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react-simple-radio-button

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But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. It's inside a // function because try/catches deoptimize in certain engines. var cachedSetTimeout; var cachedClearTimeout; function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout () { throw new Error('clearTimeout has not been defined'); } (function () { try { if (typeof setTimeout === 'function') { cachedSetTimeout = setTimeout; } else { cachedSetTimeout = defaultSetTimout; } } catch (e) { cachedSetTimeout = defaultSetTimout; } try { if (typeof clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } else { cachedClearTimeout = defaultClearTimeout; } } catch (e) { cachedClearTimeout = defaultClearTimeout; } } ()) function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.prependListener = noop; process.prependOnceListener = noop; process.listeners = function (name) { return [] } process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; /***/ }), /* 1 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright 2014-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ var emptyFunction = __webpack_require__(8); /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warning = emptyFunction; if (process.env.NODE_ENV !== 'production') { (function () { var printWarning = function printWarning(format) { for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { args[_key - 1] = arguments[_key]; } var argIndex = 0; var message = 'Warning: ' + format.replace(/%s/g, function () { return args[argIndex++]; }); if (typeof console !== 'undefined') { console.error(message); } try { // --- Welcome to debugging React --- // This error was thrown as a convenience so that you can use this stack // to find the callsite that caused this warning to fire. throw new Error(message); } catch (x) {} }; warning = function warning(condition, format) { if (format === undefined) { throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument'); } if (format.indexOf('Failed Composite propType: ') === 0) { return; // Ignore CompositeComponent proptype check. } if (!condition) { for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) { args[_key2 - 2] = arguments[_key2]; } printWarning.apply(undefined, [format].concat(args)); } }; })(); } module.exports = warning; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 2 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright (c) 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ var validateFormat = function validateFormat(format) {}; if (process.env.NODE_ENV !== 'production') { validateFormat = function validateFormat(format) { if (format === undefined) { throw new Error('invariant requires an error message argument'); } }; } function invariant(condition, format, a, b, c, d, e, f) { validateFormat(format); if (!condition) { var error; if (format === undefined) { error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.'); } else { var args = [a, b, c, d, e, f]; var argIndex = 0; error = new Error(format.replace(/%s/g, function () { return args[argIndex++]; })); error.name = 'Invariant Violation'; } error.framesToPop = 1; // we don't care about invariant's own frame throw error; } } module.exports = invariant; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 3 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright 2014-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ var _assign = __webpack_require__(5); var ReactCurrentOwner = __webpack_require__(6); var warning = __webpack_require__(1); var canDefineProperty = __webpack_require__(7); var hasOwnProperty = Object.prototype.hasOwnProperty; var REACT_ELEMENT_TYPE = __webpack_require__(14); var RESERVED_PROPS = { key: true, ref: true, __self: true, __source: true }; var specialPropKeyWarningShown, specialPropRefWarningShown; function hasValidRef(config) { if (process.env.NODE_ENV !== 'production') { if (hasOwnProperty.call(config, 'ref')) { var getter = Object.getOwnPropertyDescriptor(config, 'ref').get; if (getter && getter.isReactWarning) { return false; } } } return config.ref !== undefined; } function hasValidKey(config) { if (process.env.NODE_ENV !== 'production') { if (hasOwnProperty.call(config, 'key')) { var getter = Object.getOwnPropertyDescriptor(config, 'key').get; if (getter && getter.isReactWarning) { return false; } } } return config.key !== undefined; } function defineKeyPropWarningGetter(props, displayName) { var warnAboutAccessingKey = function () { if (!specialPropKeyWarningShown) { specialPropKeyWarningShown = true; process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0; } }; warnAboutAccessingKey.isReactWarning = true; Object.defineProperty(props, 'key', { get: warnAboutAccessingKey, configurable: true }); } function defineRefPropWarningGetter(props, displayName) { var warnAboutAccessingRef = function () { if (!specialPropRefWarningShown) { specialPropRefWarningShown = true; process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0; } }; warnAboutAccessingRef.isReactWarning = true; Object.defineProperty(props, 'ref', { get: warnAboutAccessingRef, configurable: true }); } /** * Factory method to create a new React element. This no longer adheres to * the class pattern, so