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react-testing-library

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Simple and complete React DOM testing utilities that encourage good testing practices.

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(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('react'), require('react-dom')) : typeof define === 'function' && define.amd ? define(['exports', 'react', 'react-dom'], factory) : (global = global || self, factory(global.ReactTestingLibrary = {}, global.React, global.ReactDom)); }(this, function (exports, React, ReactDOM) { 'use strict'; React = React && React.hasOwnProperty('default') ? React['default'] : React; ReactDOM = ReactDOM && ReactDOM.hasOwnProperty('default') ? ReactDOM['default'] : ReactDOM; function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); } var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {}; function unwrapExports (x) { return x && x.__esModule && Object.prototype.hasOwnProperty.call(x, 'default') ? x['default'] : x; } function createCommonjsModule(fn, module) { return module = { exports: {} }, fn(module, module.exports), module.exports; } var runtime_1 = createCommonjsModule(function (module) { /** * Copyright (c) 2014-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var runtime = function (exports) { var Op = Object.prototype; var hasOwn = Op.hasOwnProperty; var undefined$1; // More compressible than void 0. var $Symbol = typeof Symbol === "function" ? Symbol : {}; var iteratorSymbol = $Symbol.iterator || "@@iterator"; var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator"; var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag"; function wrap(innerFn, outerFn, self, tryLocsList) { // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator; var generator = Object.create(protoGenerator.prototype); var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next, // .throw, and .return methods. generator._invoke = makeInvokeMethod(innerFn, self, context); return generator; } exports.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion // record like context.tryEntries[i].completion. This interface could // have been (and was previously) designed to take a closure to be // invoked without arguments, but in all the cases we care about we // already have an existing method we want to call, so there's no need // to create a new function object. We can even get away with assuming // the method takes exactly one argument, since that happens to be true // in every case, so we don't have to touch the arguments object. The // only additional allocation required is the completion record, which // has a stable shape and so hopefully should be cheap to allocate. function tryCatch(fn, obj, arg) { try { return { type: "normal", arg: fn.call(obj, arg) }; } catch (err) { return { type: "throw", arg: err }; } } var GenStateSuspendedStart = "suspendedStart"; var GenStateExecuting = "executing"; var GenStateCompleted = "completed"; // Returning this object from the innerFn has the same effect as // breaking out of the dispatch switch statement. var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and // .constructor.prototype properties for functions that return Generator // objects. For full spec compliance, you may wish to configure your // minifier not to mangle the names of these two functions. function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that // don't natively support it. var IteratorPrototype = {}; IteratorPrototype[iteratorSymbol] = function () { return this; }; var getProto = Object.getPrototypeOf; var NativeIteratorPrototype = getProto && getProto(getProto(values([]))); if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) { // This environment has a native %IteratorPrototype%; use it instead // of the polyfill. IteratorPrototype = NativeIteratorPrototype; } var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype); GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype; GeneratorFunctionPrototype.constructor = GeneratorFunction; GeneratorFunctionPrototype[toStringTagSymbol] = GeneratorFunction.displayName = "GeneratorFunction"; // Helper for defining the .next, .throw, and .return methods of the // Iterator interface in terms of a single ._invoke method. function defineIteratorMethods(prototype) { ["next", "throw", "return"].forEach(function (method) { prototype[method] = function (arg) { return this._invoke(method, arg); }; }); } exports.isGeneratorFunction = function (genFun) { var ctor = typeof genFun === "function" && genFun.constructor; return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can // do is to check its .name property. (ctor.displayName || ctor.name) === "GeneratorFunction" : false; }; exports.mark = function (genFun) { if (Object.setPrototypeOf) { Object.setPrototypeOf(genFun, GeneratorFunctionPrototype); } else { genFun.