react-umg
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A React renderer for Unreal Motion Graphics With Unreal.js
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# [React-UMG](https://github.com/ncsoft/React-UMG) · [](https://www.npmjs.com/package/react-umg)
This repository is a fork of [react-umg](https://github.com/drywolf/react-umg) whose original author is [Wolfgang Steiner](https://github.com/drywolf)
A React renderer for Unreal Motion Graphics (https://docs.unrealengine.com/latest/INT/Engine/UMG/)
This project is dependent on [Unreal.js](https://github.com/ncsoft/Unreal.js)
- [Link to Demo](https://github.com/ncsoft/Unreal.js-demo)
##### We recommend using React with [Babel](https://babeljs.io) to let you use JSX in your Javascript code. JSX is an extension to the Javascript language that works nicely with React.
### Install
To install React-UMG with npm, run:
`npm i --save react-umg`
### Web-dev like Component Naming
- div(UVerticalBox)
- span(UHorizontalBox)
- text(UTextBlock)
- img(UImage)
- input(EditableText)
### Example
#### Create Component
```js
class MyComponent extends React.Component {
constructor(props, context) {
super(props, context);
this.state = {text:"MyComponent"};
}
OnTextChanged(value) {
this.setState({text: value});
}
render() {
return (
<div>
<uEditableTextBox Text={this.state.text} OnTextChanged={value=> this.OnTextChanged(value)}/>
<text Text={this.state.text}/>
</div>
)
}
}
```
#### Draw With React-UMG
```js
let widget = ReactUMG.wrap(<MyComponent/>);
widget.AddToViewport();
return () => {
widget.RemoveFromViewport();
}
```
- [Details](https://github.com/ncsoft/Unreal.js-demo/blob/master/Content/Scripts/demos/src/demo-react.jsx)
### License
- Licensed under the BSD 3-Clause "New" or "Revised" License
- see [LICENSE](https://github.com/ncsoft/React-UMG/blob/master/LICENSE) for details