do not use new to call it. Also, no instanceof check * will work. Instead test $$typeof field against Symbol.for('react.element') to check * if something is a React Element. * * @param {*} type * @param {*} key * @param {string|object} ref * @param {*} self A *temporary* helper to detect places where `this` is * different from the `owner` when React.createElement is called, so that we * can warn. We want to get rid of owner and replace string `ref`s with arrow * functions, and as long as `this` and owner are the same, there will be no * change in behavior. * @param {*} source An annotation object (added by a transpiler or otherwise) * indicating filename, line number, and/or other information. * @param {*} owner * @param {*} props * @internal */ var ReactElement = function (type, key, ref, self, source, owner, props) { var element = { // This tag allow us to uniquely identify this as a React Element $$typeof: REACT_ELEMENT_TYPE, // Built-in properties that belong on the element type: type, key: key, ref: ref, props: props, // Record the component responsible for creating this element. _owner: owner }; if (process.env.NODE_ENV !== 'production') { // The validation flag is currently mutative. We put it on // an external backing store so that we can freeze the whole object. // This can be replaced with a WeakMap once they are implemented in // commonly used development environments. element._store = {}; // To make comparing ReactElements easier for testing purposes, we make // the validation flag non-enumerable (where possible, which should // include every environment we run tests in), so the test framework // ignores it. if (canDefineProperty) { Object.defineProperty(element._store, 'validated', { configurable: false, enumerable: false, writable: true, value: false }); // self and source are DEV only properties. Object.defineProperty(element, '_self', { configurable: false, enumerable: false, writable: false, value: self }); // Two elements created in two different places should be considered // equal for testing purposes and therefore we hide it from enumeration. Object.defineProperty(element, '_source', { configurable: false, enumerable: false, writable: false, value: source }); } else { element._store.validated = false; element._self = self; element._source = source; } if (Object.freeze) { Object.freeze(element.props); Object.freeze(element); } } return element; }; /** * Create and return a new ReactElement of the given type. * See https://facebook.github.io/react/docs/top-level-api.html#react.createelement */ ReactElement.createElement = function (type, config, children) { var propName; // Reserved names are extracted var props = {}; var key = null; var ref = null; var self = null; var source = null; if (config != null) { if (hasValidRef(config)) { ref = config.ref; } if (hasValidKey(config)) { key = '' + config.key; } self = config.__self === undefined ? null : config.__self; source = config.__source === undefined ? null : config.__source; // Remaining properties are added to a new props object for (propName in config) { if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { props[propName] = config[propName]; } } } // Children can be more than one argument, and those are transferred onto // the newly allocated props object. var childrenLength = arguments.length - 2; if (childrenLength === 1) { props.children = children; } else if (childrenLength > 1) { var childArray = Array(childrenLength); for (var i = 0; i < childrenLength; i++) { childArray[i] = arguments[i + 2]; } if (process.env.NODE_ENV !== 'production') { if (Object.freeze) { Object.freeze(childArray); } } props.children = childArray; } // Resolve default props if (type && type.defaultProps) { var defaultProps = type.defaultProps; for (propName in defaultProps) { if (props[propName] === undefined) { props[propName] = defaultProps[propName]; } } } if (process.env.NODE_ENV !== 'production') { if (key || ref) { if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) { var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type; if (key) { defineKeyPropWarningGetter(props, displayName); } if (ref) { defineRefPropWarningGetter(props, displayName); } } } } return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props); }; /** * Return a function that produces ReactElements of a given type. * See https://facebook.github.io/react/docs/top-level-api.html#react.createfactory */ ReactElement.createFactory = function (type) { var factory = ReactElement.createElement.bind(null, type); // Expose the type on the factory and the prototype so that it can be // easily accessed on elements. E.g. `<Foo />.type === Foo`. // This should not be named `constructor` since this may not be the function // that created the element, and it may not even be a constructor. // Legacy hook TODO: Warn if this is accessed factory.type = type; return factory; }; ReactElement.cloneAndReplaceKey = function (oldElement, newKey) { var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props); return newElement; }; /** * Clone and return a new ReactElement using element as the starting point. * See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement */ ReactElement.cloneElement = function (element, config, children) { var propName; // Original props are