react-simple-game-engine
Version:
[WIP] not able to use in currently. <!-- Document cumming soon... -->
22 lines (21 loc) • 915 B
JavaScript
var __assign = (this && this.__assign) || function () {
__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
import { jsx as _jsx } from "react/jsx-runtime";
import { getClassName } from "../utils";
export function ScalerContainer(_a) {
var width = _a.width, height = _a.height, value = _a.value, children = _a.children;
return (_jsx("div", __assign({ className: getClassName("scaler-container") }, { children: _jsx("div", __assign({ style: {
width: width,
height: height,
transform: "scale(".concat(value, ") translate(-50%, -50%)"),
} }, { children: children })) })));
}