__proto__ = GeneratorFunctionPrototype; if (!(toStringTagSymbol in genFun)) { genFun[toStringTagSymbol] = "GeneratorFunction"; } } genFun.prototype = Object.create(Gp); return genFun; }; // Within the body of any async function, `await x` is transformed to // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test // `hasOwn.call(value, "__await")` to determine if the yielded value is // meant to be awaited. exports.awrap = function (arg) { return { __await: arg }; }; function AsyncIterator(generator) { function invoke(method, arg, resolve, reject) { var record = tryCatch(generator[method], generator, arg); if (record.type === "throw") { reject(record.arg); } else { var result = record.arg; var value = result.value; if (value && typeof value === "object" && hasOwn.call(value, "__await")) { return Promise.resolve(value.__await).then(function (value) { invoke("next", value, resolve, reject); }, function (err) { invoke("throw", err, resolve, reject); }); } return Promise.resolve(value).then(function (unwrapped) { // When a yielded Promise is resolved, its final value becomes // the .value of the Promise<{value,done}> result for the // current iteration. result.value = unwrapped; resolve(result); }, function (error) { // If a rejected Promise was yielded, throw the rejection back // into the async generator function so it can be handled there. return invoke("throw", error, resolve, reject); }); } } var previousPromise; function enqueue(method, arg) { function callInvokeWithMethodAndArg() { return new Promise(function (resolve, reject) { invoke(method, arg, resolve, reject); }); } return previousPromise = // If enqueue has been called before, then we want to wait until // all previous Promises have been resolved before calling invoke, // so that results are always delivered in the correct order. If // enqueue has not been called before, then it is important to // call invoke immediately, without waiting on a callback to fire, // so that the async generator function has the opportunity to do // any necessary setup in a predictable way. This predictability // is why the Promise constructor synchronously invokes its // executor callback, and why async functions synchronously // execute code before the first await. Since we implement simple // async functions in terms of async generators, it is especially // important to get this right, even though it requires care. previousPromise ? previousPromise.then(callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later // invocations of the iterator. callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg(); } // Define the unified helper method that is used to implement .next, // .throw, and .return (see defineIteratorMethods). this._invoke = enqueue; } defineIteratorMethods(AsyncIterator.prototype); AsyncIterator.prototype[asyncIteratorSymbol] = function () { return this; }; exports.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of // AsyncIterator objects; they just return a Promise for the value of // the final result produced by the iterator. exports.async = function (innerFn, outerFn, self, tryLocsList) { var iter = new AsyncIterator(wrap(innerFn, outerFn, self, tryLocsList)); return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator. : iter.next().then(function (result) { return result.done ? result.value : iter.next(); }); }; function makeInvokeMethod(innerFn, self, context) { var state = GenStateSuspendedStart; return function (method, arg) { if (state === GenStateExecuting) { throw new Error("Generator is already running"); } if (state === GenStateCompleted) { if (method === "throw") { throw arg; } // Be forgiving, per 25.3.3.3.3 of the spec: // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume return doneResult(); } context.method = method; context.arg = arg; while (true) { var delegate = context.delegate; if (delegate) { var delegateResult = maybeInvokeDelegate(delegate, context); if (delegateResult) { if (delegateResult === ContinueSentinel) continue; return delegateResult; } } if (context.method === "next") { // Setting context._sent for legacy support of Babel's // function.sent implementation. context.sent = context._sent = context.arg; } else if (context.method === "throw") { if (state === GenStateSuspendedStart) { state = GenStateCompleted; throw