react-use-konami
Version:
react hook that adds konami code to your component
95 lines (85 loc) • 3.16 kB
JavaScript
;
var react = require('react');
/*! *****************************************************************************
Copyright (c) Microsoft Corporation. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use
this file except in compliance with the License. You may obtain a copy of the
License at http://www.apache.org/licenses/LICENSE-2.0
THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
MERCHANTABLITY OR NON-INFRINGEMENT.
See the Apache Version 2.0 License for specific language governing permissions
and limitations under the License.
***************************************************************************** */
var __assign = function() {
__assign = Object.assign || function __assign(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
var ReducerAction;
(function (ReducerAction) {
ReducerAction["KeyUp"] = "KEY_UP";
ReducerAction["Reset"] = "RESET";
})(ReducerAction || (ReducerAction = {}));
var initialState = function (initialCode) {
if (initialCode === void 0) { initialCode = [
'ArrowUp',
'ArrowUp',
'ArrowDown',
'ArrowDown',
'ArrowLeft',
'ArrowRight',
'ArrowLeft',
'ArrowRight',
'b',
'a',
'Enter',
]; }
return {
success: false,
code: initialCode,
initialCode: initialCode,
};
};
var konamiReducer = function (state, action) {
switch (action.type) {
case ReducerAction.KeyUp: {
if (state.success) {
return state;
}
else if (state.code[0] === action.payload) {
var code = state.code.slice(1);
return __assign({}, state, { success: code.length === 0, code: code });
}
return initialState(state.initialCode);
}
case ReducerAction.Reset:
return initialState(state.initialCode);
default:
return state;
}
};
var useKonami = function (handler, options) {
var _a = react.useReducer(konamiReducer, initialState(options && options.code)), state = _a[0], dispatch = _a[1];
react.useEffect(function () {
var listener = function (e) { return dispatch({
type: ReducerAction.KeyUp,
payload: e.key,
}); };
window.addEventListener('keyup', listener);
return function () { return window.removeEventListener('keyup', listener); };
}, []);
react.useEffect(function () {
if (state.success) {
handler();
dispatch({ type: ReducerAction.Reset });
}
}, [state, handler]);
};
module.exports = useKonami;