copied var props = _assign({}, element.props); // Reserved names are extracted var key = element.key; var ref = element.ref; // Self is preserved since the owner is preserved. var self = element._self; // Source is preserved since cloneElement is unlikely to be targeted by a // transpiler, and the original source is probably a better indicator of the // true owner. var source = element._source; // Owner will be preserved, unless ref is overridden var owner = element._owner; if (config != null) { if (hasValidRef(config)) { // Silently steal the ref from the parent. ref = config.ref; owner = ReactCurrentOwner.current; } if (hasValidKey(config)) { key = '' + config.key; } // Remaining properties override existing props var defaultProps; if (element.type && element.type.defaultProps) { defaultProps = element.type.defaultProps; } for (propName in config) { if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) { if (config[propName] === undefined && defaultProps !== undefined) { // Resolve default props props[propName] = defaultProps[propName]; } else { props[propName] = config[propName]; } } } } // Children can be more than one argument, and those are transferred onto // the newly allocated props object. var childrenLength = arguments.length - 2; if (childrenLength === 1) { props.children = children; } else if (childrenLength > 1) { var childArray = Array(childrenLength); for (var i = 0; i < childrenLength; i++) { childArray[i] = arguments[i + 2]; } props.children = childArray; } return ReactElement(element.type, key, ref, self, source, owner, props); }; /** * Verifies the object is a ReactElement. * See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement * @param {?object} object * @return {boolean} True if `object` is a valid component. * @final */ ReactElement.isValidElement = function (object) { return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE; }; module.exports = ReactElement; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 4 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /** * Copyright (c) 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * */ /** * WARNING: DO NOT manually require this module. * This is a replacement for `invariant(...)` used by the error code system * and will _only_ be required by the corresponding babel pass. * It always throws. */ function reactProdInvariant(code) { var argCount = arguments.length - 1; var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code; for (var argIdx = 0; argIdx < argCount; argIdx++) { message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]); } message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.'; var error = new Error(message); error.name = 'Invariant Violation'; error.framesToPop = 1; // we don't care about reactProdInvariant's own frame throw error; } module.exports = reactProdInvariant; /***/ }), /* 5 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* object-assign (c) Sindre Sorhus @license MIT */ /* eslint-disable no-unused-vars */ var getOwnPropertySymbols = Object.getOwnPropertySymbols; var hasOwnProperty = Object.prototype.hasOwnProperty; var propIsEnumerable = Object.prototype.propertyIsEnumerable; function toObject(val) { if (val === null || val === undefined) { throw new TypeError('Object.assign cannot be called with null or undefined'); } return Object(val); } function shouldUseNative() { try { if (!Object.assign) { return false; } // Detect buggy property enumeration order in older V8 versions. // https://bugs.chromium.org/p/v8/issues/detail?id=4118 var test1 = new String('abc'); // eslint-disable-line no-new-wrappers test1[5] = 'de'; if (Object.getOwnPropertyNames(test1)[0] === '5') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test2 = {}; for (var i = 0; i < 10; i++) { test2['_' + String.fromCharCode(i)] = i; } var order2 = Object.getOwnPropertyNames(test2).map(function (n) { return test2[n]; }); if (order2.join('') !== '0123456789') { return false; } // https://bugs.chromium.org/p/v8/issues/detail?id=3056 var test3 = {}; 'abcdefghijklmnopqrst'.split('').forEach(function (letter) { test3[letter] = letter; }); if (Object.keys(Object.assign({}, test3)).join('') !== 'abcdefghijklmnopqrst') { return false; } return true; } catch (err) { // We don't expect any of the above to throw, but better to be safe. return false; } } module.exports = shouldUseNative() ? Object.assign : function (target, source) { var from; var to = toObject(target); var symbols; for (var s = 1; s < arguments.length; s++) { from = Object(arguments[s]); for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } if (getOwnPropertySymbols) { symbols = getOwnPropertySymbols(from); for (var i = 0; i < symbols.length; i++) { if (propIsEnumerable.call(from, symbols[i])) { to[symbols[i]] = from[symbols[i]]; } } } } return to; }; /***/ }), /* 6 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * */ /** * Keeps track of the current owner. * * The current owner is the component who should own any components that are * currently being constructed. */ var ReactCurrentOwner = { /** * @internal * @type {ReactComponent} */ current: null }; module.exports = ReactCurrentOwner; /***/ }), /* 7 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * */ var canDefineProperty = false; if (process.env.NODE_ENV !