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react-vis

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Data visualization library based on React and d3.

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var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } // Copyright (c) 2017 Uber Technologies, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. import React, { Component } from 'react'; import PropTypes from 'prop-types'; import { interpolate } from 'd3-interpolate'; import { extractAnimatedPropValues } from '../../animation'; import { ANIMATED_SERIES_PROPS } from '../../utils/series-utils'; var MAX_DRAWS = 30; /** * Draw loop draws each of the layers until it should draw more * @param {CanvasContext} ctx - the context where the drawing will take place * @param {Number} height - height of the canvas * @param {Number} width - width of the canvas * @param {Array} layers - the layer objects to render */ function engageDrawLoop(ctx, height, width, layers) { var drawIteration = 0; // using setInterval because request animation frame goes too fast var drawCycle = setInterval(function () { if (!ctx) { clearInterval(drawCycle); return; } drawLayers(ctx, height, width, layers, drawIteration); if (drawIteration > MAX_DRAWS) { clearInterval(drawCycle); } drawIteration += 1; }, 1); } /** * Loops across each of the layers to be drawn and draws them * @param {CanvasContext} ctx - the context where the drawing will take place * @param {Number} height - height of the canvas * @param {Number} width - width of the canvas * @param {Array} layers - the layer objects to render * @param {Number} drawIteration - width of the canvas */ function drawLayers(ctx, height, width, layers, drawIteration) { ctx.clearRect(0, 0, width, height); layers.forEach(function (layer) { var interpolator = layer.interpolator, newProps = layer.newProps, animation = layer.animation; // return an empty object if dont need to be animating var interpolatedProps = animation ? interpolator ? interpolator(drawIteration / MAX_DRAWS) : interpolator : function () { return {}; }; layer.renderLayer(_extends({}, newProps, interpolatedProps), ctx); }); } /** * Build an array of layer of objects the contain the method for drawing each series * as well as an interpolar (specifically a d3-interpolate interpolator) * @param {Object} newChildren the new children to be rendered. * @param {Object} oldChildren the old children to be rendered. * @returns {Array} Object for rendering */ function buildLayers(newChildren, oldChildren) { return newChildren.map(function (child, index) { var oldProps = oldChildren[index] ? oldChildren[index].props : {}; var newProps = child.props; var oldAnimatedProps = extractAnimatedPropValues(_extends({}, oldProps, { animatedProps: ANIMATED_SERIES_PROPS })); var newAnimatedProps = newProps ? extractAnimatedPropValues(_extends({}, newProps, { animatedProps: ANIMATED_SERIES_PROPS })) : null; var interpolator = interpolate(oldAnimatedProps, newAnimatedProps); return { renderLayer: child.type.renderLayer, newProps: child.props, animation: child.props.animation, interpolator: interpolator }; }); } var CanvasWrapper = function (_Component) { _inherits(CanvasWrapper, _Component); function CanvasWrapper() { _classCallCheck(this, CanvasWrapper); return _possibleConstructorReturn(this, (CanvasWrapper.__proto__ || Object.getPrototypeOf(CanvasWrapper)).apply(this, arguments)); } _createClass(CanvasWrapper, [{ key: 'componentDidMount', value: function componentDidMount() { var ctx = this.canvas.getContext('2d'); if (!ctx) { return; } var pixelRatio = this.props.pixelRatio; if (!ctx) { return; } ctx.scale(pixelRatio, pixelRatio); this.drawChildren(null, this.props, ctx); } }, { key: 'componentDidUpdate', value: function componentDidUpdate(oldProps) { this.drawChildren(oldProps, this.props, this.canvas.getContext('2d')); } /** * Check that we can and should be animating, then kick off animations as apporpriate * @param {Object} newProps the new props to be interpolated to * @param {Object} oldProps the old props to be interpolated against * @param {DomRef} ctx the canvas context to be drawn on. * @returns {Array} Object for rendering */ }, { key: 'drawChildren', value: function drawChildren(oldProps, newProps, ctx) { var children = newProps.children, innerHeight = newProps.innerHeight, innerWidth = newProps.innerWidth, marginBottom = newProps.marginBottom, marginLeft = newProps.marginLeft, marginRight = newProps.marginRight, marginTop = newProps.marginTop; if (!ctx) { return; } var childrenShouldAnimate = children.find(function (child) { return child.props.animation; }); var height = innerHeight + marginTop + marginBottom; var width = innerWidth + marginLeft + marginRight; var layers = buildLayers(newProps.children, oldProps ? oldProps.children : []); // if we don't need to be animating, dont! cut short if (!childrenShouldAnimate) { drawLayers(ctx, height, width, layers); return; } engageDrawLoop(ctx, height, width, layers); } }, { key: 'render', value: function render() { var _this2 = this; var _props = this.props, innerHeight = _props.innerHeight, innerWidth = _props.innerWidth, marginBottom = _props.marginBottom, marginLeft = _props.marginLeft, marginRight = _props.marginRight, marginTop = _props.marginTop, pixelRatio = _props.pixelRatio; var height = innerHeight + marginTop + marginBottom; var width = innerWidth + marginLeft + marginRight; return React.createElement( 'div', { style: { left: 0, top: 0 }, className: 'rv-xy-canvas' }, React.createElement('canvas', { className: 'rv-xy-canvas-element', height: height * pixelRatio, width: width * pixelRatio, style: { height: height + 'px', width: width + 'px' }, ref: function ref(_ref) { return _this2.canvas = _ref; } }), this.props.children ); } }], [{ key: 'defaultProps', get: function get() { return { pixelRatio: window && window.devicePixelRatio || 1 }; } }]); return CanvasWrapper; }(Component); CanvasWrapper.displayName = 'CanvasWrapper'; CanvasWrapper.propTypes = { marginBottom: PropTypes.number.isRequired, marginLeft: PropTypes.number.isRequired, marginRight: PropTypes.number.isRequired, marginTop: PropTypes.number.isRequired, innerHeight: PropTypes.number.isRequired, innerWidth: PropTypes.number.isRequired, pixelRatio: PropTypes.number.isRequired }; export default CanvasWrapper;