react-sortable
Version:
Make your React components sortable.
1,483 lines (1,265 loc) • 814 kB
JavaScript
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/* 0 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout;
var cachedClearTimeout;
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout() {
throw new Error('clearTimeout has not been defined');
}
(function () {
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
}
} catch (e) {
cachedSetTimeout = defaultSetTimout;
}
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
}
} catch (e) {
cachedClearTimeout = defaultClearTimeout;
}
})();
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch (e) {
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch (e) {
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e) {
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e) {
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while (len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
};
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;
process.listeners = function (name) {
return [];
};
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
process.cwd = function () {
return '/';
};
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
process.umask = function () {
return 0;
};
/***/ }),
/* 1 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {
if (process.env.NODE_ENV === 'production') {
module.exports = __webpack_require__(19);
} else {
module.exports = __webpack_require__(20);
}
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 2 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
function makeEmptyFunction(arg) {
return function () {
return arg;
};
}
/**
* This function accepts and discards inputs; it has no side effects. This is
* primarily useful idiomatically for overridable function endpoints which
* always need to be callable, since JS lacks a null-call idiom ala Cocoa.
*/
var emptyFunction = function emptyFunction() {};
emptyFunction.thatReturns = makeEmptyFunction;
emptyFunction.thatReturnsFalse = makeEmptyFunction(false);
emptyFunction.thatReturnsTrue = makeEmptyFunction(true);
emptyFunction.thatReturnsNull = makeEmptyFunction(null);
emptyFunction.thatReturnsThis = function () {
return this;
};
emptyFunction.thatReturnsArgument = function (arg) {
return arg;
};
module.exports = emptyFunction;
/***/ }),
/* 3 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
/**
* Use invariant() to assert state which your program assumes to be true.
*
* Provide sprintf-style format (only %s is supported) and arguments
* to provide information about what broke and what you were
* expecting.
*
* The invariant message will be stripped in production, but the invariant
* will remain to ensure logic does not differ in production.
*/
var validateFormat = function validateFormat(format) {};
if (process.env.NODE_ENV !== 'production') {
validateFormat = function validateFormat(format) {
if (format === undefined) {
throw new Error('invariant requires an error message argument');
}
};
}
function invariant(condition, format, a, b, c, d, e, f) {
validateFormat(format);
if (!condition) {
var error;
if (format === undefined) {
error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
} else {
var args = [a, b, c, d, e, f];
var argIndex = 0;
error = new Error(format.replace(/%s/g, function () {
return args[argIndex++];
}));
error.name = 'Invariant Violation';
}
error.framesToPop = 1; // we don't care about invariant's own frame
throw error;
}
}
module.exports = invariant;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 4 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/*
object-assign
(c) Sindre Sorhus
@license MIT
*/
/* eslint-disable no-unused-vars */
var getOwnPropertySymbols = Object.getOwnPropertySymbols;
var hasOwnProperty = Object.prototype.hasOwnProperty;
var propIsEnumerable = Object.prototype.propertyIsEnumerable;
function toObject(val) {
if (val === null || val === undefined) {
throw new TypeError('Object.assign cannot be called with null or undefined');
}
return Object(val);
}
function shouldUseNative() {
try {
if (!Object.assign) {
return false;
}
// Detect buggy property enumeration order in older V8 versions.
// https://bugs.chromium.org/p/v8/issues/detail?id=4118
var test1 = new String('abc'); // eslint-disable-line no-new-wrappers
test1[5] = 'de';
if (Object.getOwnPropertyNames(test1)[0] === '5') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test2 = {};
for (var i = 0; i < 10; i++) {
test2['_' + String.fromCharCode(i)] = i;
}
var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
return test2[n];
});
if (order2.join('') !== '0123456789') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test3 = {};
'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
test3[letter] = letter;
});
if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') {
return false;
}
return true;
} catch (err) {
// We don't expect any of the above to throw, but better to be safe.