== 'production') { try { // $FlowFixMe https://github.com/facebook/flow/issues/285 Object.defineProperty({}, 'x', { get: function () {} }); canDefineProperty = true; } catch (x) { // IE will fail on defineProperty } } module.exports = canDefineProperty; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 8 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /** * Copyright (c) 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * */ function makeEmptyFunction(arg) { return function () { return arg; }; } /** * This function accepts and discards inputs; it has no side effects. This is * primarily useful idiomatically for overridable function endpoints which * always need to be callable, since JS lacks a null-call idiom ala Cocoa. */ var emptyFunction = function emptyFunction() {}; emptyFunction.thatReturns = makeEmptyFunction; emptyFunction.thatReturnsFalse = makeEmptyFunction(false); emptyFunction.thatReturnsTrue = makeEmptyFunction(true); emptyFunction.thatReturnsNull = makeEmptyFunction(null); emptyFunction.thatReturnsThis = function () { return this; }; emptyFunction.thatReturnsArgument = function (arg) { return arg; }; module.exports = emptyFunction; /***/ }), /* 9 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright (c) 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ var emptyObject = {}; if (process.env.NODE_ENV !== 'production') { Object.freeze(emptyObject); } module.exports = emptyObject; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 10 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright 2013-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ var _prodInvariant = __webpack_require__(4); var ReactNoopUpdateQueue = __webpack_require__(12); var canDefineProperty = __webpack_require__(7); var emptyObject = __webpack_require__(9); var invariant = __webpack_require__(2); var warning = __webpack_require__(1); /** * Base class helpers for the updating state of a component. */ function ReactComponent(props, context, updater) { this.props = props; this.context = context; this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the // renderer. this.updater = updater || ReactNoopUpdateQueue; } ReactComponent.prototype.isReactComponent = {}; /** * Sets a subset of the state. Always use this to mutate * state. You should treat `this.state` as immutable. * * There is no guarantee that `this.state` will be immediately updated, so * accessing `this.state` after calling this method may return the old value. * * There is no guarantee that calls to `setState` will run synchronously, * as they may eventually be batched together. You can provide an optional * callback that will be executed when the call to setState is actually * completed. * * When a function is provided to setState, it will be called at some point in * the future (not synchronously). It will be called with the up to date * component arguments (state, props, context). These values can be different * from this.* because your function may be called after receiveProps but before * shouldComponentUpdate, and this new state, props, and context will not yet be * assigned to this. * * @param {object|function} partialState Next partial state or function to * produce next partial state to be merged with current state. * @param {?function} callback Called after state is updated. * @final * @protected */ ReactComponent.prototype.setState = function (partialState, callback) { !(typeof partialState === 'object' || typeof partialState === 'function' || partialState == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'setState(...): takes an object of state variables to update or a function which returns an object of state variables.') : _prodInvariant('85') : void 0; this.updater.enqueueSetState(this, partialState); if (callback) { this.updater.enqueueCallback(this, callback, 'setState'); } }; /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {?function} callback Called after update is complete. * @final * @protected */ ReactComponent.prototype.forceUpdate = function (callback) { this.updater.enqueueForceUpdate(this); if (callback) { this.updater.enqueueCallback(this, callback, 'forceUpdate'); } }; /** * Deprecated APIs. These APIs used to exist on classic React classes but since * we would like to deprecate them, we're not going to move them over to this * modern base class. Instead, we define a getter that warns if it's accessed. */ if (process.env.NODE_ENV !== 'production') { var deprecatedAPIs = { isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'], replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).'] }; var defineDeprecationWarning = function (methodName, info) { if (canDefineProperty) { Object.defineProperty(ReactComponent.prototype, methodName, { get: function () { process.env.NODE_ENV !== 'production' ? warning(false, '%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]) : void 0; return undefined; } }); } }; for (var fnName in deprecatedAPIs) { if (deprecatedAPIs.hasOwnProperty(fnName)) { defineDeprecationWarning(fnName, deprecatedAPIs[fnName]); } } } module.exports = ReactComponent; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 11 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright 2016-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * */ var _prodInvariant = __webpack_require__(4); var ReactCurrentOwner = __webpack_require__(6); var invariant = __webpack_require__(2); var warning = __webpack_require__(1); function isNative(fn) { // Based on isNative() from Lodash var funcToString = Function.prototype.toString; var hasOwnProperty = Object.prototype.hasOwnProperty; var reIsNative = RegExp('^' + funcToString // Take an example native function source for comparison .call(hasOwnProperty) // Strip regex characters so we can use it for regex .replace(/[\\^$.