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react-tesseract

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A lightweight React hook for seamless integration of Tesseract.js OCR capabilities.

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import { useState, useCallback } from 'react'; function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; } function _arrayWithHoles(r) { if (Array.isArray(r)) return r; } function asyncGeneratorStep(n, t, e, r, o, a, c) { try { var i = n[a](c), u = i.value; } catch (n) { return void e(n); } i.done ? t(u) : Promise.resolve(u).then(r, o); } function _asyncToGenerator(n) { return function () { var t = this, e = arguments; return new Promise(function (r, o) { var a = n.apply(t, e); function _next(n) { asyncGeneratorStep(a, r, o, _next, _throw, "next", n); } function _throw(n) { asyncGeneratorStep(a, r, o, _next, _throw, "throw", n); } _next(void 0); }); }; } function _iterableToArrayLimit(r, l) { var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (null != t) { var e, n, i, u, a = [], f = true, o = false; try { if (i = (t = t.call(r)).next, 0 === l) ; else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = true, n = r; } finally { try { if (!f && null != t.return && (u = t.return(), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = _objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var n = Object.getOwnPropertySymbols(e); for (r = 0; r < n.length; r++) o = n[r], -1 === t.indexOf(o) && {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; } function _objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (-1 !== e.indexOf(n)) continue; t[n] = r[n]; } return t; } function _regeneratorRuntime() { _regeneratorRuntime = function () { return e; }; var t, e = {}, r = Object.prototype, n = r.hasOwnProperty, o = Object.defineProperty || function (t, e, r) { t[e] = r.value; }, i = "function" == typeof Symbol ? Symbol : {}, a = i.iterator || "@@iterator", c = i.asyncIterator || "@@asyncIterator", u = i.toStringTag || "@@toStringTag"; function define(t, e, r) { return Object.defineProperty(t, e, { value: r, enumerable: true, configurable: true, writable: true }), t[e]; } try { define({}, ""); } catch (t) { define = function (t, e, r) { return t[e] = r; }; } function wrap(t, e, r, n) { var i = e && e.prototype instanceof Generator ? e : Generator, a = Object.create(i.prototype), c = new Context(n || []); return o(a, "_invoke", { value: makeInvokeMethod(t, r, c) }), a; } function tryCatch(t, e, r) { try { return { type: "normal", arg: t.call(e, r) }; } catch (t) { return { type: "throw", arg: t }; } } e.wrap = wrap; var h = "suspendedStart", l = "suspendedYield", f = "executing", s = "completed", y = {}; function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} var p = {}; define(p, a, function () { return this; }); var d = Object.getPrototypeOf, v = d && d(d(values([]))); v && v !== r && n.call(v, a) && (p = v); var g = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(p); function defineIteratorMethods(t) { ["next", "throw", "return"].forEach(function (e) { define(t, e, function (t) { return this._invoke(e, t); }); }); } function AsyncIterator(t, e) { function invoke(r, o, i, a) { var c = tryCatch(t[r], t, o); if ("throw" !== c.type) { var u = c.arg, h = u.value; return h && "object" == typeof h && n.call(h, "__await") ? e.resolve(h.__await).then(function (t) { invoke("next", t, i, a); }, function (t) { invoke("throw", t, i, a); }) : e.resolve(h).then(function (t) { u.value = t, i(u); }, function (t) { return invoke("throw", t, i, a); }); } a(c.arg); } var r; o(this, "_invoke", { value: function (t, n) { function callInvokeWithMethodAndArg() { return new e(function (e, r) { invoke(t, n, e, r); }); } return r = r ? r.then(callInvokeWithMethodAndArg, callInvokeWithMethodAndArg) : callInvokeWithMethodAndArg(); } }); } function makeInvokeMethod(e, r, n) { var o = h; return function (i, a) { if (o === f) throw Error("Generator is already running"); if (o === s) { if ("throw" === i) throw a; return { value: t, done: true }; } for (n.method = i, n.arg = a;;) { var c = n.delegate; if (c) { var u = maybeInvokeDelegate(c, n); if (u) { if (u === y) continue; return u; } } if ("next" === n.method) n.sent = n._sent = n.arg;else if ("throw" === n.method) { if (o === h) throw o = s, n.arg; n.dispatchException(n.arg); } else "return" === n.method && n.abrupt("return", n.arg); o = f; var p = tryCatch(e, r, n); if ("normal" === p.type) { if (o = n.done ? s : l, p.arg === y) continue; return { value: p.arg, done: n.done }; } "throw" === p.type && (o = s, n.method = "throw", n.arg = p.arg); } }; } function maybeInvokeDelegate(e, r) { var n = r.method, o = e.iterator[n]; if (o === t) return r.delegate = null, "throw" === n && e.iterator.return && (r.method = "return", r.arg = t, maybeInvokeDelegate(e, r), "throw" === r.method) || "return" !== n && (r.method = "throw", r.arg = new TypeError("The iterator does not provide a '" + n + "' method")), y; var i = tryCatch(o, e.iterator, r.arg); if ("throw" === i.type) return r.method = "throw", r.arg = i.arg, r.delegate = null, y; var a = i.arg; return a ? a.done ? (r[e.resultName] = a.value, r.next = e.nextLoc, "return" !