return false;
}
}
module.exports = shouldUseNative() ? Object.assign : function (target, source) {
var from;
var to = toObject(target);
var symbols;
for (var s = 1; s < arguments.length; s++) {
from = Object(arguments[s]);
for (var key in from) {
if (hasOwnProperty.call(from, key)) {
to[key] = from[key];
}
}
if (getOwnPropertySymbols) {
symbols = getOwnPropertySymbols(from);
for (var i = 0; i < symbols.length; i++) {
if (propIsEnumerable.call(from, symbols[i])) {
to[symbols[i]] = from[symbols[i]];
}
}
}
}
return to;
};
/***/ }),
/* 5 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var emptyObject = {};
if (process.env.NODE_ENV !== 'production') {
Object.freeze(emptyObject);
}
module.exports = emptyObject;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 6 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var emptyFunction = __webpack_require__(2);
/**
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var warning = emptyFunction;
if (process.env.NODE_ENV !== 'production') {
var printWarning = function printWarning(format) {
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
if (typeof console !== 'undefined') {
console.error(message);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
throw new Error(message);
} catch (x) {}
};
warning = function warning(condition, format) {
if (format === undefined) {
throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (format.indexOf('Failed Composite propType: ') === 0) {
return; // Ignore CompositeComponent proptype check.
}
if (!condition) {
for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
args[_key2 - 2] = arguments[_key2];
}
printWarning.apply(undefined, [format].concat(args));
}
};
}
module.exports = warning;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 7 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
if (process.env.NODE_ENV !== 'production') {
var invariant = __webpack_require__(3);
var warning = __webpack_require__(6);
var ReactPropTypesSecret = __webpack_require__(8);
var loggedTypeFailures = {};
}
/**
* Assert that the values match with the type specs.
* Error messages are memorized and will only be shown once.
*
* @param {object} typeSpecs Map of name to a ReactPropType
* @param {object} values Runtime values that need to be type-checked
* @param {string} location e.g. "prop", "context", "child context"
* @param {string} componentName Name of the component for error messages.
* @param {?Function} getStack Returns the component stack.
* @private
*/
function checkPropTypes(typeSpecs, values, location, componentName, getStack) {
if (process.env.NODE_ENV !== 'production') {
for (var typeSpecName in typeSpecs) {
if (typeSpecs.hasOwnProperty(typeSpecName)) {
var error;
// Prop type validation may throw. In case they do, we don't want to
// fail the render phase where it didn't fail before. So we log it.
// After these have been cleaned up, we'll let them throw.
try {
// This is intentionally an invariant that gets caught. It's the same
// behavior as without this statement except with a better message.
invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'the `prop-types` package, but received `%s`.', componentName || 'React class', location, typeSpecName, _typeof(typeSpecs[typeSpecName]));
error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);
} catch (ex) {
error = ex;
}
warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error === 'undefined' ? 'undefined' : _typeof(error));
if (error instanceof Error && !(error.message in loggedTypeFailures)) {
// Only monitor this failure once because there tends to be a lot of the
// same error.
loggedTypeFailures[error.message] = true;
var stack = getStack ? getStack() : '';
warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : '');
}
}
}
}
}
module.exports = checkPropTypes;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 8 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';
module.exports = ReactPropTypesSecret;
/***/ }),
/* 9 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);
/**
* Simple, lightweight module assisting with the detection and context of
* Worker. Helps avoid circular dependencies and allows code to reason about
* whether or not they are in a Worker, even if they never include the main
* `ReactWorker` dependency.
*/
var ExecutionEnvironment = {
canUseDOM: canUseDOM,
canUseWorkers: typeof Worker !== 'undefined',
canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),
canUseViewport: canUseDOM && !!window.screen,
isInWorker: !canUseDOM // For now, this is true - might change in the future.
};
module.exports = ExecutionEnvironment;
/***/ }),
/* 10 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {
function checkDCE() {
/* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */
if (typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ === 'undefined' || typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE !== 'function') {
return;
}
if (process.env.NODE_ENV !== 'production') {
// This branch is unreachable because this function is only called
// in production, but the condition is true only in development.
// Therefore if the branch is still here, dead code elimination wasn't
// properly applied.
// Don't change the message. React DevTools relies on it. Also make sure
// this message doesn't occur elsewhere in this function, or it will cause
// a false positive.
throw new Error('^_^');
}
try {
// Verify that the code above has been dead code eliminated (DCE'd).
