UNPKG

react-sprucebot

Version:

React components for your Sprucebot Skill 💪🏼

148 lines (118 loc) 4.18 kB
'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _react = require('react'); var _react2 = _interopRequireDefault(_react); var _propTypes = require('prop-types'); var _propTypes2 = _interopRequireDefault(_propTypes); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var Stars = function (_Component) { _inherits(Stars, _Component); function Stars(props) { _classCallCheck(this, Stars); var _this = _possibleConstructorReturn(this, (Stars.__proto__ || Object.getPrototypeOf(Stars)).call(this, props)); _this.state = { score: props.score, hover: 0 }; return _this; } _createClass(Stars, [{ key: 'onClickStar', value: function onClickStar(score, e) { var _this2 = this; if (!this.props.static) { this.setState(function (prevState) { if (prevState.score !== score) { if (_this2.props.onChange) { _this2.props.onChange(score, e); } return { score: score }; } return {}; }); } } }, { key: 'onMouseOverStar', value: function onMouseOverStar(score, e) { if (!this.props.static) { this.setState({ hover: score }); } } }, { key: 'onMouseLeave', value: function onMouseLeave(e) { if (!this.props.static) { this.setState({ hover: 0 }); } } }, { key: 'render', value: function render() { var _this3 = this; var _props = this.props, max = _props.max, onChange = _props.onChange; var _state = this.state, score = _state.score, hover = _state.hover; // just round for score until halves are possible score = Math.round(score); if (hover > 0) { score = hover; } var stars = []; var _loop = function _loop(idx) { stars.push(_react2.default.createElement('div', { onMouseOver: function onMouseOver(e) { _this3.onMouseOverStar(idx, e); }, onClick: function onClick(e) { _this3.onClickStar(idx, e); }, key: 'star-' + idx, className: 'star ' + (score >= idx ? 'active' : '') })); }; for (var idx = 1; idx <= max; idx++) { _loop(idx); } return _react2.default.createElement( 'div', { className: 'stars', onMouseLeave: function onMouseLeave(e) { _this3.onMouseLeave(e); } }, stars ); } }]); return Stars; }(_react.Component); exports.default = Stars; Stars.propTypes = { score: _propTypes2.default.number, max: _propTypes2.default.number, onChange: _propTypes2.default.func, static: _propTypes2.default.bool }; Stars.defaultProps = { max: 5, score: 0, static: false, onChange: function onChange(score, e) {} };