*+?()[\]{}|]/g, '\\$&') // Remove hasOwnProperty from the template to make it generic .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'); try { var source = funcToString.call(fn); return reIsNative.test(source); } catch (err) { return false; } } var canUseCollections = // Array.from typeof Array.from === 'function' && // Map typeof Map === 'function' && isNative(Map) && // Map.prototype.keys Map.prototype != null && typeof Map.prototype.keys === 'function' && isNative(Map.prototype.keys) && // Set typeof Set === 'function' && isNative(Set) && // Set.prototype.keys Set.prototype != null && typeof Set.prototype.keys === 'function' && isNative(Set.prototype.keys); var setItem; var getItem; var removeItem; var getItemIDs; var addRoot; var removeRoot; var getRootIDs; if (canUseCollections) { var itemMap = new Map(); var rootIDSet = new Set(); setItem = function (id, item) { itemMap.set(id, item); }; getItem = function (id) { return itemMap.get(id); }; removeItem = function (id) { itemMap['delete'](id); }; getItemIDs = function () { return Array.from(itemMap.keys()); }; addRoot = function (id) { rootIDSet.add(id); }; removeRoot = function (id) { rootIDSet['delete'](id); }; getRootIDs = function () { return Array.from(rootIDSet.keys()); }; } else { var itemByKey = {}; var rootByKey = {}; // Use non-numeric keys to prevent V8 performance issues: // https://github.com/facebook/react/pull/7232 var getKeyFromID = function (id) { return '.' + id; }; var getIDFromKey = function (key) { return parseInt(key.substr(1), 10); }; setItem = function (id, item) { var key = getKeyFromID(id); itemByKey[key] = item; }; getItem = function (id) { var key = getKeyFromID(id); return itemByKey[key]; }; removeItem = function (id) { var key = getKeyFromID(id); delete itemByKey[key]; }; getItemIDs = function () { return Object.keys(itemByKey).map(getIDFromKey); }; addRoot = function (id) { var key = getKeyFromID(id); rootByKey[key] = true; }; removeRoot = function (id) { var key = getKeyFromID(id); delete rootByKey[key]; }; getRootIDs = function () { return Object.keys(rootByKey).map(getIDFromKey); }; } var unmountedIDs = []; function purgeDeep(id) { var item = getItem(id); if (item) { var childIDs = item.childIDs; removeItem(id); childIDs.forEach(purgeDeep); } } function describeComponentFrame(name, source, ownerName) { return '\n in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : ''); } function getDisplayName(element) { if (element == null) { return '#empty'; } else if (typeof element === 'string' || typeof element === 'number') { return '#text'; } else if (typeof element.type === 'string') { return element.type; } else { return element.type.displayName || element.type.name || 'Unknown'; } } function describeID(id) { var name = ReactComponentTreeHook.getDisplayName(id); var element = ReactComponentTreeHook.getElement(id); var ownerID = ReactComponentTreeHook.getOwnerID(id); var ownerName; if (ownerID) { ownerName = ReactComponentTreeHook.getDisplayName(ownerID); } process.env.NODE_ENV !== 'production' ? warning(element, 'ReactComponentTreeHook: Missing React element for debugID %s when ' + 'building stack', id) : void 0; return describeComponentFrame(name, element && element._source, ownerName); } var ReactComponentTreeHook = { onSetChildren: function (id, nextChildIDs) { var item = getItem(id); !item ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0; item.childIDs = nextChildIDs; for (var i = 0; i < nextChildIDs.length; i++) { var nextChildID = nextChildIDs[i]; var nextChild = getItem(nextChildID); !nextChild ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected hook events to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('140') : void 0; !(nextChild.childIDs != null || typeof nextChild.element !== 'object' || nextChild.element == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onSetChildren() to fire for a container child before its parent includes it in onSetChildren().') : _prodInvariant('141') : void 0; !nextChild.isMounted ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onMountComponent() to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('71') : void 0; if (nextChild.parentID == null) { nextChild.parentID = id; // TODO: This shouldn't be necessary but mounting a new root during in // componentWillMount currently causes not-yet-mounted components to // be purged from our tree data so their parent id is missing. } !