos.x <= 1 && pos.y >= -1 && pos.y <= 1 && pos.z >= -1 && pos.z <= 1) { var screenPos = _this.objectPosToScreenPos(_this.markIconGroup.children[i], _this.container, _this.camera); var tip = document.getElementById(name); if (tip) { tip.style.display = "block"; tip.style.left = screenPos.x - tip.clientWidth / 2 + "px"; tip.style.top = screenPos.y - tip.clientHeight * 2 + "px"; } } else { tip = document.getElementById(name); if (tip) { tip.style.display = "none"; } } } }); _defineProperty(this, "objectPosToScreenPos", function (object, container, camera) { var vector = new THREE.Vector3(); vector.setFromMatrixPosition(object.matrixWorld).project(camera); var x2hat = vector.x, y2hat = vector.y; var W = container.clientWidth; var H = container.clientHeight; var pos = new THREE.Vector2(); pos.x = W / 2 * (x2hat + 1); pos.y = H / 2 * (1 - y2hat); return pos; }); _defineProperty(this, "update", function () { if (_this.markIconGroup) { _this.markIconInViews(); for (var i = 0; i < _this.markIconGroup.children.length; i++) { _this.markIconGroup.children[i].lookAt(_this.camera.position); } } }); this.camera = _camera; this.sence = sence; this.container = _container; this.markIconGroup = new THREE.Group(); this.markIconGroup.name = "markIconGroup"; this.sence.add(this.markIconGroup); } // bindRaycaster = function (event, callback) { // var vector = AVR.screenPosTo3DCoordinate(event, this.vr.container, this.vr.camera); // //在视点坐标系中形成射线,射线的起点向量是照相机, 射线的方向向量是照相机到点击的点,这个向量应该归一标准化。 // var raycaster = new THREE.Raycaster(this.vr.camera.position, vector.sub(this.vr.camera.position).normalize()); // //射线和模型求交,选中一系列直线 // var intersects = raycaster.intersectObjects(this.vr.scene.children, true); // if (intersects.length) { // callback.success(intersects); // } else { // callback.empty(); // } // } ; var _default = HotSpotHelper; exports.default = _default;