react-vis
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Data visualization library based on React and d3.
243 lines (210 loc) • 9.66 kB
JavaScript
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
// Copyright (c) 2017 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import React, { Component } from 'react';
import PropTypes from 'prop-types';
import { interpolate } from 'd3-interpolate';
import { extractAnimatedPropValues } from '../../animation';
import { ANIMATED_SERIES_PROPS } from '../../utils/series-utils';
var MAX_DRAWS = 30;
/**
* Draw loop draws each of the layers until it should draw more
* @param {CanvasContext} ctx - the context where the drawing will take place
* @param {Number} height - height of the canvas
* @param {Number} width - width of the canvas
* @param {Array} layers - the layer objects to render
*/
function engageDrawLoop(ctx, height, width, layers) {
var drawIteration = 0;
// using setInterval because request animation frame goes too fast
var drawCycle = setInterval(function () {
if (!ctx) {
clearInterval(drawCycle);
return;
}
drawLayers(ctx, height, width, layers, drawIteration);
if (drawIteration > MAX_DRAWS) {
clearInterval(drawCycle);
}
drawIteration += 1;
}, 1);
}
/**
* Loops across each of the layers to be drawn and draws them
* @param {CanvasContext} ctx - the context where the drawing will take place
* @param {Number} height - height of the canvas
* @param {Number} width - width of the canvas
* @param {Array} layers - the layer objects to render
* @param {Number} drawIteration - width of the canvas
*/
function drawLayers(ctx, height, width, layers, drawIteration) {
ctx.clearRect(0, 0, width, height);
layers.forEach(function (layer) {
var interpolator = layer.interpolator,
newProps = layer.newProps,
animation = layer.animation;
// return an empty object if dont need to be animating
var interpolatedProps = animation ? interpolator ? interpolator(drawIteration / MAX_DRAWS) : interpolator : function () {
return {};
};
layer.renderLayer(_extends({}, newProps, interpolatedProps), ctx);
});
}
/**
* Build an array of layer of objects the contain the method for drawing each series
* as well as an interpolar (specifically a d3-interpolate interpolator)
* @param {Object} newChildren the new children to be rendered.
* @param {Object} oldChildren the old children to be rendered.
* @returns {Array} Object for rendering
*/
function buildLayers(newChildren, oldChildren) {
return newChildren.map(function (child, index) {
var oldProps = oldChildren[index] ? oldChildren[index].props : {};
var newProps = child.props;
var oldAnimatedProps = extractAnimatedPropValues(_extends({}, oldProps, {
animatedProps: ANIMATED_SERIES_PROPS
}));
var newAnimatedProps = newProps ? extractAnimatedPropValues(_extends({}, newProps, {
animatedProps: ANIMATED_SERIES_PROPS
})) : null;
var interpolator = interpolate(oldAnimatedProps, newAnimatedProps);
return {
renderLayer: child.type.renderLayer,
newProps: child.props,
animation: child.props.animation,
interpolator: interpolator
};
});
}
var CanvasWrapper = function (_Component) {
_inherits(CanvasWrapper, _Component);
function CanvasWrapper() {
_classCallCheck(this, CanvasWrapper);
return _possibleConstructorReturn(this, (CanvasWrapper.__proto__ || Object.getPrototypeOf(CanvasWrapper)).apply(this, arguments));
}
_createClass(CanvasWrapper, [{
key: 'componentDidMount',
value: function componentDidMount() {
var ctx = this.canvas.getContext('2d');
if (!ctx) {
return;
}
var pixelRatio = this.props.pixelRatio;
if (!ctx) {
return;
}
ctx.scale(pixelRatio, pixelRatio);
this.drawChildren(null, this.props, ctx);
}
}, {
key: 'componentDidUpdate',
value: function componentDidUpdate(oldProps) {
this.drawChildren(oldProps, this.props, this.canvas.getContext('2d'));
}
/**
* Check that we can and should be animating, then kick off animations as apporpriate
* @param {Object} newProps the new props to be interpolated to
* @param {Object} oldProps the old props to be interpolated against
* @param {DomRef} ctx the canvas context to be drawn on.
* @returns {Array} Object for rendering
*/
}, {
key: 'drawChildren',
value: function drawChildren(oldProps, newProps, ctx) {
var children = newProps.children,
innerHeight = newProps.innerHeight,
innerWidth = newProps.innerWidth,
marginBottom = newProps.marginBottom,
marginLeft = newProps.marginLeft,
marginRight = newProps.marginRight,
marginTop = newProps.marginTop;
if (!ctx) {
return;
}
var childrenShouldAnimate = children.find(function (child) {
return child.props.animation;
});
var height = innerHeight + marginTop + marginBottom;
var width = innerWidth + marginLeft + marginRight;
var layers = buildLayers(newProps.children, oldProps ? oldProps.children : []);
// if we don't need to be animating, dont! cut short
if (!childrenShouldAnimate) {
drawLayers(ctx, height, width, layers);
return;
}
engageDrawLoop(ctx, height, width, layers);
}
}, {
key: 'render',
value: function render() {
var _this2 = this;
var _props = this.props,
innerHeight = _props.innerHeight,
innerWidth = _props.innerWidth,
marginBottom = _props.marginBottom,
marginLeft = _props.marginLeft,
marginRight = _props.marginRight,
marginTop = _props.marginTop,
pixelRatio = _props.pixelRatio;
var height = innerHeight + marginTop + marginBottom;
var width = innerWidth + marginLeft + marginRight;
return React.createElement(
'div',
{ style: { left: 0, top: 0 }, className: 'rv-xy-canvas' },
React.createElement('canvas', {
className: 'rv-xy-canvas-element',
height: height * pixelRatio,
width: width * pixelRatio,
style: {
height: height + 'px',
width: width + 'px'
},
ref: function ref(_ref) {
return _this2.canvas = _ref;
}
}),
this.props.children
);
}
}], [{
key: 'defaultProps',
get: function get() {
return {
pixelRatio: window && window.devicePixelRatio || 1
};
}
}]);
return CanvasWrapper;
}(Component);
CanvasWrapper.displayName = 'CanvasWrapper';
CanvasWrapper.propTypes = {
marginBottom: PropTypes.number.isRequired,
marginLeft: PropTypes.number.isRequired,
marginRight: PropTypes.number.isRequired,
marginTop: PropTypes.number.isRequired,
innerHeight: PropTypes.number.isRequired,
innerWidth: PropTypes.number.isRequired,
pixelRatio: PropTypes.number.isRequired
};
export default CanvasWrapper;