react-sprucebot
Version:
React components for your Sprucebot Skill 💪🏼
148 lines (118 loc) • 4.18 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _react = require('react');
var _react2 = _interopRequireDefault(_react);
var _propTypes = require('prop-types');
var _propTypes2 = _interopRequireDefault(_propTypes);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var Stars = function (_Component) {
_inherits(Stars, _Component);
function Stars(props) {
_classCallCheck(this, Stars);
var _this = _possibleConstructorReturn(this, (Stars.__proto__ || Object.getPrototypeOf(Stars)).call(this, props));
_this.state = {
score: props.score,
hover: 0
};
return _this;
}
_createClass(Stars, [{
key: 'onClickStar',
value: function onClickStar(score, e) {
var _this2 = this;
if (!this.props.static) {
this.setState(function (prevState) {
if (prevState.score !== score) {
if (_this2.props.onChange) {
_this2.props.onChange(score, e);
}
return {
score: score
};
}
return {};
});
}
}
}, {
key: 'onMouseOverStar',
value: function onMouseOverStar(score, e) {
if (!this.props.static) {
this.setState({
hover: score
});
}
}
}, {
key: 'onMouseLeave',
value: function onMouseLeave(e) {
if (!this.props.static) {
this.setState({
hover: 0
});
}
}
}, {
key: 'render',
value: function render() {
var _this3 = this;
var _props = this.props,
max = _props.max,
onChange = _props.onChange;
var _state = this.state,
score = _state.score,
hover = _state.hover;
// just round for score until halves are possible
score = Math.round(score);
if (hover > 0) {
score = hover;
}
var stars = [];
var _loop = function _loop(idx) {
stars.push(_react2.default.createElement('div', {
onMouseOver: function onMouseOver(e) {
_this3.onMouseOverStar(idx, e);
},
onClick: function onClick(e) {
_this3.onClickStar(idx, e);
},
key: 'star-' + idx,
className: 'star ' + (score >= idx ? 'active' : '')
}));
};
for (var idx = 1; idx <= max; idx++) {
_loop(idx);
}
return _react2.default.createElement(
'div',
{
className: 'stars',
onMouseLeave: function onMouseLeave(e) {
_this3.onMouseLeave(e);
}
},
stars
);
}
}]);
return Stars;
}(_react.Component);
exports.default = Stars;
Stars.propTypes = {
score: _propTypes2.default.number,
max: _propTypes2.default.number,
onChange: _propTypes2.default.func,
static: _propTypes2.default.bool
};
Stars.defaultProps = {
max: 5,
score: 0,
static: false,
onChange: function onChange(score, e) {}
};