context.arg; } context.dispatchException(context.arg); } else if (context.method === "return") { context.abrupt("return", context.arg); } state = GenStateExecuting; var record = tryCatch(innerFn, self, context); if (record.type === "normal") { // If an exception is thrown from innerFn, we leave state === // GenStateExecuting and loop back for another invocation. state = context.done ? GenStateCompleted : "suspendedYield"; if (record.arg === ContinueSentinel) { continue; } return { value: record.arg, done: context.done }; } else if (record.type === "throw") { state = GenStateCompleted; // Dispatch the exception by looping back around to the // context.dispatchException(context.arg) call above. context.method = "throw"; context.arg = record.arg; } } }; } // Call delegate.iterator[context.method](context.arg) and handle the // result, either by returning a { value, done } result from the // delegate iterator, or by modifying context.method and context.arg, // setting context.delegate to null, and returning the ContinueSentinel. function maybeInvokeDelegate(delegate, context) { var method = delegate.iterator[context.method]; if (method === undefined$1) { // A .throw or .return when the delegate iterator has no .throw // method always terminates the yield* loop. context.delegate = null; if (context.method === "throw") { // Note: ["return"] must be used for ES3 parsing compatibility. if (delegate.iterator["return"]) { // If the delegate iterator has a return method, give it a // chance to clean up. context.method = "return"; context.arg = undefined$1; maybeInvokeDelegate(delegate, context); if (context.method === "throw") { // If maybeInvokeDelegate(context) changed context.method from // "return" to "throw", let that override the TypeError below. return ContinueSentinel; } } context.method = "throw"; context.arg = new TypeError("The iterator does not provide a 'throw' method"); } return ContinueSentinel; } var record = tryCatch(method, delegate.iterator, context.arg); if (record.type === "throw") { context.method = "throw"; context.arg = record.arg; context.delegate = null; return ContinueSentinel; } var info = record.arg; if (!info) { context.method = "throw"; context.arg = new TypeError("iterator result is not an object"); context.delegate = null; return ContinueSentinel; } if (info.done) { // Assign the result of the finished delegate to the temporary // variable specified by delegate.resultName (see delegateYield). context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield). context.next = delegate.nextLoc; // If context.method was "throw" but the delegate handled the // exception, let the outer generator proceed normally. If // context.method was "next", forget context.arg since it has been // "consumed" by the delegate iterator. If context.method was // "return", allow the original .return call to continue in the // outer generator. if (context.method !== "return") { context.method = "next"; context.arg = undefined$1; } } else { // Re-yield the result returned by the delegate method. return info; } // The delegate iterator is finished, so forget it and continue with // the outer generator. context.delegate = null; return ContinueSentinel; } // Define Generator.prototype.{next,throw,return} in terms of the // unified ._invoke helper method. defineIteratorMethods(Gp); Gp[toStringTagSymbol] = "Generator"; // A Generator should always return itself as the iterator object when the // @@iterator function is called on it. Some browsers' implementations of the // iterator prototype chain incorrectly implement this, causing the Generator // object to not be returned from this call. This ensures that doesn't happen. // See https://github.com/facebook/regenerator/issues/274 for more details. Gp[iteratorSymbol] = function () { return this; }; Gp.toString = function () { return "[object Generator]"; }; function pushTryEntry(locs) { var entry = { tryLoc: locs[0] }; if (1 in locs) { entry.catchLoc = locs[1]; } if (2 in locs) { entry.finallyLoc = locs[2]; entry.afterLoc = locs[3]; } this.tryEntries.push(entry); } function resetTryEntry(entry) { var record = entry.completion || {}; record.type = "normal"; delete record.arg; entry.completion = record; } function Context(tryLocsList) { // The root entry object (effectively a try statement without a catch // or a finally block) gives us a place to store values thrown from // locations where there is no enclosing try statement. this.tryEntries = [{ tryLoc: "root" }]; tryLocsList.forEach(pushTryEntry, this); this.reset(true); } exports.keys = function (object) { var keys = []; for (var key in