react-torch
Version:
A lib to server-side render with react.
153 lines (152 loc) • 8.5 kB
JavaScript
;
/// <reference path="../global.d.ts" />
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.createServer = void 0;
var path_1 = __importDefault(require("path"));
var http_1 = __importDefault(require("http"));
var debug_1 = __importDefault(require("debug"));
var express_1 = __importDefault(require("express"));
var server_1 = __importDefault(require("react-dom/server"));
var config_1 = require("../internal/config");
var index_1 = require("./index");
var server_2 = __importDefault(require("../internal/server"));
var utils_1 = require("../internal/utils");
var middleware_1 = require("../internal/middleware");
var index_2 = require("../index");
function createServer(draftConfig) {
var _this = this;
return new Promise(function (resolve, reject) { return __awaiter(_this, void 0, void 0, function () {
var config, torch, createServer, app, server, assetsMiddleware, onListening, onError;
var _this = this;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
config = (0, config_1.mergeConfig)(draftConfig);
return [4 /*yield*/, (0, index_1.pureTorch)(config)];
case 1:
torch = _a.sent();
createServer = config.createServer || server_2.default;
app = createServer(config);
server = http_1.default.createServer(app);
// custome middlewares
(0, middleware_1.injectMiddleware)(app, server, config);
assetsMiddleware = function (req, res, next) {
var assertPath = path_1.default.resolve(config.dir, index_2.TORCH_DIR, index_2.TORCH_CLIENT_DIR, index_2.TORCH_PUBLIC_PATH, index_2.TORCH_ASSETS_FILE_NAME);
res.locals.assets = getAssets(require(assertPath));
next();
};
app.use(assetsMiddleware);
// static file route
app.use(express_1.default.static(torch.static()));
// custome assets middlewares
(0, middleware_1.injectAssetsMiddleware)(app, server, config);
// page router
app.use(function (req, res) { return __awaiter(_this, void 0, void 0, function () {
var url, assets, scripts, styles, html, stream;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
url = req.url;
assets = res.locals.assets;
scripts = res.locals.scripts;
styles = res.locals.styles;
return [4 /*yield*/, torch.render({
url: url,
assets: assets,
scripts: scripts,
styles: styles,
others: {},
})];
case 1:
html = _a.sent();
stream = server_1.default.renderToNodeStream(html);
res.status(200);
res.setHeader('Content-type', 'text/html');
res.write('<!DOCTYPE html>');
stream.pipe(res);
return [2 /*return*/];
}
});
}); });
onListening = function () {
var addr = server.address();
var bind = typeof addr === 'string' ? 'pipe ' + addr : 'port ' + (addr === null || addr === void 0 ? void 0 : addr.port);
(0, debug_1.default)("Listening on " + bind);
(0, utils_1.info)('Listening on ' + bind);
};
onError = function (error) {
if (error.syscall !== 'listen') {
throw error;
}
// handle specific listen errors with friendly messages
switch (error.code) {
case 'EACCES':
(0, utils_1.error)(config.port + ' requires elevated privileges');
process.exit(1);
break;
case 'EADDRINUSE':
(0, utils_1.error)(config.port + ' is already in use');
process.exit(1);
break;
default:
throw error;
}
};
// Listen on provided port, on all network interfaces.
server.listen(config.port);
server.on('error', onError);
server.on('listening', onListening);
server.on('error', reject);
server.on('listening', function () { return resolve({ server: server, app: app }); });
return [2 /*return*/];
}
});
}); });
}
exports.createServer = createServer;
function getAssets(stats) {
return Object.keys(stats).reduce(function (result, assetName) {
var value = stats[assetName];
result[assetName] = Array.isArray(value) ? value[0] : value;
return result;
}, {});
}