__REACT_DEVTOOLS_GLOBAL_HOOK__.checkDCE(checkDCE);
} catch (err) {
// DevTools shouldn't crash React, no matter what.
// We should still report in case we break this code.
console.error(err);
}
}
if (process.env.NODE_ENV === 'production') {
// DCE check should happen before ReactDOM bundle executes so that
// DevTools can report bad minification during injection.
checkDCE();
module.exports = __webpack_require__(21);
} else {
module.exports = __webpack_require__(24);
}
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 11 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @typechecks
*/
var emptyFunction = __webpack_require__(2);
/**
* Upstream version of event listener. Does not take into account specific
* nature of platform.
*/
var EventListener = {
/**
* Listen to DOM events during the bubble phase.
*
* @param {DOMEventTarget} target DOM element to register listener on.
* @param {string} eventType Event type, e.g. 'click' or 'mouseover'.
* @param {function} callback Callback function.
* @return {object} Object with a `remove` method.
*/
listen: function listen(target, eventType, callback) {
if (target.addEventListener) {
target.addEventListener(eventType, callback, false);
return {
remove: function remove() {
target.removeEventListener(eventType, callback, false);
}
};
} else if (target.attachEvent) {
target.attachEvent('on' + eventType, callback);
return {
remove: function remove() {
target.detachEvent('on' + eventType, callback);
}
};
}
},
/**
* Listen to DOM events during the capture phase.
*
* @param {DOMEventTarget} target DOM element to register listener on.
* @param {string} eventType Event type, e.g. 'click' or 'mouseover'.
* @param {function} callback Callback function.
* @return {object} Object with a `remove` method.
*/
capture: function capture(target, eventType, callback) {
if (target.addEventListener) {
target.addEventListener(eventType, callback, true);
return {
remove: function remove() {
target.removeEventListener(eventType, callback, true);
}
};
} else {
if (process.env.NODE_ENV !== 'production') {
console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');
}
return {
remove: emptyFunction
};
}
},
registerDefault: function registerDefault() {}
};
module.exports = EventListener;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 12 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @typechecks
*
*/
/*eslint-disable no-self-compare */
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
var hasOwnProperty = Object.prototype.hasOwnProperty;
/**
* inlined Object.is polyfill to avoid requiring consumers ship their own
* https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
*/
function is(x, y) {
// SameValue algorithm
if (x === y) {
// Steps 1-5, 7-10
// Steps 6.b-6.e: +0 != -0
// Added the nonzero y check to make Flow happy, but it is redundant
return x !== 0 || y !== 0 || 1 / x === 1 / y;
} else {
// Step 6.a: NaN == NaN
return x !== x && y !== y;
}
}
/**
* Performs equality by iterating through keys on an object and returning false
* when any key has values which are not strictly equal between the arguments.
* Returns true when the values of all keys are strictly equal.
*/
function shallowEqual(objA, objB) {
if (is(objA, objB)) {
return true;
}
if ((typeof objA === 'undefined' ? 'undefined' : _typeof(objA)) !== 'object' || objA === null || (typeof objB === 'undefined' ? 'undefined' : _typeof(objB)) !== 'object' || objB === null) {
return false;
}
var keysA = Object.keys(objA);
var keysB = Object.keys(objB);
if (keysA.length !== keysB.length) {
return false;
}
// Test for A's keys different from B.
for (var i = 0; i < keysA.length; i++) {
if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {
return false;
}
}
return true;
}
module.exports = shallowEqual;
/***/ }),
/* 13 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
var isTextNode = __webpack_require__(22);
/*eslint-disable no-bitwise */
/**
* Checks if a given DOM node contains or is another DOM node.