== r.method && (r.method = "next", r.arg = t), r.delegate = null, y) : a : (r.method = "throw", r.arg = new TypeError("iterator result is not an object"), r.delegate = null, y); } function pushTryEntry(t) { var e = { tryLoc: t[0] }; 1 in t && (e.catchLoc = t[1]), 2 in t && (e.finallyLoc = t[2], e.afterLoc = t[3]), this.tryEntries.push(e); } function resetTryEntry(t) { var e = t.completion || {}; e.type = "normal", delete e.arg, t.completion = e; } function Context(t) { this.tryEntries = [{ tryLoc: "root" }], t.forEach(pushTryEntry, this), this.reset(true); } function values(e) { if (e || "" === e) { var r = e[a]; if (r) return r.call(e); if ("function" == typeof e.next) return e; if (!isNaN(e.length)) { var o = -1, i = function next() { for (; ++o < e.length;) if (n.call(e, o)) return next.value = e[o], next.done = false, next; return next.value = t, next.done = true, next; }; return i.next = i; } } throw new TypeError(typeof e + " is not iterable"); } return GeneratorFunction.prototype = GeneratorFunctionPrototype, o(g, "constructor", { value: GeneratorFunctionPrototype, configurable: true }), o(GeneratorFunctionPrototype, "constructor", { value: GeneratorFunction, configurable: true }), GeneratorFunction.displayName = define(GeneratorFunctionPrototype, u, "GeneratorFunction"), e.isGeneratorFunction = function (t) { var e = "function" == typeof t && t.constructor; return !!e && (e === GeneratorFunction || "GeneratorFunction" === (e.displayName || e.name)); }, e.mark = function (t) { return Object.setPrototypeOf ? Object.setPrototypeOf(t, GeneratorFunctionPrototype) : (t.__proto__ = GeneratorFunctionPrototype, define(t, u, "GeneratorFunction")), t.prototype = Object.create(g), t; }, e.awrap = function (t) { return { __await: t }; }, defineIteratorMethods(AsyncIterator.prototype), define(AsyncIterator.prototype, c, function () { return this; }), e.AsyncIterator = AsyncIterator, e.async = function (t, r, n, o, i) { void 0 === i && (i = Promise); var a = new AsyncIterator(wrap(t, r, n, o), i); return e.isGeneratorFunction(r) ? a : a.next().then(function (t) { return t.done ? t.value : a.next(); }); }, defineIteratorMethods(g), define(g, u, "Generator"), define(g, a, function () { return this; }), define(g, "toString", function () { return "[object Generator]"; }), e.keys = function (t) { var e = Object(t), r = []; for (var n in e) r.push(n); return r.reverse(), function next() { for (; r.length;) { var t = r.pop(); if (t in e) return next.value = t, next.done = false, next; } return next.done = true, next; }; }, e.values = values, Context.prototype = { constructor: Context, reset: function (e) { if (this.prev = 0, this.next = 0, this.sent = this._sent = t, this.done = false, this.delegate = null, this.method = "next", this.arg = t, this.tryEntries.forEach(resetTryEntry), !e) for (var r in this) "t" === r.charAt(0) && n.call(this, r) && !isNaN(+r.slice(1)) && (this[r] = t); }, stop: function () { this.done = true; var t = this.tryEntries[0].completion; if ("throw" === t.type) throw t.arg; return this.rval; }, dispatchException: function (e) { if (this.done) throw e; var r = this; function handle(n, o) { return a.type = "throw", a.arg = e, r.next = n, o && (r.method = "next", r.arg = t), !!o; } for (var o = this.tryEntries.length - 1; o >= 0; --o) { var i = this.tryEntries[o], a = i.completion; if ("root" === i.tryLoc) return handle("end"); if (i.tryLoc <= this.prev) { var c = n.call(i, "catchLoc"), u = n.call(i, "finallyLoc"); if (c && u) { if (this.prev < i.catchLoc) return handle(i.catchLoc, true); if (this.prev < i.finallyLoc) return handle(i.finallyLoc); } else if (c) { if (this.prev < i.catchLoc) return handle(i.catchLoc, true); } else { if (!u) throw Error("try statement without catch or finally"); if (this.prev < i.finallyLoc) return handle(i.finallyLoc); } } } }, abrupt: function (t, e) { for (var r = this.tryEntries.length - 1; r >= 0; --r) { var o = this.tryEntries[r]; if (o.tryLoc <= this.prev && n.call(o, "finallyLoc") && this.prev < o.finallyLoc) { var i = o; break; } } i && ("break" === t || "continue" === t) && i.tryLoc <= e && e <= i.finallyLoc && (i = null); var a = i ? i.completion : {}; return a.type = t, a.arg = e, i ? (this.method = "next", this.next = i.finallyLoc, y) : this.complete(a); }, complete: function (t, e) { if ("throw" === t.type) throw t.arg; return "break" === t.type || "continue" === t.type ? this.next = t.arg : "return" === t.type ? (this.rval = this.arg = t.arg, this.method = "return", this.next = "end") : "normal" === t.type && e && (this.next = e), y; }, finish: function (t) { for (var e = this.tryEntries.length - 1; e >= 0; --e) { var r = this.tryEntries[e]; if (r.finallyLoc === t) return this.complete(r.completion, r.afterLoc), resetTryEntry(r), y; } }, catch: function (t) { for (var e = this.tryEntries.length - 1; e >= 0; --e) { var r = this.tryEntries[e]; if (r.tryLoc === t) { var n = r.completion; if ("throw" === n.type) { var o = n.arg; resetTryEntry(r); } return o; } } throw Error("illegal catch attempt"); }, delegateYield: function (e, r, n) { return this.delegate = { iterator: values(e), resultName: r, nextLoc: n }, "next" === this.method && (this.arg = t), y; } }, e; } function _slicedToArray(r, e) { return _arrayWithHoles(r) || _iterableToArrayLimit(r, e) || _unsupportedIterableToArray(r, e) || _nonIterableRest(); } function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r) return _arrayLikeToArray(r, a); var t = {}.toString.call(r).slice(8, -1); return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray(r, a) : void 0; } } var runtime = {exports: {}}; /** * Copyright (c) 2014-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ (function (module) { var runtime = (function (exports) { var Op = Object.prototype; var hasOwn = Op.hasOwnProperty; var defineProperty = Object.defineProperty || function (obj, key, desc) { obj[key] = desc.value; }; var undefined$1; // More compressible than void 0. var $Symbol = typeof Symbol === "function" ? Symbol : {}; var iteratorSymbol = $Symbol.iterator || "@@iterator"; var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator"; var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag"; function define(obj, key, value) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); return obj[key]; } try { // IE 8 has a broken Object.defineProperty that only works on DOM objects. define({}, ""); } catch (err) { define = function(obj, key, value) { return obj[key] = value; }; } function wrap(innerFn, outerFn, self, tryLocsList) { // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator. var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator; var generator = Object.create(protoGenerator.prototype); var context = new Context(tryLocsList || []); // The ._invoke method unifies the implementations of the .next, // .throw, and .return methods. defineProperty(generator, "_invoke", { value: makeInvokeMethod(innerFn, self, context) }); return generator; } exports.wrap = wrap; // Try/catch helper to minimize deoptimizations. Returns a completion // record like context.tryEntries[i].completion. This interface could // have been (and was previously) designed to take a closure to be // invoked without arguments, but in all the cases we care about we // already have an existing method we want to call, so there's no need // to create a new function object. We can even get away with assuming // the method takes exactly one argument, since that happens to be true // in every case, so we don't have to touch the arguments object. The // only additional allocation required is the completion record, which // has a stable shape and so hopefully should be cheap to allocate. function tryCatch(fn, obj, arg) { try { return { type: "normal", arg: fn.call(obj, arg) }; } catch (err) { return { type: "throw", arg: err }; } } var GenStateSuspendedStart = "suspendedStart"; var GenStateSuspendedYield = "suspendedYield"; var GenStateExecuting = "executing"; var GenStateCompleted = "completed"; // Returning this object from the innerFn has the same effect as // breaking out of the dispatch switch statement. var ContinueSentinel = {}; // Dummy constructor functions that we use as the .constructor and // .constructor.prototype properties for functions that return Generator // objects. For full spec compliance, you may wish to configure your // minifier not to mangle the names of these two functions. function Generator() {} function GeneratorFunction() {} function GeneratorFunctionPrototype() {} // This is a polyfill for %IteratorPrototype% for environments that // don't natively support it. var IteratorPrototype = {}; define(IteratorPrototype, iteratorSymbol, function () { return this; }); var getProto = Object.getPrototypeOf; var NativeIteratorPrototype = getProto && getProto(getProto(values([]))); if (NativeIteratorPrototype && NativeIteratorPrototype !== Op && hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) { // This environment has a native %IteratorPrototype%; use it instead // of the polyfill. IteratorPrototype = NativeIteratorPrototype; } var Gp = GeneratorFunctionPrototype.prototype = Generator.prototype = Object.create(IteratorPrototype); GeneratorFunction.prototype = GeneratorFunctionPrototype; defineProperty(Gp, "constructor", { value: GeneratorFunctionPrototype, configurable: true }); defineProperty( GeneratorFunctionPrototype, "constructor", { value: GeneratorFunction, configurable: true } ); GeneratorFunction.displayName = define( GeneratorFunctionPrototype, toStringTagSymbol, "GeneratorFunction" ); // Helper for defining the .next, .throw, and .return methods of the // Iterator interface in terms of a single ._invoke method. function defineIteratorMethods(prototype) { ["next", "throw", "return"].forEach(function(method) { define(prototype, method, function(arg) { return this._invoke(method, arg); }); }); } exports.isGeneratorFunction = function(genFun) { var ctor = typeof genFun === "function" && genFun.constructor; return ctor ? ctor === GeneratorFunction || // For the native GeneratorFunction constructor, the best we can // do is to check its .name property. (ctor.displayName || ctor.name) === "GeneratorFunction" : false; }; exports.mark = function(genFun) { if (Object.setPrototypeOf) { Object.setPrototypeOf(genFun, GeneratorFunctionPrototype); } else { genFun.