(nextChild.parentID === id) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onBeforeMountComponent() parent and onSetChildren() to be consistent (%s has parents %s and %s).', nextChildID, nextChild.parentID, id) : _prodInvariant('142', nextChildID, nextChild.parentID, id) : void 0; } }, onBeforeMountComponent: function (id, element, parentID) { var item = { element: element, parentID: parentID, text: null, childIDs: [], isMounted: false, updateCount: 0 }; setItem(id, item); }, onBeforeUpdateComponent: function (id, element) { var item = getItem(id); if (!item || !item.isMounted) { // We may end up here as a result of setState() in componentWillUnmount(). // In this case, ignore the element. return; } item.element = element; }, onMountComponent: function (id) { var item = getItem(id); !item ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0; item.isMounted = true; var isRoot = item.parentID === 0; if (isRoot) { addRoot(id); } }, onUpdateComponent: function (id) { var item = getItem(id); if (!item || !item.isMounted) { // We may end up here as a result of setState() in componentWillUnmount(). // In this case, ignore the element. return; } item.updateCount++; }, onUnmountComponent: function (id) { var item = getItem(id); if (item) { // We need to check if it exists. // `item` might not exist if it is inside an error boundary, and a sibling // error boundary child threw while mounting. Then this instance never // got a chance to mount, but it still gets an unmounting event during // the error boundary cleanup. item.isMounted = false; var isRoot = item.parentID === 0; if (isRoot) { removeRoot(id); } } unmountedIDs.push(id); }, purgeUnmountedComponents: function () { if (ReactComponentTreeHook._preventPurging) { // Should only be used for testing. return; } for (var i = 0; i < unmountedIDs.length; i++) { var id = unmountedIDs[i]; purgeDeep(id); } unmountedIDs.length = 0; }, isMounted: function (id) { var item = getItem(id); return item ? item.isMounted : false; }, getCurrentStackAddendum: function (topElement) { var info = ''; if (topElement) { var name = getDisplayName(topElement); var owner = topElement._owner; info += describeComponentFrame(name, topElement._source, owner && owner.getName()); } var currentOwner = ReactCurrentOwner.current; var id = currentOwner && currentOwner._debugID; info += ReactComponentTreeHook.getStackAddendumByID(id); return info; }, getStackAddendumByID: function (id) { var info = ''; while (id) { info += describeID(id); id = ReactComponentTreeHook.getParentID(id); } return info; }, getChildIDs: function (id) { var item = getItem(id); return item ? item.childIDs : []; }, getDisplayName: function (id) { var element = ReactComponentTreeHook.getElement(id); if (!element) { return null; } return getDisplayName(element); }, getElement: function (id) { var item = getItem(id); return item ? item.element : null; }, getOwnerID: function (id) { var element = ReactComponentTreeHook.getElement(id); if (!element || !element._owner) { return null; } return element._owner._debugID; }, getParentID: function (id) { var item = getItem(id); return item ? item.parentID : null; }, getSource: function (id) { var item = getItem(id); var element = item ? item.element : null; var source = element != null ? element._source : null; return source; }, getText: function (id) { var element = ReactComponentTreeHook.getElement(id); if (typeof element === 'string') { return element; } else if (typeof element === 'number') { return '' + element; } else { return null; } }, getUpdateCount: function (id) { var item = getItem(id); return item ? item.updateCount : 0; }, getRootIDs: getRootIDs, getRegisteredIDs: getItemIDs }; module.exports = ReactComponentTreeHook; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 12 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) {/** * Copyright 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ var warning = __webpack_require__(1); function warnNoop(publicInstance, callerName) { if (process.env.NODE_ENV !== 'production') { var constructor = publicInstance.constructor; process.env.NODE_ENV !== 'production' ? warning(false, '%s(...): Can only update a mounted or mounting component. ' + 'This usually means you called %s() on an unmounted component. ' + 'This is a no-op. Please check the code for the %s component.', callerName, callerName, constructor && (constructor.displayName || constructor.name) || 'ReactClass') : void 0; } } /** * This is the abstract API for an update queue. */ var ReactNoopUpdateQueue = { /** * Checks whether or not this composite component is mounted. * @param {ReactClass} publicInstance The instance we want to test. * @return {boolean} True if mounted, false otherwise. * @protected * @final */ isMounted: function (publicInstance) { return false; }, /** * Enqueue a callback that will be executed after all the pending updates * have processed. * * @param {ReactClass} publicInstance The instance to use as `this` context. * @param {?function} callback Called after state is updated. * @internal */ enqueueCallback: function (publicInstance, callback) {}, /** * Forces an update. This should only be invoked when it is known with * certainty that we are **not** in a DOM transaction. * * You may want to call this when you know that some deeper aspect of the * component's state has changed but `setState` was not called. * * This will not invoke `shouldComponentUpdate`, but it will invoke * `componentWillUpdate` and `componentDidUpdate`. * * @param {ReactClass} publicInstance The instance that should rerender. * @internal */ enqueueForceUpdate: function (publicInstance) { warnNoop(publicInstance, 'forceUpdate'); },