*/
function containsNode(outerNode, innerNode) {
if (!outerNode || !innerNode) {
return false;
} else if (outerNode === innerNode) {
return true;
} else if (isTextNode(outerNode)) {
return false;
} else if (isTextNode(innerNode)) {
return containsNode(outerNode, innerNode.parentNode);
} else if ('contains' in outerNode) {
return outerNode.contains(innerNode);
} else if (outerNode.compareDocumentPosition) {
return !!(outerNode.compareDocumentPosition(innerNode) & 16);
} else {
return false;
}
}
module.exports = containsNode;
/***/ }),
/* 14 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
/**
* @param {DOMElement} node input/textarea to focus
*/
function focusNode(node) {
// IE8 can throw "Can't move focus to the control because it is invisible,
// not enabled, or of a type that does not accept the focus." for all kinds of
// reasons that are too expensive and fragile to test.
try {
node.focus();
} catch (e) {}
}
module.exports = focusNode;
/***/ }),
/* 15 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @typechecks
*/
/* eslint-disable fb-www/typeof-undefined */
/**
* Same as document.activeElement but wraps in a try-catch block. In IE it is
* not safe to call document.activeElement if there is nothing focused.
*
* The activeElement will be null only if the document or document body is not
* yet defined.
*
* @param {?DOMDocument} doc Defaults to current document.
* @return {?DOMElement}
*/
function getActiveElement(doc) /*?DOMElement*/{
doc = doc || (typeof document !== 'undefined' ? document : undefined);
if (typeof doc === 'undefined') {
return null;
}
try {
return doc.activeElement || doc.body;
} catch (e) {
return doc.body;
}
}
module.exports = getActiveElement;
/***/ }),
/* 16 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
if (process.env.NODE_ENV !== 'production') {
var REACT_ELEMENT_TYPE = typeof Symbol === 'function' && Symbol.for && Symbol.for('react.element') || 0xeac7;
var isValidElement = function isValidElement(object) {
return (typeof object === 'undefined' ? 'undefined' : _typeof(object)) === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
};
// By explicitly using `prop-types` you are opting into new development behavior.
// http://fb.me/prop-types-in-prod
var throwOnDirectAccess = true;
module.exports = __webpack_require__(31)(isValidElement, throwOnDirectAccess);
} else {
// By explicitly using `prop-types` you are opting into new production behavior.
// http://fb.me/prop-types-in-prod
module.exports = __webpack_require__(32)();
}
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 17 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
var _SortableComposition = __webpack_require__(35);
Object.defineProperty(exports, 'sortable', {
enumerable: true,
get: function get() {
return _SortableComposition.SortableComposition;
}
});
Object.defineProperty(exports, 'Sortable', {
enumerable: true,
get: function get() {
return _SortableComposition.SortableComposition;
}
});
Object.defineProperty(exports, 'HORIZONTAL', {
enumerable: true,
get: function get() {
return _SortableComposition.HORIZONTAL;
}
});
Object.defineProperty(exports, 'VERTICAL', {
enumerable: true,
get: function get() {
return _SortableComposition.VERTICAL;
}
});
/***/ }),
/* 18 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
var _react = __webpack_require__(1);
var _react2 = _interopRequireDefault(_react);
var _reactDom = __webpack_require__(10);
var _reactDom2 = _interopRequireDefault(_reactDom);
var _SortableList = __webpack_require__(33);
var _SortableList2 = _interopRequireDefault(_SortableList);
var _SortableGrid = __webpack_require__(37);
var _SortableGrid2 = _interopRequireDefault(_SortableGrid);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
var items = ["Gold", "Crimson", "Hotpink", "Blueviolet", "Cornflowerblue", "Skyblue", "Lightblue", "Aquamarine", "Burlywood"];
_reactDom2.default.render(_react2.default.createElement(
'div',
null,
_react2.default.createElement(_SortableList2.default, { items: items }),
_react2.default.createElement(_SortableGrid2.default, { items: items })
), document.getElementById('app'));
/***/ }),
/* 19 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/*
React v16.0.0
react.production.min.js
Copyright (c) 2013-present, Facebook, Inc.
This source code is licensed under the MIT license found in the
LICENSE file in the root directory of this source tree.