__proto__ = GeneratorFunctionPrototype; define(genFun, toStringTagSymbol, "GeneratorFunction"); } genFun.prototype = Object.create(Gp); return genFun; }; // Within the body of any async function, `await x` is transformed to // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test // `hasOwn.call(value, "__await")` to determine if the yielded value is // meant to be awaited. exports.awrap = function(arg) { return { __await: arg }; }; function AsyncIterator(generator, PromiseImpl) { function invoke(method, arg, resolve, reject) { var record = tryCatch(generator[method], generator, arg); if (record.type === "throw") { reject(record.arg); } else { var result = record.arg; var value = result.value; if (value && typeof value === "object" && hasOwn.call(value, "__await")) { return PromiseImpl.resolve(value.__await).then(function(value) { invoke("next", value, resolve, reject); }, function(err) { invoke("throw", err, resolve, reject); }); } return PromiseImpl.resolve(value).then(function(unwrapped) { // When a yielded Promise is resolved, its final value becomes // the .value of the Promise<{value,done}> result for the // current iteration. result.value = unwrapped; resolve(result); }, function(error) { // If a rejected Promise was yielded, throw the rejection back // into the async generator function so it can be handled there. return invoke("throw", error, resolve, reject); }); } } var previousPromise; function enqueue(method, arg) { function callInvokeWithMethodAndArg() { return new PromiseImpl(function(resolve, reject) { invoke(method, arg, resolve, reject); }); } return previousPromise = // If enqueue has been called before, then we want to wait until // all previous Promises have been resolved before calling invoke, // so that results are always delivered in the correct order. If // enqueue has not been called before, then it is important to // call invoke immediately, without waiting on a callback to fire, // so that the async generator function has the opportunity to do // any necessary setup in a predictable way. This predictability // is why the Promise constructor synchronously invokes its // executor callback, and why async functions synchronously // execute code before the first await. Since we implement simple // async functions in terms of async generators, it is especially // important to get this right, even though it requires care. previousPromise ? previousPromise.then( callInvokeWithMethodAndArg, // Avoid propagating failures to Promises returned by later // invocations of the iterator. callInvokeWithMethodAndArg ) : callInvokeWithMethodAndArg(); } // Define the unified helper method that is used to implement .next, // .throw, and .return (see defineIteratorMethods). defineProperty(this, "_invoke", { value: enqueue }); } defineIteratorMethods(AsyncIterator.prototype); define(AsyncIterator.prototype, asyncIteratorSymbol, function () { return this; }); exports.AsyncIterator = AsyncIterator; // Note that simple async functions are implemented on top of // AsyncIterator objects; they just return a Promise for the value of // the final result produced by the iterator. exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) { if (PromiseImpl === void 0) PromiseImpl = Promise; var iter = new AsyncIterator( wrap(innerFn, outerFn, self, tryLocsList), PromiseImpl ); return exports.isGeneratorFunction(outerFn) ? iter // If outerFn is a generator, return the full iterator. : iter.next().then(function(result) { return result.done ? result.value : iter.next(); }); }; function makeInvokeMethod(innerFn, self, context) { var state = GenStateSuspendedStart; return function invoke(method, arg) { if (state === GenStateExecuting) { throw new Error("Generator is already running"); } if (state === GenStateCompleted) { if (method === "throw") { throw arg; } // Be forgiving, per 25.3.3.3.3 of the spec: // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume return doneResult(); } context.method = method; context.arg = arg; while (true) { var delegate = context.delegate; if (delegate) { var delegateResult = maybeInvokeDelegate(delegate, context); if (delegateResult) { if (delegateResult === ContinueSentinel) continue; return delegateResult; } } if (context.method === "next") { // Setting context._sent for legacy support of Babel's // function.sent implementation. context.sent = context._sent = context.arg; } else if (context.method === "throw") { if (state === GenStateSuspendedStart) { state = GenStateCompleted; throw context.arg; } context.dispatchException(context.arg); } else if (context.method === "return") { context.abrupt("return", context.arg); } state = GenStateExecuting; var record = tryCatch(innerFn, self, context); if (record.type === "normal") { // If an exception is thrown from innerFn, we leave state === // GenStateExecuting and loop back for another invocation. state = context.done ? GenStateCompleted : GenStateSuspendedYield; if (record.arg === ContinueSentinel) { continue; } return { value: record.arg, done: context.done }; } else if (record.type === "throw") { state = GenStateCompleted; // Dispatch the exception by looping back around to the // context.dispatchException(context.arg) call above. context.method = "throw"; context.arg = record.arg; } } }; } // Call delegate.iterator[context.method](context.arg) and handle the // result, either by returning a { value, done } result from the // delegate iterator, or by modifying context.method and context.arg, // setting context.delegate to null, and returning the ContinueSentinel. function maybeInvokeDelegate(delegate, context) { var methodName = context.method; var method = delegate.iterator[methodName]; if (method === undefined$1) { // A .throw or .return when the delegate iterator has no .throw // method, or a missing .next mehtod, always terminate the // yield* loop. context.delegate = null; // Note: ["return"] must be used for ES3 parsing compatibility. if (methodName === "throw" && delegate.iterator["return"]) { // If the delegate iterator has a return method, give it a // chance to clean up. context.method = "return"; context.arg = undefined$1; maybeInvokeDelegate(delegate, context); if (context.method === "throw") { // If maybeInvokeDelegate(context) changed context.method from // "return" to "throw", let that override the TypeError below. return ContinueSentinel; } } if (methodName !== "return") { context.method = "throw"; context.arg = new TypeError( "The iterator does not provide a '" + methodName + "' method"); } return ContinueSentinel; } var record = tryCatch(method, delegate.iterator, context.arg); if (record.type === "throw") { context.method = "throw"; context.arg = record.arg; context.delegate = null; return ContinueSentinel; } var info = record.arg; if (! info) { context.method = "throw"; context.arg = new TypeError("iterator result is not an object"); context.delegate = null; return ContinueSentinel; } if (info.done) { // Assign the result of the finished delegate to the temporary // variable specified by delegate.resultName (see delegateYield). context[delegate.resultName] = info.value; // Resume execution at the desired location (see delegateYield). context.next = delegate.nextLoc; // If context.method was "throw" but the delegate handled the // exception, let the outer generator proceed normally. If // context.method was "next", forget context.arg since it has been // "consumed" by the delegate iterator. If context.method was // "return", allow the original .return call to continue in the // outer generator. if (context.method !== "return") { context.method = "next"; context.arg = undefined$1; } } else { // Re-yield the result returned by the delegate method. return info; } // The delegate iterator is finished, so forget it and continue with // the outer generator. context.delegate = null; return ContinueSentinel; } // Define Generator.prototype.{next,throw,return} in terms of the // unified ._invoke helper method. defineIteratorMethods(Gp); define(Gp, toStringTagSymbol, "Generator"); // A Generator should always return itself as the iterator object when the // @@iterator function is called on it. Some browsers' implementations of the // iterator prototype chain incorrectly implement this, causing the Generator // object to not be returned from this call. This ensures that doesn't happen. // See https://github.com/facebook/regenerator/issues/274 for more details. define(Gp, iteratorSymbol, function() { return this; }); define(Gp, "toString", function() { return "[object Generator]"; }); function pushTryEntry(locs) { var entry = { tryLoc: locs[0] }; if (1 in locs) { entry.catchLoc = locs[1]; } if (2 in locs) { entry.finallyLoc = locs[2]; entry.afterLoc = locs[3]; } this.tryEntries.push(entry); } function resetTryEntry(entry) { var record = entry.completion || {}; record.type = "normal"; delete record.arg; entry.completion = record; } function Context(tryLocsList) { // The root entry object (effectively a try statement without a catch // or a finally block) gives us a place to store values thrown from // locations where there is no enclosing try statement. this.tryEntries = [{ tryLoc: "root" }]; tryLocsList.forEach(pushTryEntry, this); this.reset(true); } exports.keys = function(val) { var object = Object(val); var keys = []; for (var key in object) { keys.push(key); } keys.reverse(); // Rather than returning an object with a next method, we keep // things simple and return the next function itself. return function next() { while (keys.length) { var key = keys.pop(); if (key in object) { next.value = key; next.done = false; return next; } } // To avoid creating an additional object, we just hang the .value // and .done properties off the next function object itself. This // also ensures that the minifier will not anonymize the function. next.done = true; return next; }; }; function values(iterable) { if (iterable) { var iteratorMethod = iterable[iteratorSymbol]; if (iteratorMethod) { return iteratorMethod.call(iterable); } if (typeof iterable.next === "function") { return iterable; } if (!isNaN(iterable.length)) { var i = -1, next = function next() { while (++i < iterable.length) { if (hasOwn.call(iterable, i)) { next.value = iterable[i]; next.done = false; return