react-sync-state
Version:
A client side implementation for synchronizing states with server
92 lines (68 loc) • 3.86 kB
JavaScript
;
var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
Object.defineProperty(exports, "__esModule", {
value: true
});
var _react = require('react');
var _react2 = _interopRequireDefault(_react);
var _Entity = require('./_Entity');
var _Entity2 = _interopRequireDefault(_Entity);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
/**
* A React Component that maintains its state to reflect the changes made
* to the Entity (Record and RecordSet) objects.
*/
var Component = (function (_React$Component) {
_inherits(Component, _React$Component);
function Component(props) {
_classCallCheck(this, Component);
// This Component is linked only if it has a state property and
// that it is of an Entity type (Record or RecordSet)
var _this = _possibleConstructorReturn(this, Object.getPrototypeOf(Component).call(this, props));
if (props.state && props.state instanceof _Entity2.default) {
_this.linked = true;
_this.state = props.state;
} else {
_this.state = {};
}
return _this;
}
// Listen to the subscription event only when the Component is
// made visible, otherwise no need to pollute the State
_createClass(Component, [{
key: 'componentDidMount',
value: function componentDidMount() {
// let's see if the component has a 'state' property and it
// is an entity, in which case, we will listen on that entity
if (this.linked) {
this.props.state.subscribe(this);
}
}
// Gracefully unsubscribe to the state events, to avoid any
// memory leak and unwanted pollution of State
}, {
key: 'componentWillUnmount',
value: function componentWillUnmount() {
if (this.linked) {
this.props.state.unsubscribe(this);
}
}
// Callback event, need to rerender
}, {
key: 'onStateChanged',
value: function onStateChanged(entity) {
console.log("State Changed - ", entity);
// just make sure that this is the same as the props.state
if (entity != this.props.state) {
console.error("We got a state mismatch somewhere. " + "The component was initialized with state property", this.props.state, "But now its receiving events from another entity", entity);
} else {
this.setState(entity);
}
}
}]);
return Component;
})(_react2.default.Component);
exports.default = Component;