*/
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
var f = __webpack_require__(4),
p = __webpack_require__(5);__webpack_require__(3);var r = __webpack_require__(2);
function t(a) {
for (var b = arguments.length - 1, d = "Minified React error #" + a + "; visit http://facebook.github.io/react/docs/error-decoder.html?invariant\x3d" + a, e = 0; e < b; e++) {
d += "\x26args[]\x3d" + encodeURIComponent(arguments[e + 1]);
}b = Error(d + " for the full message or use the non-minified dev environment for full errors and additional helpful warnings.");b.name = "Invariant Violation";b.framesToPop = 1;throw b;
}
var u = { isMounted: function isMounted() {
return !1;
}, enqueueForceUpdate: function enqueueForceUpdate() {}, enqueueReplaceState: function enqueueReplaceState() {}, enqueueSetState: function enqueueSetState() {} };function v(a, b, d) {
this.props = a;this.context = b;this.refs = p;this.updater = d || u;
}v.prototype.isReactComponent = {};v.prototype.setState = function (a, b) {
"object" !== (typeof a === "undefined" ? "undefined" : _typeof(a)) && "function" !== typeof a && null != a ? t("85") : void 0;this.updater.enqueueSetState(this, a, b, "setState");
};v.prototype.forceUpdate = function (a) {
this.updater.enqueueForceUpdate(this, a, "forceUpdate");
};
function w(a, b, d) {
this.props = a;this.context = b;this.refs = p;this.updater = d || u;
}function x() {}x.prototype = v.prototype;var y = w.prototype = new x();y.constructor = w;f(y, v.prototype);y.isPureReactComponent = !0;function z(a, b, d) {
this.props = a;this.context = b;this.refs = p;this.updater = d || u;
}var A = z.prototype = new x();A.constructor = z;f(A, v.prototype);A.unstable_isAsyncReactComponent = !0;A.render = function () {
return this.props.children;
};
var B = { Component: v, PureComponent: w, AsyncComponent: z },
C = { current: null },
D = Object.prototype.hasOwnProperty,
E = "function" === typeof Symbol && Symbol["for"] && Symbol["for"]("react.element") || 60103,
F = { key: !0, ref: !0, __self: !0, __source: !0 };function G(a, b, d, e, c, g, k) {
return { $$typeof: E, type: a, key: b, ref: d, props: k, _owner: g };
}
G.createElement = function (a, b, d) {
var e,
c = {},
g = null,
k = null,
m = null,
q = null;if (null != b) for (e in void 0 !== b.ref && (k = b.ref), void 0 !== b.key && (g = "" + b.key), m = void 0 === b.__self ? null : b.__self, q = void 0 === b.__source ? null : b.__source, b) {
D.call(b, e) && !F.hasOwnProperty(e) && (c[e] = b[e]);
}var l = arguments.length - 2;if (1 === l) c.children = d;else if (1 < l) {
for (var h = Array(l), n = 0; n < l; n++) {
h[n] = arguments[n + 2];
}c.children = h;
}if (a && a.defaultProps) for (e in l = a.defaultProps, l) {
void 0 === c[e] && (c[e] = l[e]);
}return G(a, g, k, m, q, C.current, c);
};
G.createFactory = function (a) {
var b = G.createElement.bind(null, a);b.type = a;return b;
};G.cloneAndReplaceKey = function (a, b) {
return G(a.type, b, a.ref, a._self, a._source, a._owner, a.props);
};
G.cloneElement = function (a, b, d) {
var e = f({}, a.props),
c = a.key,
g = a.ref,
k = a._self,
m = a._source,
q = a._owner;if (null != b) {
void 0 !== b.ref && (g = b.ref, q = C.current);void 0 !== b.key && (c = "" + b.key);if (a.type && a.type.defaultProps) var l = a.type.defaultProps;for (h in b) {
D.call(b, h) && !F.hasOwnProperty(h) && (e[h] = void 0 === b[h] && void 0 !== l ? l[h] : b[h]);
}
}var h = arguments.length - 2;if (1 === h) e.children = d;else if (1 < h) {
l = Array(h);for (var n = 0; n < h; n++) {
l[n] = arguments[n + 2];
}e.children = l;
}return G(a.type, c, g, k, m, q, e);
};
G.isValidElement = function (a) {
return "object" === (typeof a === "undefined" ? "undefined" : _typeof(a)) && null !== a && a.$$typeof === E;
};var H = "function" === typeof Symbol && Symbol.iterator,