object) { keys.push(key); } keys.reverse(); // Rather than returning an object with a next method, we keep // things simple and return the next function itself. return function next() { while (keys.length) { var key = keys.pop(); if (key in object) { next.value = key; next.done = false; return next; } } // To avoid creating an additional object, we just hang the .value // and .done properties off the next function object itself. This // also ensures that the minifier will not anonymize the function. next.done = true; return next; }; }; function values(iterable) { if (iterable) { var iteratorMethod = iterable[iteratorSymbol]; if (iteratorMethod) { return iteratorMethod.call(iterable); } if (typeof iterable.next === "function") { return iterable; } if (!isNaN(iterable.length)) { var i = -1, next = function next() { while (++i < iterable.length) { if (hasOwn.call(iterable, i)) { next.value = iterable[i]; next.done = false; return next; } } next.value = undefined$1; next.done = true; return next; }; return next.next = next; } } // Return an iterator with no values. return { next: doneResult }; } exports.values = values; function doneResult() { return { value: undefined$1, done: true }; } Context.prototype = { constructor: Context, reset: function reset(skipTempReset) { this.prev = 0; this.next = 0; // Resetting context._sent for legacy support of Babel's // function.sent implementation. this.sent = this._sent = undefined$1; this.done = false; this.delegate = null; this.method = "next"; this.arg = undefined$1; this.tryEntries.forEach(resetTryEntry); if (!skipTempReset) { for (var name in this) { // Not sure about the optimal order of these conditions: if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) { this[name] = undefined$1; } } } }, stop: function stop() { this.done = true; var rootEntry = this.tryEntries[0]; var rootRecord = rootEntry.completion; if (rootRecord.type === "throw") { throw rootRecord.arg; } return this.rval; }, dispatchException: function dispatchException(exception) { if (this.done) { throw exception; } var context = this; function handle(loc, caught) { record.type = "throw"; record.arg = exception; context.next = loc; if (caught) { // If the dispatched exception was caught by a catch block, // then let that catch block handle the exception normally. context.method = "next"; context.arg = undefined$1; } return !!caught; } for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; var record = entry.completion; if (entry.tryLoc === "root") { // Exception thrown outside of any try block that could handle // it, so set the completion value of the entire function to // throw the exception. return handle("end"); } if (entry.tryLoc <= this.prev) { var hasCatch = hasOwn.call(entry, "catchLoc"); var hasFinally = hasOwn.call(entry, "finallyLoc"); if (hasCatch && hasFinally) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } else if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else if (hasCatch) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } } else if (hasFinally) { if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else { throw new Error("try statement without catch or finally"); } } } }, abrupt: function abrupt(type, arg) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) { var finallyEntry = entry; break; } } if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) { // Ignore the finally entry if control is not jumping to a // location outside the try/catch block. finallyEntry = null; } var record = finallyEntry ? finallyEntry.completion : {}; record.type = type; record.arg = arg; if (finallyEntry) { this.method = "next"; this.next = finallyEntry.finallyLoc; return ContinueSentinel; } return this.complete(record); }, complete: function complete(record, afterLoc) { if (record.type === "throw") { throw record.arg; } if (record.type === "break" || record.type === "continue") { this.next = record.arg; } else if (record.type === "return") { this.rval = this.arg = record.arg; this.method = "return"; this.next = "end"; } else if (record.type === "normal" && afterLoc) { this.next = afterLoc; } return ContinueSentinel; }, finish: function finish(finallyLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.finallyLoc === finallyLoc) { this.complete(entry.completion, entry.afterLoc); resetTryEntry(entry); return ContinueSentinel; } } }, "catch": function _catch(tryLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc === tryLoc) { var record = entry.completion; if (record.type === "throw") { var thrown = record.arg; resetTryEntry(entry); } return thrown; } } // The context.catch