next; } } next.value = undefined$1; next.done = true; return next; }; return next.next = next; } } // Return an iterator with no values. return { next: doneResult }; } exports.values = values; function doneResult() { return { value: undefined$1, done: true }; } Context.prototype = { constructor: Context, reset: function(skipTempReset) { this.prev = 0; this.next = 0; // Resetting context._sent for legacy support of Babel's // function.sent implementation. this.sent = this._sent = undefined$1; this.done = false; this.delegate = null; this.method = "next"; this.arg = undefined$1; this.tryEntries.forEach(resetTryEntry); if (!skipTempReset) { for (var name in this) { // Not sure about the optimal order of these conditions: if (name.charAt(0) === "t" && hasOwn.call(this, name) && !isNaN(+name.slice(1))) { this[name] = undefined$1; } } } }, stop: function() { this.done = true; var rootEntry = this.tryEntries[0]; var rootRecord = rootEntry.completion; if (rootRecord.type === "throw") { throw rootRecord.arg; } return this.rval; }, dispatchException: function(exception) { if (this.done) { throw exception; } var context = this; function handle(loc, caught) { record.type = "throw"; record.arg = exception; context.next = loc; if (caught) { // If the dispatched exception was caught by a catch block, // then let that catch block handle the exception normally. context.method = "next"; context.arg = undefined$1; } return !! caught; } for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; var record = entry.completion; if (entry.tryLoc === "root") { // Exception thrown outside of any try block that could handle // it, so set the completion value of the entire function to // throw the exception. return handle("end"); } if (entry.tryLoc <= this.prev) { var hasCatch = hasOwn.call(entry, "catchLoc"); var hasFinally = hasOwn.call(entry, "finallyLoc"); if (hasCatch && hasFinally) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } else if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else if (hasCatch) { if (this.prev < entry.catchLoc) { return handle(entry.catchLoc, true); } } else if (hasFinally) { if (this.prev < entry.finallyLoc) { return handle(entry.finallyLoc); } } else { throw new Error("try statement without catch or finally"); } } } }, abrupt: function(type, arg) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc <= this.prev && hasOwn.call(entry, "finallyLoc") && this.prev < entry.finallyLoc) { var finallyEntry = entry; break; } } if (finallyEntry && (type === "break" || type === "continue") && finallyEntry.tryLoc <= arg && arg <= finallyEntry.finallyLoc) { // Ignore the finally entry if control is not jumping to a // location outside the try/catch block. finallyEntry = null; } var record = finallyEntry ? finallyEntry.completion : {}; record.type = type; record.arg = arg; if (finallyEntry) { this.method = "next"; this.next = finallyEntry.finallyLoc; return ContinueSentinel; } return this.complete(record); }, complete: function(record, afterLoc) { if (record.type === "throw") { throw record.arg; } if (record.type === "break" || record.type === "continue") { this.next = record.arg; } else if (record.type === "return") { this.rval = this.arg = record.arg; this.method = "return"; this.next = "end"; } else if (record.type === "normal" && afterLoc) { this.next = afterLoc; } return ContinueSentinel; }, finish: function(finallyLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.finallyLoc === finallyLoc) { this.complete(entry.completion, entry.afterLoc); resetTryEntry(entry); return ContinueSentinel; } } }, "catch": function(tryLoc) { for (var i = this.tryEntries.length - 1; i >= 0; --i) { var entry = this.tryEntries[i]; if (entry.tryLoc === tryLoc) { var record = entry.completion; if (record.type === "throw") { var thrown = record.arg; resetTryEntry(entry); } return thrown; } } // The context.catch method must only be called with a location // argument that corresponds to a known catch block. throw new Error("illegal catch attempt"); }, delegateYield: function(iterable, resultName, nextLoc) { this.delegate = { iterator: values(iterable), resultName: resultName, nextLoc: nextLoc }; if (this.method === "next") { // Deliberately forget the last sent value so that we don't // accidentally pass it on to the delegate. this.arg = undefined$1; } return ContinueSentinel; } }; // Regardless of whether this script is executing as a CommonJS module // or not, return the runtime object so that we can declare the variable // regeneratorRuntime in the outer scope, which allows this module to be // injected easily by `bin/regenerator --include-runtime script.js`. return exports; }( // If this script is executing as a CommonJS module, use module.exports // as the regeneratorRuntime namespace. Otherwise create a new empty // object. Either way, the resulting object will be used to initialize // the regeneratorRuntime variable at the top of this file. module.exports )); try { regeneratorRuntime = runtime; } catch (accidentalStrictMode) { // This module should not be running in strict mode, so the above // assignment should always work unless something is misconfigured. Just // in case