react-transition-value
Version:
Transition number values using easing functions
157 lines (126 loc) • 7.29 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.useTransitionValue = exports.default = void 0;
var _react = require("react");
function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); }
function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); }
function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
function _iterableToArrayLimit(arr, i) { var _i = arr == null ? null : typeof Symbol !== "undefined" && arr[Symbol.iterator] || arr["@@iterator"]; if (_i == null) return; var _arr = []; var _n = true; var _d = false; var _s, _e; try { for (_i = _i.call(arr); !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; }
function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; }
function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
// from https://easings.net/de#easeOutBack
function easeOutExpo(x) {
return x === 1 ? 1 : 1 - Math.pow(2, -10 * x);
}
var useTransitionValue = function useTransitionValue() {
var from = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
var options // options are ... optional
= arguments.length > 1 ? arguments[1] : undefined;
var settings = _objectSpread(_objectSpread({}, {
// default options
from: from,
to: 100,
duration: 200,
autoStart: false,
easing: easeOutExpo,
onDone: function onDone(args) {},
onStep: function onStep(args) {}
}), options);
var _useState = (0, _react.useState)(settings.from),
_useState2 = _slicedToArray(_useState, 2),
value = _useState2[0],
setValue = _useState2[1];
var animationFrame = (0, _react.useRef)();
var startTime = (0, _react.useRef)();
var currentValue = (0, _react.useRef)(from);
var currentTo = (0, _react.useRef)(settings.to);
var start = (0, _react.useCallback)(function () {
var to = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : settings.to;
var _ref = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {},
_ref$from = _ref.from,
from = _ref$from === void 0 ? currentValue.current : _ref$from,
_ref$duration = _ref.duration,
duration = _ref$duration === void 0 ? settings.duration : _ref$duration,
_ref$easing = _ref.easing,
easing = _ref$easing === void 0 ? settings.easing : _ref$easing,
_ref$onDone = _ref.onDone,
onDone = _ref$onDone === void 0 ? function () {} : _ref$onDone,
_ref$onStep = _ref.onStep,
onStep = _ref$onStep === void 0 ? function () {} : _ref$onStep;
if (typeof to !== "number") {
throw new Error("please supply a 'to' value");
}
var loop = function loop() {
animationFrame.current = requestAnimationFrame(onFrame);
};
var onFrame = function onFrame() {
// time elapsed since start of transition
var elapsed = Date.now() - startTime.current; // total distance between start and target value
var distance = to - from; // distance traveled so far between start and target value
var traveled = distance / duration * elapsed; // percentage traveled so far
var percentage = 100 / distance * traveled; // factor (between 0 - 1) traveled so far
var factor = percentage / 100; // elapsed may be greater than duration which can happen if animationFrame/loop 'overshoots' duration time (it fires async after all)
var isFinished = elapsed >= duration;
var newEasedValue = isFinished ? to : from + easing(factor) * distance;
currentValue.current = newEasedValue;
setValue(newEasedValue);
currentTo.current = to;
var onStepArgs = {
from: from,
to: to,
value: newEasedValue
};
settings.onStep(onStepArgs);
onStep(onStepArgs);
if (isFinished) {
var ondoneArgs = {
from: from,
to: to,
value: newEasedValue
};
settings.onDone(ondoneArgs);
onDone(ondoneArgs);
} else {
loop();
}
};
if (animationFrame.current) cancelAnimationFrame(animationFrame.current); // dont start loop if allready at target value (would cause distance equaling 0 and by 0 division error)
if (from === to) return;
startTime.current = Date.now();
loop();
}, [settings.duration, settings.easing, settings.onDone, settings.onStep, settings.to]); // const pauseTime = useRef<number>()
var pause = (0, _react.useCallback)(function () {
if (animationFrame.current) {
// pauseTime.current = Date.now()
cancelAnimationFrame(animationFrame.current);
}
}, []);
var resume = (0, _react.useCallback)(function (options) {
// if (pauseTime.current && startTime.current) {
// const restDuration = pauseTime.current - startTime.current
start(currentTo.current, options); // }
}, []);
(0, _react.useEffect)(function () {
if (settings.autoStart) {
start();
}
}, [settings.autoStart]);
(0, _react.useEffect)(function () {
return function () {
// TODO: fix animationFrame.current! wokraround
cancelAnimationFrame(animationFrame.current);
};
}, []);
return [value, start, {
pause: pause,
resume: resume
}];
};
exports.useTransitionValue = useTransitionValue;
var _default = useTransitionValue;
exports.default = _default;