method must only be called with a location // argument that corresponds to a known catch block. throw new Error("illegal catch attempt"); }, delegateYield: function delegateYield(iterable, resultName, nextLoc) { this.delegate = { iterator: values(iterable), resultName: resultName, nextLoc: nextLoc }; if (this.method === "next") { // Deliberately forget the last sent value so that we don't // accidentally pass it on to the delegate. this.arg = undefined$1; } return ContinueSentinel; } }; // Regardless of whether this script is executing as a CommonJS module // or not, return the runtime object so that we can declare the variable // regeneratorRuntime in the outer scope, which allows this module to be // injected easily by `bin/regenerator --include-runtime script.js`. return exports; }( // If this script is executing as a CommonJS module, use module.exports // as the regeneratorRuntime namespace. Otherwise create a new empty // object. Either way, the resulting object will be used to initialize // the regeneratorRuntime variable at the top of this file. module.exports); try { regeneratorRuntime = runtime; } catch (accidentalStrictMode) { // This module should not be running in strict mode, so the above // assignment should always work unless something is misconfigured. Just // in case runtime.js accidentally runs in strict mode, we can escape // strict mode using a global Function call. This could conceivably fail // if a Content Security Policy forbids using Function, but in that case // the proper solution is to fix the accidental strict mode problem. If // you've misconfigured your bundler to force strict mode and applied a // CSP to forbid Function, and you're not willing to fix either of those // problems, please detail your unique predicament in a GitHub issue. Function("r", "regeneratorRuntime = r")(runtime); } }); var regenerator = runtime_1; function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } } function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; } function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function (o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function (o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _isNativeFunction(fn) { return Function.toString.call(fn).indexOf("[native code]") !== -1; } function isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } } function _construct() { if (isNativeReflectConstruct()) { _construct = Reflect.construct; } else { _construct = function (Parent, args, Class) { var a = [null]; a.push.apply(a, args); var Constructor = Function.bind.apply(Parent, a); var instance = new Constructor(); if (Class) _setPrototypeOf(instance, Class.prototype); return instance; }; } return _construct.apply(null, arguments); } function _wrapNativeSuper(Class) { var _cache = typeof Map === "function" ? new Map() : undefined; _wrapNativeSuper = function (Class) { if (Class === null || !_isNativeFunction(Class)) return Class; if (typeof Class !== "function") { throw new TypeError("Super expression must either be null or a function"); } if (typeof _cache !== "undefined") { if (_cache.has(Class)) return _cache.get(Class); _cache.set(Class, Wrapper); } function Wrapper() { return _construct(Class, arguments, _getPrototypeOf(this).constructor); } Wrapper.prototype = Object.create(Class.prototype, { constructor: { value: Wrapper, enumerable: false, writable: true, configurable: true } }); return _setPrototypeOf(Wrapper, Class); }; return _wrapNativeSuper(Class); } var colorName = { "aliceblue": [240, 248, 255], "antiquewhite": [250, 235, 215], "aqua": [0, 255, 255], "aquamarine": [127, 255, 212], "azure": [240, 255, 255], "beige": [245, 245, 220], "bisque": [255, 228, 196], "black": [0, 0, 0], "blanchedalmond": [255, 235, 205], "blue": [0, 0, 255], "blueviolet": [138, 43, 226], "brown": [165, 42, 42], "burlywood": [222, 184, 135], "cadetblue": [95, 158, 160], "chartreuse": [127, 255, 0], "chocolate": [210, 105, 30], "coral": [255, 127, 80], "cornflowerblue": [100, 149, 237], "cornsilk": [255, 248, 220], "crimson": [220, 20, 60], "cyan": [0, 255, 255], "darkblue": [0, 0, 139], "darkcyan": [0, 139, 139], "darkgoldenrod": [184, 134, 11], "darkgray": [169, 169, 169], "darkgreen": [0, 100, 0], "darkgrey": [169, 169, 169], "darkkhaki": [189, 183, 107], "darkmagenta": [139, 0, 139], "darkolivegreen": [85, 107, 47], "darkorange": [255, 140, 0], "darkorchid": [153, 50, 204], "darkred": [139, 0, 0], "darksalmon": [233, 150, 122], "darkseagreen": [143, 188, 143], "darkslateblue": [72, 61, 139], "darkslategray": [47, 79, 79], "darkslategrey": [47, 79, 