I = "function" === typeof Symbol && Symbol["for"] && Symbol["for"]("react.element") || 60103;function escape(a) {
var b = { "\x3d": "\x3d0", ":": "\x3d2" };return "$" + ("" + a).replace(/[=:]/g, function (a) {
return b[a];
});
}var J = /\/+/g,
K = [];
function L(a, b, d, e) {
if (K.length) {
var c = K.pop();c.result = a;c.keyPrefix = b;c.func = d;c.context = e;c.count = 0;return c;
}return { result: a, keyPrefix: b, func: d, context: e, count: 0 };
}function M(a) {
a.result = null;a.keyPrefix = null;a.func = null;a.context = null;a.count = 0;10 > K.length && K.push(a);
}
function N(a, b, d, e) {
var c = typeof a === "undefined" ? "undefined" : _typeof(a);if ("undefined" === c || "boolean" === c) a = null;if (null === a || "string" === c || "number" === c || "object" === c && a.$$typeof === I) return d(e, a, "" === b ? "." + O(a, 0) : b), 1;var g = 0;b = "" === b ? "." : b + ":";if (Array.isArray(a)) for (var k = 0; k < a.length; k++) {
c = a[k];var m = b + O(c, k);g += N(c, m, d, e);
} else if (m = H && a[H] || a["@@iterator"], "function" === typeof m) for (a = m.call(a), k = 0; !(c = a.next()).done;) {
c = c.value, m = b + O(c, k++), g += N(c, m, d, e);
} else "object" === c && (d = "" + a, t("31", "[object Object]" === d ? "object with keys {" + Object.keys(a).join(", ") + "}" : d, ""));return g;
}function O(a, b) {
return "object" === (typeof a === "undefined" ? "undefined" : _typeof(a)) && null !== a && null != a.key ? escape(a.key) : b.toString(36);
}function P(a, b) {
a.func.call(a.context, b, a.count++);
}function Q(a, b, d) {
var e = a.result,
c = a.keyPrefix;a = a.func.call(a.context, b, a.count++);Array.isArray(a) ? R(a, e, d, r.thatReturnsArgument) : null != a && (G.isValidElement(a) && (a = G.cloneAndReplaceKey(a, c + (!a.key || b && b.key === a.key ? "" : ("" + a.key).replace(J, "$\x26/") + "/") + d)), e.push(a));
}
function R(a, b, d, e, c) {
var g = "";null != d && (g = ("" + d).replace(J, "$\x26/") + "/");b = L(b, g, e, c);null == a || N(a, "", Q, b);M(b);
}var S = { forEach: function forEach(a, b, d) {
if (null == a) return a;b = L(null, null, b, d);null == a || N(a, "", P, b);M(b);
}, map: function map(a, b, d) {
if (null == a) return a;var e = [];R(a, e, null, b, d);return e;
}, count: function count(a) {
return null == a ? 0 : N(a, "", r.thatReturnsNull, null);
}, toArray: function toArray(a) {
var b = [];R(a, b, null, r.thatReturnsArgument);return b;
} };
module.exports = { Children: { map: S.map, forEach: S.forEach, count: S.count, toArray: S.toArray, only: function only(a) {
G.isValidElement(a) ? void 0 : t("143");return a;
} }, Component: B.Component, PureComponent: B.PureComponent, unstable_AsyncComponent: B.AsyncComponent, createElement: G.createElement, cloneElement: G.cloneElement, isValidElement: G.isValidElement, createFactory: G.createFactory, version: "16.0.0", __SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED: { ReactCurrentOwner: C, assign: f } };
/***/ }),
/* 20 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/** @license React v16.0.0
* react.development.js
*
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
if (process.env.NODE_ENV !== "production") {
(function () {
'use strict';
var objectAssign$1 = __webpack_require__(4);
var require$$0 = __webpack_require__(6);
var emptyObject = __webpack_require__(5);
var invariant = __webpack_require__(3);
var emptyFunction = __webpack_require__(2);
var checkPropTypes = __webpack_require__(7);
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule reactProdInvariant
*
*/
{
var warning = require$$0;
}
function warnNoop(publicInstance, callerName) {
{
var constructor = publicInstance.constructor;
warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op.\n\nPlease check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass');
}
}
/**
* This is the abstract API for an update queue.