runtime.js accidentally runs in strict mode, in modern engines // we can explicitly access globalThis. In older engines we can escape // strict mode using a global Function call. This could conceivably fail // if a Content Security Policy forbids using Function, but in that case // the proper solution is to fix the accidental strict mode problem. If // you've misconfigured your bundler to force strict mode and applied a // CSP to forbid Function, and you're not willing to fix either of those // problems, please detail your unique predicament in a GitHub issue. if (typeof globalThis === "object") { globalThis.regeneratorRuntime = runtime; } else { Function("r", "regeneratorRuntime = r")(runtime); } } } (runtime)); var getId$3 = (prefix, cnt) => ( `${prefix}-${cnt}-${Math.random().toString(16).slice(3, 8)}` ); const getId$2 = getId$3; let jobCounter = 0; var createJob$2 = ({ id: _id, action, payload = {}, }) => { let id = _id; if (typeof id === 'undefined') { id = getId$2('Job', jobCounter); jobCounter += 1; } return { id, action, payload, }; }; var log$2 = {}; let logging = false; log$2.logging = logging; log$2.setLogging = (_logging) => { logging = _logging; }; log$2.log = (...args) => (logging ? console.log.apply(this, args) : null); const createJob$1 = createJob$2; const { log: log$1 } = log$2; const getId$1 = getId$3; let schedulerCounter = 0; var createScheduler$1 = () => { const id = getId$1('Scheduler', schedulerCounter); const workers = {}; const runningWorkers = {}; let jobQueue = []; schedulerCounter += 1; const getQueueLen = () => jobQueue.length; const getNumWorkers = () => Object.keys(workers).length; const dequeue = () => { if (jobQueue.length !== 0) { const wIds = Object.keys(workers); for (let i = 0; i < wIds.length; i += 1) { if (typeof runningWorkers[wIds[i]] === 'undefined') { jobQueue[0](workers[wIds[i]]); break; } } } }; const queue = (action, payload) => ( new Promise((resolve, reject) => { const job = createJob$1({ action, payload }); jobQueue.push(async (w) => { jobQueue.shift(); runningWorkers[w.id] = job; try { resolve(await w[action].apply(this, [...payload, job.id])); } catch (err) { reject(err); } finally { delete runningWorkers[w.id]; dequeue(); } }); log$1(`[${id}]: Add ${job.id} to JobQueue`); log$1(`[${id}]: JobQueue length=${jobQueue.length}`); dequeue(); }) ); const addWorker = (w) => { workers[w.id] = w; log$1(`[${id}]: Add ${w.id}`); log$1(`[${id}]: Number of workers=${getNumWorkers()}`); dequeue(); return w.id; }; const addJob = async (action, ...payload) => { if (getNumWorkers() === 0) { throw Error(`[${id}]: You need to have at least one worker before adding jobs`); } return queue(action, payload); }; const terminate = async () => { Object.keys(workers).forEach(async (wid) => { await workers[wid].terminate(); }); jobQueue = []; }; return { addWorker, addJob, terminate, getQueueLen, getNumWorkers, }; }; function commonjsRequire(path) { throw new Error('Could not dynamically require "' + path + '". Please configure the dynamicRequireTargets or/and ignoreDynamicRequires option of @rollup/plugin-commonjs appropriately for this require call to work.'); } // https://github.com/electron/electron/issues/2288 function isElectron$1() { // Renderer process if (typeof window !== 'undefined' && typeof window.process === 'object' && window.process.type === 'renderer') { return true; } // Main process if (typeof process !== 'undefined' && typeof process.versions === 'object' && !!process.versions.electron) { return true; } // Detect the user agent when the `nodeIntegration` option is set to false if (typeof navigator === 'object' && typeof navigator.userAgent === 'string' && navigator.userAgent.indexOf('Electron') >= 0) { return true; } return false; } var isElectron_1 = isElectron$1; const isElectron = isElectron_1; var getEnvironment = (key) => { const env = {}; if (typeof WorkerGlobalScope !== 'undefined') { env.type = 'webworker'; } else if (isElectron()) { env.type = 'electron'; } else if (typeof document === 'object') { env.type = 'browser'; } else if (typeof process === 'object' && typeof commonjsRequire === 'function') { env.type = 'node'; } if (typeof key === 'undefined') { return env; } return env[key]; }; const isBrowser = getEnvironment('type') === 'browser'; const resolveURL = isBrowser ? s => (new URL(s, window.location.href)).href : s => s; // eslint-disable-line var resolvePaths$1 = (options) => { const opts = { ...options }; ['corePath', 'workerPath', 'langPath'].forEach((key) => { if (options[key]) { opts[key] = resolveURL(opts[key]); } }); return opts; }; /** * In the recognition result of tesseract, there * is a deep JSON object for details, it has around * * The result of dump.js is a big JSON tree * which can be easily serialized (for instance * to be sent from a webworker to the main app * or through Node's IPC), but we want * a (circular) DOM-like interface for walking * through the data. * * @fileoverview DOM-like interface for walking through data * @author Kevin Kwok <antimatter15@gmail.com> * @author Guillermo Webster <gui@mit.edu> * @author Jerome Wu <jeromewus@gmail.com> */ var circularize$1 = (page) => { const