79], "darkturquoise": [0, 206, 209], "darkviolet": [148, 0, 211], "deeppink": [255, 20, 147], "deepskyblue": [0, 191, 255], "dimgray": [105, 105, 105], "dimgrey": [105, 105, 105], "dodgerblue": [30, 144, 255], "firebrick": [178, 34, 34], "floralwhite": [255, 250, 240], "forestgreen": [34, 139, 34], "fuchsia": [255, 0, 255], "gainsboro": [220, 220, 220], "ghostwhite": [248, 248, 255], "gold": [255, 215, 0], "goldenrod": [218, 165, 32], "gray": [128, 128, 128], "green": [0, 128, 0], "greenyellow": [173, 255, 47], "grey": [128, 128, 128], "honeydew": [240, 255, 240], "hotpink": [255, 105, 180], "indianred": [205, 92, 92], "indigo": [75, 0, 130], "ivory": [255, 255, 240], "khaki": [240, 230, 140], "lavender": [230, 230, 250], "lavenderblush": [255, 240, 245], "lawngreen": [124, 252, 0], "lemonchiffon": [255, 250, 205], "lightblue": [173, 216, 230], "lightcoral": [240, 128, 128], "lightcyan": [224, 255, 255], "lightgoldenrodyellow": [250, 250, 210], "lightgray": [211, 211, 211], "lightgreen": [144, 238, 144], "lightgrey": [211, 211, 211], "lightpink": [255, 182, 193], "lightsalmon": [255, 160, 122], "lightseagreen": [32, 178, 170], "lightskyblue": [135, 206, 250], "lightslategray": [119, 136, 153], "lightslategrey": [119, 136, 153], "lightsteelblue": [176, 196, 222], "lightyellow": [255, 255, 224], "lime": [0, 255, 0], "limegreen": [50, 205, 50], "linen": [250, 240, 230], "magenta": [255, 0, 255], "maroon": [128, 0, 0], "mediumaquamarine": [102, 205, 170], "mediumblue": [0, 0, 205], "mediumorchid": [186, 85, 211], "mediumpurple": [147, 112, 219], "mediumseagreen": [60, 179, 113], "mediumslateblue": [123, 104, 238], "mediumspringgreen": [0, 250, 154], "mediumturquoise": [72, 209, 204], "mediumvioletred": [199, 21, 133], "midnightblue": [25, 25, 112], "mintcream": [245, 255, 250], "mistyrose": [255, 228, 225], "moccasin": [255, 228, 181], "navajowhite": [255, 222, 173], "navy": [0, 0, 128], "oldlace": [253, 245, 230], "olive": [128, 128, 0], "olivedrab": [107, 142, 35], "orange": [255, 165, 0], "orangered": [255, 69, 0], "orchid": [218, 112, 214], "palegoldenrod": [238, 232, 170], "palegreen": [152, 251, 152], "paleturquoise": [175, 238, 238], "palevioletred": [219, 112, 147], "papayawhip": [255, 239, 213], "peachpuff": [255, 218, 185], "peru": [205, 133, 63], "pink": [255, 192, 203], "plum": [221, 160, 221], "powderblue": [176, 224, 230], "purple": [128, 0, 128], "rebeccapurple": [102, 51, 153], "red": [255, 0, 0], "rosybrown": [188, 143, 143], "royalblue": [65, 105, 225], "saddlebrown": [139, 69, 19], "salmon": [250, 128, 114], "sandybrown": [244, 164, 96], "seagreen": [46, 139, 87], "seashell": [255, 245, 238], "sienna": [160, 82, 45], "silver": [192, 192, 192], "skyblue": [135, 206, 235], "slateblue": [106, 90, 205], "slategray": [112, 128, 144], "slategrey": [112, 128, 144], "snow": [255, 250, 250], "springgreen": [0, 255, 127], "steelblue": [70, 130, 180], "tan": [210, 180, 140], "teal": [0, 128, 128], "thistle": [216, 191, 216], "tomato": [255, 99, 71], "turquoise": [64, 224, 208], "violet": [238, 130, 238], "wheat": [245, 222, 179], "white": [255, 255, 255], "whitesmoke": [245, 245, 245], "yellow": [255, 255, 0], "yellowgreen": [154, 205, 50] }; var conversions = createCommonjsModule(function (module) { /* MIT license */ // NOTE: conversions should only return primitive values (i.e. arrays, or // values that give correct `typeof` results). // do not use box values types (i.e. Number(), String(), etc.) var reverseKeywords = {}; for (var key in colorName) { if (colorName.hasOwnProperty(key)) { reverseKeywords[colorName[key]] = key; } } var convert = module.exports = { rgb: { channels: 3, labels: 'rgb' }, hsl: { channels: 3, labels: 'hsl' }, hsv: { channels: 3, labels: 'hsv' }, hwb: { channels: 3, labels: 'hwb' }, cmyk: { channels: 4, labels: 'cmyk' }, xyz: { channels: 3, labels: 'xyz' }, lab: { channels: 3, labels: 'lab' }, lch: { channels: 3, labels: 'lch' }, hex: { channels: 1, labels: ['hex'] }, keyword: { channels: 1, labels: ['keyword'] }, ansi16: { channels: 1, labels: ['ansi16'] }, ansi256: { channels: 1, labels: ['ansi256'] }, hcg: { channels: 3, labels: ['h', 'c', 'g'] }, apple: { channels: 3, labels: ['r16', 'g16', 'b16'] }, gray: { channels: 1, labels: ['gray'] } }; // hide .channels and .labels properties for (var model in convert) { if (convert.hasOwnProperty(model)) { if (!('channels' in convert[model])) { throw new Error('missing channels property: ' + model); } if (!('labels' in convert[model])) { throw new Error('missing channel labels property: ' + model); } if (convert[model].labels.length !