react-xrplayer
Version:
An excellent xr player for react
76 lines (59 loc) • 2.53 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = void 0;
var _CameraMoveAction = _interopRequireDefault(require("./CameraMoveAction"));
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
var ViewConvertHelper = function ViewConvertHelper(camera, controls) {
var _this = this;
_classCallCheck(this, ViewConvertHelper);
_defineProperty(this, "toNormalView", function () {
var durtime = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 8000;
var delay = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
if (_this.state && _this.state === 'normal') return;
_this.cameraMoveAction = new _CameraMoveAction.default(_this.camera, {
x: 0,
y: 0,
z: 100,
fov: 80
}, durtime, delay);
_this.cameraMoveAction.onStartHandler = function () {
_this.controls && _this.controls.disConnect();
};
_this.cameraMoveAction.onCompleteHandler = function () {
_this.controls && _this.controls.connect();
_this.state = 'planet';
};
_this.cameraMoveAction.start();
});
_defineProperty(this, "toPlanetView", function () {
var durtime = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 8000;
var delay = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
if (_this.state && _this.state === 'planet') return;
_this.cameraMoveAction = new _CameraMoveAction.default(_this.camera, {
x: 0,
y: 450,
z: 0,
fov: 150
}, durtime, delay);
_this.cameraMoveAction.onStartHandler = function () {
_this.controls && _this.controls.disConnect();
};
_this.cameraMoveAction.onCompleteHandler = function () {
_this.controls && _this.controls.connect();
_this.state = 'planet';
};
_this.cameraMoveAction.start();
});
this.camera = camera;
this.state = null;
this.controls = controls;
this.cameraMoveAction = null;
this.onCompleteHandler = null;
this.onStartHandler = null;
};
var _default = ViewConvertHelper;
exports.default = _default;