blocks = []; const paragraphs = []; const lines = []; const words = []; const symbols = []; if (page.blocks) { page.blocks.forEach((block) => { block.paragraphs.forEach((paragraph) => { paragraph.lines.forEach((line) => { line.words.forEach((word) => { word.symbols.forEach((sym) => { symbols.push({ ...sym, page, block, paragraph, line, word, }); }); words.push({ ...word, page, block, paragraph, line, }); }); lines.push({ ...line, page, block, paragraph, }); }); paragraphs.push({ ...paragraph, page, block, }); }); blocks.push({ ...block, page, }); }); } return { ...page, blocks, paragraphs, lines, words, symbols, }; }; /* * OEM = OCR Engine Mode, and there are 4 possible modes. * * By default tesseract.js uses LSTM_ONLY mode. * */ var OEM$2 = { TESSERACT_ONLY: 0, LSTM_ONLY: 1, TESSERACT_LSTM_COMBINED: 2, DEFAULT: 3, }; var version$1 = "5.1.0"; var require$$0 = { version: version$1}; var defaultOptions$3 = { /* * Use BlobURL for worker script by default * TODO: remove this option * */ workerBlobURL: true, logger: () => {}, }; const version = require$$0.version; const defaultOptions$2 = defaultOptions$3; /* * Default options for browser worker */ var defaultOptions_1 = { ...defaultOptions$2, workerPath: `https://cdn.jsdelivr.net/npm/tesseract.js@v${version}/dist/worker.min.js`, }; /** * spawnWorker * * @name spawnWorker * @function create a new Worker in browser * @access public */ var spawnWorker$2 = ({ workerPath, workerBlobURL }) => { let worker; if (Blob && URL && workerBlobURL) { const blob = new Blob([`importScripts("${workerPath}");`], { type: 'application/javascript', }); worker = new Worker(URL.createObjectURL(blob)); } else { worker = new Worker(workerPath); } return worker; }; /** * terminateWorker * * @name terminateWorker * @function terminate worker * @access public */ var terminateWorker$2 = (worker) => { worker.terminate(); }; var onMessage$2 = (worker, handler) => { worker.onmessage = ({ data }) => { // eslint-disable-line handler(data); }; }; /** * send * * @name send * @function send packet to worker and create a job * @access public */ var send$2 = async (worker, packet) => { worker.postMessage(packet); }; /** * readFromBlobOrFile * * @name readFromBlobOrFile * @function * @access private */ const readFromBlobOrFile = (blob) => ( new Promise((resolve, reject) => { const fileReader = new FileReader(); fileReader.onload = () => { resolve(fileReader.result); }; fileReader.onerror = ({ target: { error: { code } } }) => { reject(Error(`File could not be read! Code=${code}`)); }; fileReader.readAsArrayBuffer(blob); }) ); /** * loadImage * * @name loadImage * @function load image from different source * @access private */ const loadImage$2 = async (image) => { let data = image; if (typeof image === 'undefined') { return 'undefined'; } if (typeof image === 'string') { // Base64 Image if (/data:image\/([a-zA-Z]*);base64,([^"]*)/.test(image)) { data = atob(image.split(',')[1]) .split('') .map((c) => c.charCodeAt(0)); } else { const resp = await fetch(image); data = await resp.arrayBuffer(); } } else if (typeof HTMLElement !== 'undefined' && image instanceof HTMLElement) { if (image.tagName === 'IMG') { data = await loadImage$2(image.src); } if (image.tagName === 'VIDEO') { data = await loadImage$2(image.poster); } if (image.tagName === 'CANVAS') { await new Promise((resolve) => { image.toBlob(async (blob) => { data = await readFromBlobOrFile(blob); resolve(); }); }); } } else if (typeof OffscreenCanvas !== 'undefined' && image instanceof OffscreenCanvas) { const blob = await image.convertToBlob(); data = await readFromBlobOrFile(blob); } else if (image instanceof File || image instanceof Blob) { data = await readFromBlobOrFile(image); } return new Uint8Array(data); }; var loadImage_1 = loadImage$2; /** * * Tesseract Worker adapter for browser * * @fileoverview Tesseract Worker adapter for browser * @author Kevin Kwok <antimatter15@gmail.com> * @author Guillermo Webster <gui@mit.edu> * @author Jerome Wu <jeromewus@gmail.com> */ const defaultOptions$1 = defaultOptions_1; const spawnWorker$1 = spawnWorker$2; const terminateWorker$1 = terminateWorker$2; const onMessage$1 = onMessage$2; const send$1 = send$2; const loadImage$1 = loadImage_1; var browser = { defaultOptions: defaultOptions$1, spawnWorker: spawnWorker$1, terminateWorker: terminateWorker$1, onMessage: onMessage$1, send: send$1, loadImage: loadImage$1, }; const resolvePaths = resolvePaths$1; const circularize = circularize$1; const createJob = createJob$2; const { log } = log$2; const getId = getId$3; const OEM$1 = OEM$2; const { defaultOptions, spawnWorker, terminateWorker, onMessage, loadImage, send, } = browser; let workerCounter = 0; var createWorker$2 = async (langs = 'eng', oem = OEM$1.LSTM_ONLY, _options = {}, config = {}) => { const id = getId('Worker', workerCounter); const { logger, errorHandler, ...options } = resolvePaths({ ...defaultOptions, ..._options, }); const resolves = {}; const rejects = {}; // Current langs, oem, and config file. // Used if the user ever re-initializes the worker using `worker.reinitialize`. const currentLangs = typeof langs === 'string' ? langs.split('+')