== convert[model].channels) { throw new Error('channel and label counts mismatch: ' + model); } var channels = convert[model].channels; var labels = convert[model].labels; delete convert[model].channels; delete convert[model].labels; Object.defineProperty(convert[model], 'channels', { value: channels }); Object.defineProperty(convert[model], 'labels', { value: labels }); } } convert.rgb.hsl = function (rgb) { var r = rgb[0] / 255; var g = rgb[1] / 255; var b = rgb[2] / 255; var min = Math.min(r, g, b); var max = Math.max(r, g, b); var delta = max - min; var h; var s; var l; if (max === min) { h = 0; } else if (r === max) { h = (g - b) / delta; } else if (g === max) { h = 2 + (b - r) / delta; } else if (b === max) { h = 4 + (r - g) / delta; } h = Math.min(h * 60, 360); if (h < 0) { h += 360; } l = (min + max) / 2; if (max === min) { s = 0; } else if (l <= 0.5) { s = delta / (max + min); } else { s = delta / (2 - max - min); } return [h, s * 100, l * 100]; }; convert.rgb.hsv = function (rgb) { var rdif; var gdif; var bdif; var h; var s; var r = rgb[0] / 255; var g = rgb[1] / 255; var b = rgb[2] / 255; var v = Math.max(r, g, b); var diff = v - Math.min(r, g, b); var diffc = function (c) { return (v - c) / 6 / diff + 1 / 2; }; if (diff === 0) { h = s = 0; } else { s = diff / v; rdif = diffc(r); gdif = diffc(g); bdif = diffc(b); if (r === v) { h = bdif - gdif; } else if (g === v) { h = 1 / 3 + rdif - bdif; } else if (b === v) { h = 2 / 3 + gdif - rdif; } if (h < 0) { h += 1; } else if (h > 1) { h -= 1; } } return [h * 360, s * 100, v * 100]; }; convert.rgb.hwb = function (rgb) { var r = rgb[0]; var g = rgb[1]; var b = rgb[2]; var h = convert.rgb.hsl(rgb)[0]; var w = 1 / 255 * Math.min(r, Math.min(g, b)); b = 1 - 1 / 255 * Math.max(r, Math.max(g, b)); return [h, w * 100, b * 100]; }; convert.rgb.cmyk = function (rgb) { var r = rgb[0] / 255; var g = rgb[1] / 255; var b = rgb[2] / 255; var c; var m; var y; var k = Math.min(1 - r, 1 - g, 1 - b); c = (1 - r - k) / (1 - k) || 0; m = (1 - g - k) / (1 - k) || 0; y = (1 - b - k) / (1 - k) || 0; return [c * 100, m * 100, y * 100, k * 100]; }; /** * See https://en.m.wikipedia.org/wiki/Euclidean_distance#Squared_Euclidean_distance * */ function comparativeDistance(x, y) { return Math.pow(x[0] - y[0], 2) + Math.pow(x[1] - y[1], 2) + Math.pow(x[2] - y[2], 2); } convert.rgb.keyword = function (rgb) { var reversed = reverseKeywords[rgb]; if (reversed) { return reversed; } var currentClosestDistance = Infinity; var currentClosestKeyword; for (var keyword in colorName) { if (colorName.hasOwnProperty(keyword)) { var value = colorName[keyword]; // Compute comparative distance var distance = comparativeDistance(rgb, value); // Check if its less, if so set as closest if (distance < currentClosestDistance) { currentClosestDistance = distance; currentClosestKeyword = keyword; } } } return currentClosestKeyword; }; convert.keyword.rgb = function (keyword) { return colorName[keyword]; }; convert.rgb.xyz = function (rgb) { var r = rgb[0] / 255; var g = rgb[1] / 255; var b = rgb[2] / 255; // assume sRGB r = r > 0.04045 ? Math.pow((r + 0.055) / 1.055, 2.4) : r / 12.92; g = g > 0.04045 ? Math.pow((g + 0.055) / 1.055, 2.4) : g / 12.92; b = b > 0.04045 ? Math.pow((b + 0.055) / 1.055, 2.4) : b / 12.92; var x = r * 0.4124 + g * 0.3576 + b * 0.1805; var y = r * 0.2126 + g * 0.7152 + b * 0.0722; var z = r * 0.0193 + g * 0.1192 + b * 0.9505; return [x * 100, y * 100, z * 100]; }; convert.rgb.lab = function (rgb) { var xyz = convert.rgb.xyz(rgb); var x = xyz[0]; var y = xyz[1]; var z = xyz[2]; var l; var a; var b; x /= 95.047; y /= 100; z /= 108.883; x = x > 0.008856 ? Math.pow(x, 1 / 3) : 7.787 * x + 16 / 116; y = y > 0.008856 ? Math.pow(y, 1 / 3) : 7.787 * y + 16 / 116; z = z > 0.008856 ? Math.pow(z, 1 / 3) : 7.787 * z + 16 / 116; l = 116 * y - 16; a = 500 * (x - y); b = 200 * (y - z); return [l, a, b]; }; convert.hsl.rgb = function (hsl) { var h = hsl[0] / 360; var s = hsl[1] / 100; var l = hsl[2] / 100; var t1; var t2; var t3; var rgb; var val; if (s === 0) { val = l * 255; return [val, val, val]; } if (l < 0.5) { t2 = l * (1 + s); } else { t2 = l + s - l * s; } t1 = 2 * l - t2; rgb = [0, 0, 0]; for (var i = 0; i < 3; i++) { t3 = h + 1 / 3 * -(i - 1); if (t3 < 0) { t3++; } if (t3 > 1) { t3--; } if (6 * t3 < 1) { val = t1 + (t2 - t1) * 6 * t3; } else if (2 * t3 < 1) { val = t2; } else if (3 * t3 < 2) { val = t1 + (t2 - t1) * (2 / 3 - t3) * 6; } else { val = t1; } rgb[i] = val * 255; } return rgb; }; convert.hsl.hsv = function (hsl) { var h = hsl[0]; var s = hsl[1] / 100; var l = hsl[2] / 100; var smin = s; var lmin = Math.max(l, 0.01); var sv; var v; l *= 2; s *= l <= 1 ? l : 2 - l; smin *= lmin <= 1 ? lmin : 2 - lmin; v = (l + s) / 2; sv = l === 0 ? 