react-scrabble
Version:
The scrabble board game written in React
88 lines (66 loc) • 3.86 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _react = require('react');
var _react2 = _interopRequireDefault(_react);
var _Grid = require('../styles/Grid');
var _Board = require('../styles/Board');
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var Tile = function (_Component) {
_inherits(Tile, _Component);
function Tile() {
var _ref;
var _temp, _this, _ret;
_classCallCheck(this, Tile);
for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_ref = Tile.__proto__ || Object.getPrototypeOf(Tile)).call.apply(_ref, [this].concat(args))), _this), _this.onSelect = function () {
_this.props.notifySelect(_this.props.row, _this.props.col, _this.props.letter);
}, _this.points = function () {
return _react2.default.createElement(
_Board.PointsDiv,
null,
'+',
_this.props.victoryScore
);
}, _temp), _possibleConstructorReturn(_this, _ret);
}
_createClass(Tile, [{
key: 'render',
value: function render() {
var _props = this.props,
letter = _props.letter,
victoryTile = _props.victoryTile;
var customStyle = this.props.selected ? { background: '#ff4500' } : {};
customStyle = this.props.completed ? {
background: 'ff4500', boxShadow: '0px 0px 8px 2px #ffebcd',
animation: 'greenPulse 1s 1', color: '#ffdb1a', textShadow: 'none'
} : customStyle;
return _react2.default.createElement(
'span',
null,
victoryTile && this.points(),
_react2.default.createElement(_Grid.TileDiv, { key: this.props.id, 'data-letter': letter, style: customStyle, onClick: this.onSelect })
);
}
}]);
return Tile;
}(_react.Component);
exports.default = Tile;
Tile.PropTypes = {
letter: _react.PropTypes.string.isRequired,
id: _react.PropTypes.string.isRequired,
row: _react.PropTypes.number.isRequired,
col: _react.PropTypes.number.isRequired,
selected: _react.PropTypes.bool.isRequired,
completed: _react.PropTypes.bool.isRequired,
notifySelect: _react.PropTypes.func,
victoryTile: _react.PropTypes.bool.isRequired,
victoryScore: _react.PropTypes.number.isRequired
};