*/
var ReactNoopUpdateQueue = {
/**
* Checks whether or not this composite component is mounted.
* @param {ReactClass} publicInstance The instance we want to test.
* @return {boolean} True if mounted, false otherwise.
* @protected
* @final
*/
isMounted: function isMounted(publicInstance) {
return false;
},
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {?function} callback Called after component is updated.
* @param {?string} callerName name of the calling function in the public API.
* @internal
*/
enqueueForceUpdate: function enqueueForceUpdate(publicInstance, callback, callerName) {
warnNoop(publicInstance, 'forceUpdate');
},
/**
* Replaces all of the state. Always use this or `setState` to mutate state.
* You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} completeState Next state.
* @param {?function} callback Called after component is updated.
* @param {?string} callerName name of the calling function in the public API.
* @internal
*/
enqueueReplaceState: function enqueueReplaceState(publicInstance, completeState, callback, callerName) {
warnNoop(publicInstance, 'replaceState');
},
/**
* Sets a subset of the state. This only exists because _pendingState is
* internal. This provides a merging strategy that is not available to deep
* properties which is confusing. TODO: Expose pendingState or don't use it
* during the merge.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} partialState Next partial state to be merged with state.
* @param {?function} callback Called after component is updated.
* @param {?string} Name of the calling function in the public API.
* @internal
*/
enqueueSetState: function enqueueSetState(publicInstance, partialState, callback, callerName) {
warnNoop(publicInstance, 'setState');
}
};
var ReactNoopUpdateQueue_1 = ReactNoopUpdateQueue;
/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule lowPriorityWarning
*/
/**
* Forked from fbjs/warning:
* https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js
*
* Only change is we use console.warn instead of console.error,
* and do nothing when 'console' is not supported.
* This really simplifies the code.
* ---
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var lowPriorityWarning = function lowPriorityWarning() {};
{
var printWarning = function printWarning(format) {
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
if (typeof console !== 'undefined') {
console.warn(message);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
throw new Error(message);
} catch (x) {}
};
lowPriorityWarning = function lowPriorityWarning(condition, format) {
if (format === undefined) {
throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (!condition) {
for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
args[_key2 - 2] = arguments[_key2];
}
printWarning.apply(undefined, [format].concat(args));
}
};
}
var lowPriorityWarning_1 = lowPriorityWarning;
/**
* Base class helpers for the updating state of a component.
*/
function ReactComponent(props, context, updater) {
this.props = props;
this.context = context;
this.refs = emptyObject;
// We initialize the default updater but the real one gets injected by the
// renderer.
this.updater = updater || ReactNoopUpdateQueue_1;
}
ReactComponent.prototype.isReactComponent = {};
/**
* Sets a subset of the state. Always use this to mutate
* state. You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* There is no guarantee that calls to `setState` will run synchronously,
* as they may eventually be batched together. You can provide an optional
* callback that will be executed when the call to setState is actually
* completed.
*
* When a function is provided to setState, it will be called at some point in
* the future (not synchronously). It will be called with the up to date
* component arguments (state, props, context). These values can be different
* from this.* because your function may be called after receiveProps but before
* shouldComponentUpdate, and this new state, props, and context will not yet be
* assigned to this.
*
* @param {object|function} partialState Next partial state or function to
* produce next partial state to be merged with current state.
* @param {?function} callback Called after state is updated.
* @final
* @protected
*/
ReactComponent.prototype.setState = function (partialState, callback) {
!((typeof partialState === 'undefined' ? 'undefined' : _typeof(partialState)) === 'object' || typeof partialState === 'function' || partialState == null) ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : void 0;
this.updater.enqueueSetState(this, partialState, callback, 'setState');
};
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {?function} callback Called after update is complete.
* @final
* @protected
*/
ReactComponent.prototype.forceUpdate = function (callback) {
this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');
};
/**
* Deprecated APIs. These APIs used to exist on classic React classes but since
* we would like to deprecate them, we're not going to