2 * smin / (lmin + smin) : 2 * s / (l + s); return [h, sv * 100, v * 100]; }; convert.hsv.rgb = function (hsv) { var h = hsv[0] / 60; var s = hsv[1] / 100; var v = hsv[2] / 100; var hi = Math.floor(h) % 6; var f = h - Math.floor(h); var p = 255 * v * (1 - s); var q = 255 * v * (1 - s * f); var t = 255 * v * (1 - s * (1 - f)); v *= 255; switch (hi) { case 0: return [v, t, p]; case 1: return [q, v, p]; case 2: return [p, v, t]; case 3: return [p, q, v]; case 4: return [t, p, v]; case 5: return [v, p, q]; } }; convert.hsv.hsl = function (hsv) { var h = hsv[0]; var s = hsv[1] / 100; var v = hsv[2] / 100; var vmin = Math.max(v, 0.01); var lmin; var sl; var l = (2 - s) * v; lmin = (2 - s) * vmin; sl = s * vmin; sl /= lmin <= 1 ? lmin : 2 - lmin; sl = sl || 0; l /= 2; return [h, sl * 100, l * 100]; }; // http://dev.w3.org/csswg/css-color/#hwb-to-rgb convert.hwb.rgb = function (hwb) { var h = hwb[0] / 360; var wh = hwb[1] / 100; var bl = hwb[2] / 100; var ratio = wh + bl; var i; var v; var f; var n; // wh + bl cant be > 1 if (ratio > 1) { wh /= ratio; bl /= ratio; } i = Math.floor(6 * h); v = 1 - bl; f = 6 * h - i; if ((i & 0x01) !== 0) { f = 1 - f; } n = wh + f * (v - wh); // linear interpolation var r; var g; var b; switch (i) { default: case 6: case 0: r = v; g = n; b = wh; break; case 1: r = n; g = v; b = wh; break; case 2: r = wh; g = v; b = n; break; case 3: r = wh; g = n; b = v; break; case 4: r = n; g = wh; b = v; break; case 5: r = v; g = wh; b = n; break; } return [r * 255, g * 255, b * 255]; }; convert.cmyk.rgb = function (cmyk) { var c = cmyk[0] / 100; var m = cmyk[1] / 100; var y = cmyk[2] / 100; var k = cmyk[3] / 100; var r; var g; var b; r = 1 - Math.min(1, c * (1 - k) + k); g = 1 - Math.min(1, m * (1 - k) + k); b = 1 - Math.min(1, y * (1 - k) + k); return [r * 255, g * 255, b * 255]; }; convert.xyz.rgb = function (xyz) { var x = xyz[0] / 100; var y = xyz[1] / 100; var z = xyz[2] / 100; var r; var g; var b; r = x * 3.2406 + y * -1.5372 + z * -0.4986; g = x * -0.9689 + y * 1.8758 + z * 0.0415; b = x * 0.0557 + y * -0.2040 + z * 1.0570; // assume sRGB r = r > 0.0031308 ? 1.055 * Math.pow(r, 1.0 / 2.4) - 0.055 : r * 12.92; g = g > 0.0031308 ? 1.055 * Math.pow(g, 1.0 / 2.4) - 0.055 : g * 12.92; b = b > 0.0031308 ? 1.055 * Math.pow(b, 1.0 / 2.4) - 0.055 : b * 12.92; r = Math.min(Math.max(0, r), 1); g = Math.min(Math.max(0, g), 1); b = Math.min(Math.max(0, b), 1); return [r * 255, g * 255, b * 255]; }; convert.xyz.lab = function (xyz) { var x = xyz[0]; var y = xyz[1]; var z = xyz[2]; var l; var a; var b; x /= 95.047; y /= 100; z /= 108.883; x = x > 0.008856 ? Math.pow(x, 1 / 3) : 7.787 * x + 16 / 116; y = y > 0.008856 ? Math.pow(y, 1 / 3) : 7.787 * y + 16 / 116; z = z > 0.008856 ? Math.pow(z, 1 / 3) : 7.787 * z + 16 / 116; l = 116 * y - 16; a = 500 * (x - y); b = 200 * (y - z); return [l, a, b]; }; convert.lab.xyz = function (lab) { var l = lab[0]; var a = lab[1]; var b = lab[2]; var x; var y; var z; y = (l + 16) / 116; x = a / 500 + y; z = y - b / 200; var y2 = Math.pow(y, 3); var x2 = Math.pow(x, 3); var z2 = Math.pow(z, 3); y = y2 > 0.008856 ? y2 : (y - 16 / 116) / 7.787; x = x2 > 0.008856 ? x2 : (x - 16 / 116) / 7.787; z = z2 > 0.008856 ? z2 : (z - 16 / 116) / 7.787; x *= 95.047; y *= 100; z *= 108.883; return [x, y, z]; }; convert.lab.lch = function (lab) { var l = lab[0]; var a = lab[1]; var b = lab[2]; var hr; var h; var c; hr = Math.atan2(b, a); h = hr * 360 / 2 / Math.PI; if (h < 0) { h += 360; } c = Math.sqrt(a * a + b * b); return [l, c, h]; }; convert.lch.lab = function (lch) { var l = lch[0]; var c = lch[1]; var h = lch[2]; var a; var b; var hr = h / 360 * 2 * Math.PI; a = c * Math.cos(hr); b = c * Math.sin(hr); return [l, a, b]; }; convert.rgb.ansi16 = function (args) { var r = args[0]; var g = args[1]; var b = args[2]; var value = 1 in arguments ? arguments[1] : convert.rgb.hsv(args)[2]; // hsv -> ansi16 optimization value = Math.round(value / 50); if (value === 0) { return 30; } var ansi = 30 + (Math.round(b / 255) << 2 | Math.round(g / 255) << 1 | Math.round(r / 255)); if (value === 2) { ansi += 60; } return ansi; }; convert.hsv.ansi16 = function (args) { // optimization here; we already know the value and don't need to get // it converted for us. return convert.rgb.ansi16(convert.hsv.rgb(args), args[2]); }; convert.rgb.ansi256 = function (args) { var r = args[0]; var g = args[1]; var b = args[2]; // we use the extended greyscale palette here, with the except