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react-video-annotation-tool

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A React-based video player with built-in annotation features, enabling interactive video tagging and markup for seamless media annotation workflows

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function _slicedToArray(r, e) { return _arrayWithHoles(r) || _iterableToArrayLimit(r, e) || _unsupportedIterableToArray(r, e) || _nonIterableRest(); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } } function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; } function _iterableToArrayLimit(r, l) { var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t["return"] && (u = t["return"](), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } } function _arrayWithHoles(r) { if (Array.isArray(r)) return r; } import React, { useState, useEffect } from "react"; var useVideoController = function useVideoController(playerRef, canvasParentRef) { var _useState = useState(false), _useState2 = _slicedToArray(_useState, 2), playing = _useState2[0], setPlaying = _useState2[1]; var _useState3 = useState(0), _useState4 = _slicedToArray(_useState3, 2), played = _useState4[0], setPlayed = _useState4[1]; var _useState5 = useState(1), _useState6 = _slicedToArray(_useState5, 2), playbackRate = _useState6[0], setPlaybackRate = _useState6[1]; var _useState7 = useState(0), _useState8 = _slicedToArray(_useState7, 2), duration = _useState8[0], setDuration = _useState8[1]; var _useState9 = useState(0), _useState10 = _slicedToArray(_useState9, 2), currentTime = _useState10[0], setCurrentTime = _useState10[1]; var _useState11 = useState(false), _useState12 = _slicedToArray(_useState11, 2), isFullScreen = _useState12[0], setIsFullScreen = _useState12[1]; var _useState13 = useState(false), _useState14 = _slicedToArray(_useState13, 2), isMuted = _useState14[0], setIsMuted = _useState14[1]; // State for mute/unmute useEffect(function () { var player = playerRef === null || playerRef === void 0 ? void 0 : playerRef.current; if (player) { var handleLoadedMetadata = function handleLoadedMetadata() { if (player.duration) { setDuration(player.duration); } }; player.addEventListener("loadedmetadata", handleLoadedMetadata); // Cleanup the event listener return function () { return player.removeEventListener("loadedmetadata", handleLoadedMetadata); }; } }, [playerRef]); useEffect(function () { if (!playerRef) return; var updateProgress = function updateProgress() { var player = playerRef === null || playerRef === void 0 ? void 0 : playerRef.current; if (player && duration > 0) { setCurrentTime(player.currentTime); setPlayed(player.currentTime / duration); } }; // Update every second var interval = setInterval(updateProgress, 1000); return function () { return clearInterval(interval); }; }, [playerRef, duration]); var handlePlayPause = function handlePlayPause() { var player = playerRef.current; if (playing) { player.pause(); } else { player.play(); } setPlaying(!playing); }; var handleSeekChange = function handleSeekChange(seekTo) { setPlayed(seekTo); var player = playerRef.current; if (player && duration > 0) { player.currentTime = seekTo * duration; } }; var handleSpeedChange = function handleSpeedChange(rate) { setPlaybackRate(rate); var player = playerRef.current; if (player) { player.playbackRate = rate; } }; var handleFullScreen = function handleFullScreen() { var parentElement = canvasParentRef.current; if (parentElement) { if (document.fullscreenElement) { document.exitFullscreen(); } else { parentElement.requestFullscreen()["catch"](function (err) { console.error("Error attempting to enable full-screen mode: ".concat(err.message, " (").concat(err.name, ")")); }); } } }; var formatTime = function formatTime(time) { var minutes = Math.floor(time / 60); var seconds = Math.floor(time % 60).toString().padStart(2, "0"); return "".concat(minutes, ":").concat(seconds); }; var handleMuteUnmute = function handleMuteUnmute() { var player = playerRef.current; if (player) { player.muted = !isMuted; // Toggle mute state on the video element setIsMuted(!isMuted); // Update the state } }; useEffect(function () { var onFullScreenChange = function onFullScreenChange() { setIsFullScreen(!!document.fullscreenElement); }; document.addEventListener("fullscreenchange", onFullScreenChange); return function () { document.removeEventListener("fullscreenchange", onFullScreenChange); }; }, []); return { playing: playing, played: played, playbackRate: playbackRate, duration: duration, currentTime: currentTime, handlePlayPause: handlePlayPause, handleSeekChange: handleSeekChange, handleSpeedChange: handleSpeedChange, handleFullScreen: handleFullScreen, formatTime: formatTime, setCurrentTime: setCurrentTime, isFullScreen: isFullScreen, handleMuteUnmute: handleMuteUnmute, isMuted: isMuted }; }; export default useVideoController;